Idea for 24 hour games.

Same-time-turns strategy. Calling all teamers.
Post Reply
User avatar
Mike
Lux Townie
Posts: 5648
Joined: Mon Jun 28, 2004 3:42 pm
Location: Alabama
Contact:

Idea for 24 hour games.

Post by Mike » Wed Jul 13, 2016 10:39 am

I like moving 1 time per day; however, with my travel schedule - I sometimes miss the 24 hour mark if for example a move happens within an hour of the previous round. If I knew that the moves had to be in by 10:00 pm every night (just an example), I could make arrangements, set an alarm etc...

Could there be an option where the move is 24 hours - but at a set time every day?

In the mean time, I'll try to play 48 hour games - with the intent to move once per day.

Cheers!

User avatar
dustin
Lux Creator
Lux Creator
Posts: 10296
Joined: Thu May 15, 2003 2:01 am
Location: Cascadia
Contact:

Re: Idea for 24 hour games.

Post by dustin » Wed Jul 13, 2016 4:44 pm

I hear you.

That's why I like the 48H or 72H games. If everyone is around they can move just as fast as 24H, but less chance of missing a turn.

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests