Tally is calculated as (total points / games) + (games * 0.2) with a minimum of 3 games required, and a maximum of 10 games giving extra.
Wins give points based on the number of humans in the game. 8 points for a FH win, less for less humans.
Games require a minimum of 4 humans to count. A minimum of 3 games is required to have a tally.
Game Listing:
Game (#1979523) finished October 13th 2016 6:12 PM using map Classic hosted by Europa. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979386) finished October 12th 2016 6:38 PM using map Classic hosted by Titan. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979385) finished October 12th 2016 6:17 PM using map Classic hosted by Titan. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979384) finished October 12th 2016 6:03 PM using map Classic hosted by Titan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979380) finished October 12th 2016 5:42 PM using map Classic hosted by Titan. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979377) finished October 12th 2016 5:12 PM using map Classic hosted by Europa. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979374) finished October 12th 2016 5:03 PM using map Classic hosted by Europa. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979373) finished October 12th 2016 4:50 PM using map Classic hosted by Europa. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979372) finished October 12th 2016 4:38 PM using map Classic hosted by Europa. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979371) finished October 12th 2016 4:24 PM using map Classic hosted by Europa. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979370) finished October 12th 2016 4:14 PM using map Classic hosted by Europa. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979369) finished October 12th 2016 4:00 PM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979364) finished October 12th 2016 3:01 PM using map Classic hosted by Europa. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979363) finished October 12th 2016 2:47 PM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979362) finished October 12th 2016 2:35 PM using map Classic hosted by Europa. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979361) finished October 12th 2016 2:27 PM using map Classic hosted by Europa. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979360) finished October 12th 2016 2:11 PM using map Classic hosted by Europa. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979359) finished October 12th 2016 1:56 PM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979358) finished October 12th 2016 1:45 PM using map Classic hosted by Europa. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979353) finished October 12th 2016 1:21 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979348) finished October 12th 2016 11:41 AM using map Classic hosted by Titan. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979341) finished October 12th 2016 8:49 AM using map Classic hosted by Titan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979339) finished October 11th 2016 11:47 PM using map Classic hosted by Titan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979337) finished October 11th 2016 11:26 PM using map Classic hosted by Titan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979336) finished October 11th 2016 11:12 PM using map Classic hosted by Titan. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979335) finished October 11th 2016 10:54 PM using map Classic hosted by Titan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979334) finished October 11th 2016 10:42 PM using map Classic hosted by Titan. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979333) finished October 11th 2016 10:34 PM using map Classic hosted by Titan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979332) finished October 11th 2016 10:24 PM using map Classic hosted by Titan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979324) finished October 11th 2016 8:53 PM using map Classic hosted by Titan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979322) finished October 11th 2016 8:40 PM using map Classic hosted by Titan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979321) finished October 11th 2016 8:27 PM using map Classic hosted by Titan. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979320) finished October 11th 2016 8:06 PM using map Classic hosted by Titan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979319) finished October 11th 2016 7:52 PM using map Classic hosted by Titan. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979318) finished October 11th 2016 7:36 PM using map Classic hosted by Titan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979317) finished October 11th 2016 7:24 PM using map Classic hosted by Titan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979316) finished October 11th 2016 7:01 PM using map Classic hosted by Titan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979315) finished October 11th 2016 6:54 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979314) finished October 11th 2016 6:47 PM using map Classic hosted by Titan. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979312) finished October 11th 2016 6:21 PM using map Classic hosted by Titan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979311) finished October 11th 2016 6:08 PM using map Classic hosted by Titan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979303) finished October 11th 2016 4:27 PM using map Classic hosted by Titan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979302) finished October 11th 2016 4:09 PM using map Classic hosted by Titan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#1979300) finished October 11th 2016 3:51 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979299) finished October 11th 2016 3:43 PM using map Classic hosted by Europa. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979298) finished October 11th 2016 3:31 PM using map Classic hosted by Europa. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979297) finished October 11th 2016 3:24 PM using map Classic hosted by Europa. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979296) finished October 11th 2016 3:15 PM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979294) finished October 11th 2016 3:04 PM using map Classic hosted by Europa. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979292) finished October 11th 2016 2:53 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979289) finished October 11th 2016 2:46 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979288) finished October 11th 2016 2:38 PM using map Classic hosted by Europa. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979286) finished October 11th 2016 2:32 PM using map Classic hosted by Europa. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979285) finished October 11th 2016 2:23 PM using map Classic hosted by Europa. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979279) finished October 11th 2016 1:58 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979278) finished October 11th 2016 1:50 PM using map Classic hosted by Europa. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979274) finished October 11th 2016 1:21 PM using map Classic hosted by Europa. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979273) finished October 11th 2016 1:07 PM using map Classic hosted by Europa. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979272) finished October 11th 2016 12:58 PM using map Classic hosted by Europa. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979263) finished October 11th 2016 1:03 AM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979262) finished October 11th 2016 12:52 AM using map Classic hosted by Europa. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.
Game (#1979254) finished October 11th 2016 12:00 AM using map Classic hosted by Europa. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round NFTCB. The turn timer was set to 35s.