Only 30% fh wins or more deserves a medal?

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nimrod7
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Only 30% fh wins or more deserves a medal?

Post by nimrod7 » Tue Jun 01, 2010 4:22 pm

Enzo1997 wrote:Nimmy my point is people who win the week should have 30% or higher...
You're nuts. Where did you get that number, out of a hat? So I suppose that General K, Dollabillz, Magpie, and kitty on katnip don't deserve their medals? They must have gotten those by gaming the system or cheating I suppose. Unbelievable.

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Post by Enzo1997 » Tue Jun 01, 2010 4:34 pm

Sorry nimmy but really thinks if you think I'm coming up with these #'s you're wrong... Para supplies them. And yes I think you should have at least a 1/4 percentage...
Last edited by Enzo1997 on Tue Jun 01, 2010 4:36 pm, edited 1 time in total.

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Post by nimrod7 » Tue Jun 01, 2010 4:36 pm

Here's a math lesson for you Enzo. 1/4 = 25%.

And obviously you didn't come up with that opinion all by yourself.

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Post by Shockandawe » Tue Jun 01, 2010 4:37 pm

You are listening too much to what para says Enzo. Use your own opinions on the matter.

As for you nimrod this is way way way off base for a mod to be insulting another player. How dare you lock a thread only to create a new one that contains such a negative comment.

You know damn well this belongs in a PM and not a public thread.
Last edited by Shockandawe on Tue Jun 01, 2010 4:41 pm, edited 1 time in total.

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Post by Enzo1997 » Tue Jun 01, 2010 4:38 pm

And 30% was a general number

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Post by nimrod7 » Tue Jun 01, 2010 4:40 pm

Actually, that was a reply to a thread that Enzo started and then it magically disappeared. :smt102

And how is discussing the bench marks for medal winning not relevant? We have discussions about the motw bonus. Is that also for private discussion only?

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Post by Samuel99 » Tue Jun 01, 2010 4:52 pm

I dont think there should be a % limit to win a weekly medal,but the higher youre % is in the week ,maybe the more you can get points.That would make it more likely to get more respect to the weekly medals.The MOTW Bonus is still to damn high ,even if it was drop a little.

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Post by Darth Rellek » Tue Jun 01, 2010 4:57 pm

Hey, I love the idea of MOTW, the concept of playing other maps is great, and the fact that you can win a medal for best player in MOTW is great too, but to double reward with extra points is tooooo much. When you do this, you have double dipping for 2 awards.

So weekly raw and motw

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Post by Darth Rellek » Tue Jun 01, 2010 5:01 pm

Nimrod7 wrote: 3. If people want to compete for the weekly medal, they need to be able to win on whatever map the chase leader is playing. If they're not good enough to do that, they should quit their whining.

So then why do we have all these other maps open? Shouldnt we ALL just play MOTW for the extra bonus for the weekly medal then?

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Post by Darth Rellek » Tue Jun 01, 2010 5:12 pm

And people dont need to be on whatever map the chase leader is on to compete for the weekly medal,
I can remember when Classic, Rome, and Bio, all three, had leaders and it was a race between all three.

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Post by nimrod7 » Tue Jun 01, 2010 5:23 pm

My point was this. Some weekly winners get put down because they don't win full house games "enough." If they are not good enough, then shouldn't other "better" players be able to beat them and win the gold? It shouldn't matter what map you play. If you're good, you're good. If you suck, you suck.

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Post by dustin » Tue Jun 01, 2010 5:32 pm

Looking at win % independent of other factors has NEVER been a good metric. It's easy to play weak opponents and win a high %.

The raw system has always rewarded people for who they play against. Some wins are more valuable than others, based on your opponents raw (and some game settings/maps).

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Post by Darth Rellek » Tue Jun 01, 2010 5:33 pm

well obviously it does matter what map you play, if I play regualr map and get a +73 for 1st or MOTW and get a +123, makes a BIG difference in the final chase game.

So, am I good, or do I suck? :P

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Post by nimrod7 » Tue Jun 01, 2010 5:34 pm

I guess with your winning percentage you're just good enough.

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Post by Darth Rellek » Tue Jun 01, 2010 5:38 pm

Still think if we did away with the weekly medal, and honored a monthly medal, we would have more game play, cause then people couldnt just show upon a Sunday and grab the medal from others that have played all week.
I'd like to see someone show up on the last day of the month and try to accumilate a months worth of raw in couple hours HAHA!!!

