Thought: 3rd unity type Anti-tank/Gatling/Archer

Synchronized-turns strategy. Calling all teamers.
Post Reply
Cu3e
Luxer
Posts: 28
Joined: Sun Dec 12, 2010 12:59 am
Location: Finland

Thought: 3rd unity type Anti-tank/Gatling/Archer

Post by Cu3e » Wed Apr 05, 2017 2:52 am

topic ...to make it a full Rock-Paper-Scissors and not any single unit type (/strategy) is stronger than other.

I think I saw it mentioned by dustin in some thread, already?

User avatar
dustin
Lux Creator
Lux Creator
Posts: 10998
Joined: Thu May 15, 2003 2:01 am
Location: Cascadia
Contact:

Re: Thought: 3rd unity type Anti-tank/Gatling/Archer

Post by dustin » Wed Apr 05, 2017 3:45 pm

I'm testing out letting the map specify the units now... however it's just letting them have different attack/defend/move values. It wouldn't be a rock-paper-scissors style like you're suggesting. Interesting idea...

Post Reply

Who is online

Users browsing this forum: No registered users and 64 guests