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	<title>Sillysoft Games Forums: Castle Vox</title>
	<link>http://sillysoft.net/forums/</link>
	<description>The Game Of Universal Domination</description>
	<managingEditor>lux@sillysoft.net</managingEditor>
	<webMaster>lux@sillysoft.net</webMaster>
	<lastBuildDate>Thu, 20 Jun 2013 10:04:47 GMT</lastBuildDate>
<item>
	<title>Castle Vox :: RE: wish list...</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304689#304689</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Tue Jun 04, 2013 4:47 am (GMT -5)&lt;br /&gt;
Topic Replies: 69&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Please please please, at least give us that host option to choose a specific bot.
&lt;br /&gt;
It's horrible, coz a lottery, playing random bots on 1vX maps which are mainly designed to start with equal chances for all players.
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304405#304405</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10106&quot; target=&quot;_blank&quot;&gt;Aldauron&lt;/a&gt;&lt;br /&gt;

Posted: Sat May 25, 2013 11:57 am (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Thanks a bunch for the tip about the turn time limit. I was only about 3 turns away from victory, and I just wanted to finish the game to get the star. That went quick!
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304401#304401</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Sat May 25, 2013 6:24 am (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;jesterme wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;I think you have to deposit 10 more dollars in the box, then get upgraded to special service. &lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;
For you it's telling 10 more jokes and taking some Vox advice to get to standard service. &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Aldauron wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;How do you even ask Sillysoft for help? I've been looking and looking.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;
You could
&lt;br /&gt;
- use &amp;quot;Online -&amp;gt; Email Feedback&amp;quot; from within Vox
&lt;br /&gt;
- use &amp;quot;Help -&amp;gt; About Castle Vox&amp;quot;, click the &amp;quot;Tech Support&amp;quot; link that directs to a page containing an email address
&lt;br /&gt;

&lt;br /&gt;
To come back to that extreme maps issue: Unfortunately, there are only workarounds with the current Vox version, but I don't think there will be a fix or something like that, because it's an issue with specific bots, possibly Polymath only.
&lt;br /&gt;
First option, the &lt;b&gt;recommended&lt;/b&gt; one, is to not select hard bots, because at least Polymath uses algorithms that need a considerable amount of time to compute, and that's more significant the larger the map is.
&lt;br /&gt;
Second option is to limit the turn time with hard bots, but one has to be aware that it may interrupt bot &amp;quot;thinking&amp;quot; resulting in some or more bot moves not being executed. However, it's questionable imho that a bot does compute several hours to finish his turn.
&lt;br /&gt;

&lt;br /&gt;
The Vox bot source code is available in the &lt;a href=&quot;http://sillysoft.net/sdk&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;AI SDK&lt;/a&gt; in case you like to have a closer look.
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304383#304383</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=8352&quot; target=&quot;_blank&quot;&gt;jesterme&lt;/a&gt;&lt;br /&gt;

Posted: Fri May 24, 2013 10:15 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I think you have to deposit 10 more dollars in the box, then get upgraded to special service.
&lt;br /&gt;

&lt;br /&gt;
Joking, I think Sillysoft is probably working on it already.  Keep Calm and Vox On.
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304382#304382</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10106&quot; target=&quot;_blank&quot;&gt;Aldauron&lt;/a&gt;&lt;br /&gt;

Posted: Fri May 24, 2013 10:12 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;How do you even ask Sillysoft for help? I've been looking and looking.
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: New Map - Grocery Wars USA</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304281#304281</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=298&quot; target=&quot;_blank&quot;&gt;mbauer&lt;/a&gt;&lt;br /&gt;

Posted: Thu May 23, 2013 4:28 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_twisted.gif&quot; alt=&quot;Twisted Evil&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: New Map - Grocery Wars USA</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304256#304256</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=2498&quot; target=&quot;_blank&quot;&gt;blackj3sus&lt;/a&gt;&lt;br /&gt;

Posted: Thu May 23, 2013 10:34 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;It never gets old conquering the ole U S of A. &lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
is that a bush quote???
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: New Map - Grocery Wars USA</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304215#304215</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=298&quot; target=&quot;_blank&quot;&gt;mbauer&lt;/a&gt;&lt;br /&gt;

Posted: Wed May 22, 2013 3:38 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;It's a really fun map, I thoroughly enjoy playing it!  It never gets old conquering the ole U S of A.  &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_twisted.gif&quot; alt=&quot;Twisted Evil&quot; border=&quot;0&quot; /&gt;  I like it how it forces a slow growth start
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: New Map - Grocery Wars USA</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304208#304208</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10859&quot; target=&quot;_blank&quot;&gt;mattferro95&lt;/a&gt;&lt;br /&gt;
Subject: New Map - Grocery Wars USA&lt;br /&gt;
Posted: Wed May 22, 2013 8:00 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hey everyone, check out my first map &amp;quot;Grocery Wars USA&amp;quot;
&lt;br /&gt;
It's a game of US domination of the grocery industry, let me know what you guys think!
&lt;/span&gt;&lt;br /&gt;
</description>
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	<title>Castle Vox :: RE: Customize Team Abilities?</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304181#304181</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=2498&quot; target=&quot;_blank&quot;&gt;blackj3sus&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 3:58 pm (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;seems possible, ask one of the ai guys how to edit the bots
&lt;br /&gt;
(reset value where the bot chooses which units to buy)
&lt;br /&gt;

&lt;br /&gt;
just please!  name them like pawnbot and knightbot or something.
&lt;br /&gt;
i was hurt when i found out earl wasn't real... &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_cry.gif&quot; alt=&quot;Crying or Very sad&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>Castle Vox :: RE: Customize Team Abilities?</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304156#304156</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 12:24 pm (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'm sorry, but different team unit icons won't work either. You can only separate players by color, and they will have the same unit icons.
&lt;br /&gt;

&lt;br /&gt;
I still don't understand how a map could make that &amp;quot;necessary&amp;quot;, but it's ok. Maybe you could share a map image later.
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304152#304152</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 12:11 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;You seem to have the same problem, it just happens later in the game.
&lt;br /&gt;
I was testing that map with all Polymath bots when I had to wait longer and longer for the bot moves to complete.
&lt;br /&gt;

&lt;br /&gt;
I'm still waiting for an answer from Sillysoft and will post more later.
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>Castle Vox :: RE: Customize Team Abilities?</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304150#304150</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10859&quot; target=&quot;_blank&quot;&gt;mattferro95&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 12:02 pm (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Because I'm working on a map that has two very different characters. I don't want to share the same knight and pawn png. Is there a way to make each team have different pawn and knight images then?
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: Customize Team Abilities?</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304149#304149</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Tue May 21, 2013 12:00 pm (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;No, that can't be done.
&lt;br /&gt;
Why would you like to do that? It makes little sense, since both units have different attack/defense values and cost a different amout of gold. It's part of common game strategy to build a specific amout of both units depending on the game situation.
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>Castle Vox :: Customize Team Abilities?</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=304142#304142</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10859&quot; target=&quot;_blank&quot;&gt;mattferro95&lt;/a&gt;&lt;br /&gt;
Subject: Customize Team Abilities?&lt;br /&gt;
Posted: Tue May 21, 2013 7:42 am (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Is there a way to make it so that a team can only use pawns, and one can only use knights?
&lt;br /&gt;

&lt;br /&gt;
Thanks
&lt;br /&gt;

&lt;br /&gt;
-Matt
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303935#303935</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10106&quot; target=&quot;_blank&quot;&gt;Aldauron&lt;/a&gt;&lt;br /&gt;

Posted: Fri May 17, 2013 8:35 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;DrSnuggles,
&lt;br /&gt;

&lt;br /&gt;
I am using a 3.17 Ghz Intel Duo Core with 4GB of RAM running Windows 7 64 bit.
&lt;br /&gt;

&lt;br /&gt;
Here's the link for the screenshot
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://s17.postimg.org/4rbey2ddr/Turn_165.jpg&quot; target=&quot;_blank&quot;&gt;http://s17.postimg.org/4rbey2ddr/Turn_165.jpg&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
I used Online -&amp;gt; Bug Report to report the issue.
&lt;br /&gt;

&lt;br /&gt;
Basically, for the last 10 turns or so, it has been quite difficult to get a turn to complete so I can move on to the next turn. I thought maybe I had too many units, so I killed a bunch off, and stopped recruiting more. That seemed to get me through turns 160-164, but then it kept happening, so I don't know what to do at this point.
&lt;/span&gt;&lt;br /&gt;
</description>
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<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303923#303923</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=7756&quot; target=&quot;_blank&quot;&gt;drSnuggles&lt;/a&gt;&lt;br /&gt;

Posted: Fri May 17, 2013 12:32 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Can you post a screenshot incl. the complete Info Box?
&lt;br /&gt;

&lt;br /&gt;
By leaving it possibly over night to &amp;quot;think&amp;quot; you mean Vox keeps hooking your computer cpu at high load w/o ending in turn 165 respectively 166, right?
&lt;br /&gt;
Can you send a debug report when you believe the game has frozen? It can be found in the &amp;quot;Online&amp;quot; menu.
&lt;br /&gt;

&lt;br /&gt;
By the way, what cpu is built in your computer, how fast is it?
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: New extreme empire maps will only play in easy mode</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303900#303900</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10106&quot; target=&quot;_blank&quot;&gt;Aldauron&lt;/a&gt;&lt;br /&gt;

Posted: Thu May 16, 2013 11:53 pm (GMT -5)&lt;br /&gt;
Topic Replies: 11&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'm having a similar problem...
&lt;br /&gt;

&lt;br /&gt;
I'm on turn 164 of an extreme-sized map and my game keeps freezing within a turn or two. Even if I choose not to move any pieces at all, it still freezes on 165 or 166.
&lt;br /&gt;

&lt;br /&gt;
I can leave it on all night to &amp;quot;think&amp;quot;, it never finishes the turn.
&lt;br /&gt;

