Decline of Vox
Decline of Vox
Dustin, there are only 5 active games on the tracker, only 1 of which has more than 2 players.
This game is going to need a way for people to sign-up for matches if it is going to take off. I would certainly play if there was a way to balance the games.
This game is going to need a way for people to sign-up for matches if it is going to take off. I would certainly play if there was a way to balance the games.
Increased retention of veteran players, like mud suggested, is important. Also important is making it easier for new players to get up to speed. That will keep some of them from leaving, too.
It would be nice if an experienced player would write a short primer on tactics in human-human games, which are very different from human-bot games. That would help boost the # of players and make the games more interesting.
It would be nice if an experienced player would write a short primer on tactics in human-human games, which are very different from human-bot games. That would help boost the # of players and make the games more interesting.
- spillblood
- Luxer
- Posts: 23
- Joined: Fri Apr 15, 2011 6:08 am
Yeah, advertising is a good idea. This game is awesome, it needs to be better known! I've recommended it to be featured on Three Moves Ahead, a strategy games podcast. I think you should contact them yourself, because that'll have more effect than my actions, I think. Since they feature a lot of Indie strategy games (like Defcon, Galcon, Frozen Synapse, various stuff by Matrix Games) I think they'd give it some coverage.
Use the links on this page to contact them:
http://flashofsteel.com/index.php/three-moves-ahead/
Think it'd be of use if they get E-mails by various persons.
Use the links on this page to contact them:
http://flashofsteel.com/index.php/three-moves-ahead/
Think it'd be of use if they get E-mails by various persons.
- spillblood
- Luxer
- Posts: 23
- Joined: Fri Apr 15, 2011 6:08 am
Hey, people, it worked this time, Rob Zacny of Three Moves Ahead told me he'll check out Castle Vox and maybe feature it on the podcast. I'm sure this would give it some needed exposure. Hey Dustin, be sure to contact him yourself, maybe he can interview you on the podcast (they often do features about indie strategy games where they interview the developers).
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