Thought: 3rd unity type Anti-tank/Gatling/Archer

Synchronized-turns strategy. Calling all teamers.
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Cu3e
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Thought: 3rd unity type Anti-tank/Gatling/Archer

Post by Cu3e » Wed Apr 05, 2017 2:52 am

topic ...to make it a full Rock-Paper-Scissors and not any single unit type (/strategy) is stronger than other.

I think I saw it mentioned by dustin in some thread, already?

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dustin
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Re: Thought: 3rd unity type Anti-tank/Gatling/Archer

Post by dustin » Wed Apr 05, 2017 3:45 pm

I'm testing out letting the map specify the units now... however it's just letting them have different attack/defend/move values. It wouldn't be a rock-paper-scissors style like you're suggesting. Interesting idea...

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