sigh
sigh
another crash - no haxies os x 10.23 _way_ into the game...
Lux version 3.91 is now starting under user lankar
-> OS: Mac OS X 10.3.2 ppc
-> VM: 1.4.2_03 / 48.0
-> MRJ: 117.1
-> home: /Users/lankar
-> working: /
-> support: /Users/lankar/Library/Application Support/Lux/
<LuxView: 0x1f6810>: master=true, controls=Lankar,> Lux -> creating LuxView. useTT = true
<LuxWorld@1a6518: master=true, killed=false, controls=Lankar, currentPlayer=0, gamePhase=-1, turnPhase=-1>: start()ing
hit startgame
<LuxWorld infant (LuxWorld@1a6518)>: has been killed
filename = To The Power Of Hex (18 middle).luxb
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=0, gamePhase=-1, turnPhase=-1>: start()ing
<LuxView: 0x1f6810>: master=true, controls=Lankar,> reset set start time: 1079483481193
GameController@18fa47 startUserTurn, cards: 0
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 1
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
Lux -> turn time limit exceeded, forcing an end to turn. host = true
A remote player ran out of time
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: XXXX givePlayerCard: 2 != currentPlayer: 3
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1082)
at LuxWorld.givePlayerCard(LuxWorld.java:672)
at NetConnection.decode(NetConnection.java:378)
at NetConnection.run(NetConnection.java:170)
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: BLOCKED nextPlayer(perynoid)
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
Lux -> turn time limit exceeded, forcing an end to turn. host = true
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
Lux -> turn time limit exceeded, forcing an end to turn. host = true
A remote player ran out of time
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: XXXX givePlayerCard: 2 != currentPlayer: 3
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1082)
at LuxWorld.givePlayerCard(LuxWorld.java:672)
at NetConnection.decode(NetConnection.java:378)
at NetConnection.run(NetConnection.java:170)
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: BLOCKED nextPlayer(perynoid)
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 1
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
Lux version 3.91 is now starting under user lankar
-> OS: Mac OS X 10.3.2 ppc
-> VM: 1.4.2_03 / 48.0
-> MRJ: 117.1
-> home: /Users/lankar
-> working: /
-> support: /Users/lankar/Library/Application Support/Lux/
<LuxView: 0x1f6810>: master=true, controls=Lankar,> Lux -> creating LuxView. useTT = true
<LuxWorld@1a6518: master=true, killed=false, controls=Lankar, currentPlayer=0, gamePhase=-1, turnPhase=-1>: start()ing
hit startgame
<LuxWorld infant (LuxWorld@1a6518)>: has been killed
filename = To The Power Of Hex (18 middle).luxb
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=0, gamePhase=-1, turnPhase=-1>: start()ing
<LuxView: 0x1f6810>: master=true, controls=Lankar,> reset set start time: 1079483481193
GameController@18fa47 startUserTurn, cards: 0
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 1
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 2
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
Lux -> turn time limit exceeded, forcing an end to turn. host = true
A remote player ran out of time
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: XXXX givePlayerCard: 2 != currentPlayer: 3
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1082)
at LuxWorld.givePlayerCard(LuxWorld.java:672)
at NetConnection.decode(NetConnection.java:378)
at NetConnection.run(NetConnection.java:170)
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: BLOCKED nextPlayer(perynoid)
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 4
Lux -> turn time limit exceeded, forcing an end to turn. host = true
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
Lux -> turn time limit exceeded, forcing an end to turn. host = true
A remote player ran out of time
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: XXXX givePlayerCard: 2 != currentPlayer: 3
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1082)
at LuxWorld.givePlayerCard(LuxWorld.java:672)
at NetConnection.decode(NetConnection.java:378)
at NetConnection.run(NetConnection.java:170)
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxWorld@577c5e: master=true, killed=false, controls=Lankar, currentPlayer=3, gamePhase=3, turnPhase=0>: BLOCKED nextPlayer(perynoid)
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 3
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
<NetCon - Server-side of player perynoid> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Atom
<NetCon - Server-side of player Atom> decoded a client-nextplayer
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Mononoke
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lux Luthor
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Lankar
GameController@18fa47 startUserTurn, cards: 1
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player Ziggy
<LuxView: 0x1f6810>: master=true, controls=Lankar,> nextPlayer, now at player perynoid
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