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Re: Only 30% fh wins or more deserves a medal?

Post by Behemoth » Tue Jun 01, 2010 5:46 pm

:?
Last edited by Behemoth on Tue Jun 01, 2010 6:25 pm, edited 2 times in total.

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Post by Darth Rellek » Tue Jun 01, 2010 5:51 pm

:o

me is hurt by Behemoth's comments :cry:

:smt102

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Post by Behemoth » Tue Jun 01, 2010 5:53 pm

:? :?
Last edited by Behemoth on Tue Jun 01, 2010 6:26 pm, edited 2 times in total.

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Darth Rellek
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Post by Darth Rellek » Tue Jun 01, 2010 5:55 pm

well you know that % is weekly % not yearly % right?

HUGE difference there

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Post by n00less cluebie » Tue Jun 01, 2010 6:06 pm

I'm not sure about Naraku, but I'm sure we can ALL agree that Darth Rellek doesn't deserve any medals. Except for may be that Pee-ing champion one....

Urine good company DR! :lol:

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Post by Shockandawe » Tue Jun 01, 2010 9:12 pm

dustin wrote:Looking at win % independent of other factors has NEVER been a good metric. It's easy to play weak opponents and win a high %.

The raw system has always rewarded people for who they play against. Some wins are more valuable than others, based on your opponents raw (and some game settings/maps).
I see this but find me a week that was won in which the said player won 17% or less of their full house games. Without the bonus.

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Post by Behemoth » Tue Jun 01, 2010 9:37 pm

Was there a post or part of a post in this thread that was deleted or edited? To my eyes the thread kicks off with a topic heading about fh% wins - the same ones listed on every players profile. I'm aware the distinction between a weekly fh% and an all-time fh% is important in this context. It appears to be missing in the initial posts in this thread.

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Post by Dominator » Thu Jun 10, 2010 7:05 pm

I'm sorry I didn't see this sooner, but I think the point of the comment was not to say that only a 30% caliber player should be able to win a weekly medal (as there are only a handful)

Instead, I think it was meant to point out the serious flaw in our ranking system. Winning 30% of the weekly games certainly should not be a prerequisite to getting a medal. However, we should have a ranking system that makes it almost necessary to have those kind of winning percentages to get into the top ranks.

A player who wins 40% of his/her weekly FH games should not get beaten by those who win 17% of their weekly FH games just because they played different maps.

In response to dustin, I don't think winning percentage should be looked at independent of other factors, but I do think higher percentages should tend to place better. Also, the strength of opponents is a very valuable thing to look at (as you pointed out), but its flawed with our system. If I play right now I don't think there are 300 players better than me, but according to the RAW calculations .. they are better than me.

I think the calculation of player strength needs to be improved, MOTW bonus terminated or decreased, and the point distribution shouldn't be all or nothing. Just my two cents.

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Post by Dominator » Fri Jun 11, 2010 12:48 pm

Nimrod7 wrote:My point was this. Some weekly winners get put down because they don't win full house games "enough." If they are not good enough, then shouldn't other "better" players be able to beat them and win the gold? It shouldn't matter what map you play. If you're good, you're good. If you suck, you suck.
I disagree .. and I'm going to use an extreme example to get my point across.

 Picure a map with six territories each worth a bonus of 1000 men.  Whoever goes first will win every time.  There is zero skill necessary to win.  A first time player could beat a room of seasoned vets three times straight (assuming they know how to hold ctrl when attacking heh). 

The point is all maps are different, some are more forgiving than others, some require a good start, and some are just prone to marathon.  A good player can, and will, win on any map.  However, there is no denying the fact that there is a fine line between skill and luck in this game.  And personally, I think there should be more effort to make the ranking system more skill oriented than it is now.

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Post by nimrod7 » Fri Jun 11, 2010 1:14 pm

You make a good point there Dom. Room settings, as an example, can make a big difference. i.e. bio deux with 50% income.

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Post by Llama LluxaLlot » Fri Jun 11, 2010 2:04 pm

bio duex 50% income gets less raw. So counts much less in medal winning. Counts much more in lucky starts!!!!

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Post by nimrod7 » Fri Jun 11, 2010 2:07 pm

The lucky starts part was my point llamalicious.

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Post by Dominator » Fri Jun 11, 2010 2:19 pm

Exactly nim

But if a motw has a natural luck factor without crazy settings there's no penalty .. Just a bonus :shock:

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