&lt;br /&gt;
Any thoughts?
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: Wish List 2 (for CastleVox)</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303886#303886</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10868&quot; target=&quot;_blank&quot;&gt;PaxCanadiana&lt;/a&gt;&lt;br /&gt;
Subject: Map Conversion&lt;br /&gt;
Posted: Thu May 16, 2013 3:11 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Well, Dustin, I'll give that a try and see what results. Tried a bit of mucking about with the Lux map editor (in the days before the existence of Castle Vox) quite some time ago, but without much success. Never hurts to try and try again.  &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
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	<title>Castle Vox :: RE: Wish List 2 (for CastleVox)</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303884#303884</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;dustin&lt;/a&gt;&lt;br /&gt;

Posted: Thu May 16, 2013 2:08 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;If you've comfortable playing around with the Map Editor built-into Vox, you can take a stab at converting the maps for your use. Just open the Lux maps in the Vox editor and play around.
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: RE: Wish List 2 (for CastleVox)</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303812#303812</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10868&quot; target=&quot;_blank&quot;&gt;PaxCanadiana&lt;/a&gt;&lt;br /&gt;
Subject: New CV Maps&lt;br /&gt;
Posted: Tue May 14, 2013 4:19 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hello Folks!
&lt;br /&gt;

&lt;br /&gt;
A couple of my favourite maps in Lux Delux are &amp;quot;Israel - Six Day War&amp;quot; by Yvon Tripper and &amp;quot;Middle East - Israel&amp;quot; by Hendriko. What I'd like to see is the brand new Castle Vox versions of these two maps. So, whaddya say fellows? Any chance of that future possibility? Please.....  &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;
&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>Castle Vox :: Wish List 2 (for CastleVox)</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303810#303810</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10868&quot; target=&quot;_blank&quot;&gt;PaxCanadiana&lt;/a&gt;&lt;br /&gt;
Subject: Wish List 2 (for CastleVox)&lt;br /&gt;
Posted: Tue May 14, 2013 4:09 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hello Folks,
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Absolutely love this game! However, there's one annoying little nag that's getting on my nerves. It's involving the Player Info Box and their integrated columns of &amp;quot;Player&amp;quot;, &amp;quot;Brain&amp;quot;, &amp;quot;Land&amp;quot;, &amp;quot;Army&amp;quot; and Gain&amp;quot;. When one switches between different map modes (small to large and back and forth), the PIB columns always revert to their default setting and placement as when the game is first started. It would be much better if these columns remained in the order that the player prefers when switching between different map sizes. I'm getting really tired of having to reset the columns each time I resize a map (this is especially true when playing one of the amazing &amp;quot;Extreme&amp;quot; maps  by PK). I've noticed that this little glitch does not occur in the case of the Lux Delux PIBs. Just a little something to think about for the next update. So, what say you, Sir Dustin? &lt;img src=&quot;http://sillysoft.net/forums/images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt;
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	<title>Castle Vox :: RE: Trouble with uploading map</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303230#303230</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=10859&quot; target=&quot;_blank&quot;&gt;mattferro95&lt;/a&gt;&lt;br /&gt;

Posted: Tue Apr 23, 2013 2:27 pm (GMT -5)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Thank you for your answers. Yes I found a Terminal command to make the library folder visible again.
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	<title>Castle Vox :: RE: Trouble with uploading map</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303211#303211</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=1283&quot; target=&quot;_blank&quot;&gt;paranoiarodeo&lt;/a&gt;&lt;br /&gt;

Posted: Mon Apr 22, 2013 1:18 pm (GMT -5)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Alternatively, when using the Finder, you can type Shift-Command-G, and activate the &amp;quot;Go to Folder&amp;quot; command, which can also be found in the &amp;quot;Go&amp;quot; menu, if you're afraid of keyboard shortcuts. Once activated, type &amp;quot;~/Library/Application Support/Vox/&amp;quot; and you'll be taken to the Vox support files directory. Everything you need to tweak Vox can be found there including the &amp;quot;Maps&amp;quot; and &amp;quot;Themes&amp;quot; folders. If you're feeling adventurous, then try opening one of the .voxb map files in a text editor. You can edit them manually, if you wish, but always remember to create a backup first, just in case you accidentally break something.
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&lt;img src=&quot;http://i.imgur.com/1UIiYp3.png&quot; border=&quot;0&quot; /&gt;
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	<title>Castle Vox :: RE: Trouble with uploading map</title>
	<link>http://sillysoft.net/forums/viewtopic.php?p=303208#303208</link>
	<description>Author: &lt;a href=&quot;http://sillysoft.net/forums/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;dustin&lt;/a&gt;&lt;br /&gt;

Posted: Mon Apr 22, 2013 12:06 pm (GMT -5)&lt;br /&gt;
Topic Replies: 6&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;The latest Mac OS X hides the library folder, inside which maps are stored.
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Easiest way to get there is while you're playing a Castle Vox game, go to the Map menu and select the Open Map Folder menu command.
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