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Thought: 3rd unity type Anti-tank/Gatling/Archer

Posted: Wed Apr 05, 2017 2:52 am
by Cu3e
topic ...to make it a full Rock-Paper-Scissors and not any single unit type (/strategy) is stronger than other.

I think I saw it mentioned by dustin in some thread, already?

Re: Thought: 3rd unity type Anti-tank/Gatling/Archer

Posted: Wed Apr 05, 2017 3:45 pm
by dustin
I'm testing out letting the map specify the units now... however it's just letting them have different attack/defend/move values. It wouldn't be a rock-paper-scissors style like you're suggesting. Interesting idea...