MAFIA SvK v1.0 LOG-FAILED AND REBOOTED

Forum games, computer games, any other games that you'd like to play.
User avatar
Lantern
Lux Superhero
Posts: 4072
Joined: Sat Jul 07, 2007 12:18 am
Location: Floating down the river
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Lantern » Sat Jan 21, 2017 9:02 am

Well I agree that pm's shouldn't be received by dead people (dead people can't type), it seems you are trying to take advantage of that maybe to protect yourself because you are Mafia?

At this point I would have to vote symbiosis

Hopefully Rudolph can shed some light.

User avatar
magpie
Goat Avenger
Posts: 1638
Joined: Mon Jan 10, 2005 9:17 pm
Location: Riding with the League of Extraordinary Anti Goatfecking Gentlemen ...

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by magpie » Sat Jan 21, 2017 9:26 am

lantern

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sat Jan 21, 2017 9:48 am

Symbiosis wrote:Or you could be Krampus Mr. Beans.

It should be noted that Krampus and his gang were put at a pretty significant disadvantage last night by some PMs which were sent out by a dead man. I don't think there's anything to be done about it, I just feel kind of bad.
I PM'd Kjos after Centrico's clarification to see if he knew how he died (snowball or Villain), but didn't get an answer. Of course you would take the opportunity to use his initial assumption as "proof" of your innocence, but how do we know? And why have you passed the totem to magpie? You're asking us to take a lot on faith here...

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sat Jan 21, 2017 9:53 am

BTW, I have the third totem section today. So this is not just idle questioning on my part. I really don't want the completed totem to end up in the hands of the villains...

User avatar
Symbiosis
Lux Solicitor
Posts: 912
Joined: Sun Jan 06, 2013 12:14 pm
Location: Boston

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Symbiosis » Sat Jan 21, 2017 11:13 am

None of us has any assurances whatsoever that you aren't a villain

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sat Jan 21, 2017 2:59 pm

Oh.

Well, the villains know.... so at least a few of you do know...

:smt077

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sat Jan 21, 2017 3:10 pm

I got a PM from magpie, but none from Symbi since my post this morning. It was more of the same... that I should trust magpie and Symbiosis because I should trust them. Not exactly inspiring given the flimsy evidence so far.

To me (suspicious by nature), Symbi throwing the totem sections to magpie so quickly seems like they know each others' roles. And the most likely players to know each others roles at this point are... the villains. It's not the only answer, but I'm having a hard time shaking the idea when your reasoning is "just because I say so".

Ditto for voting against Beansie or Lantern or magpie. Until we know more, I continue to abstain...

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sat Jan 21, 2017 4:07 pm

Any 'cheating' communication by KJOS is disappointing. Especially considering I sent him a PM telling him not to do so.

Everyone puts a lot of work into these games, whether his information hurts his own team or the opponent team, it is still a poor sported action on his part.

As a result I am taking extreme action...

A SILENT VOTE (SEND YOUR VOTES TO MY BY PM):

Option 1: REBOOT the game (reset teams and roles)
Option 2: Let it Ride

To balance it, in true good old fashioned American electoral college style, VILLAIN votes will be weighted accordingly to make the vote fair for each team.

Mafia games/players are scarce so I am perfectly fine with KJOS playing again in the next game, we just need to respect the deaths that are dealt. I will be updating the rules in the event of a REBOOT with a "NO NUKE" rule with explanation.


VOTE COUNT: 6 PLAYERS HAVE VOTED
Last edited by Centrico on Sat Jan 21, 2017 7:51 pm, edited 4 times in total.

User avatar
Symbiosis
Lux Solicitor
Posts: 912
Joined: Sun Jan 06, 2013 12:14 pm
Location: Boston

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Symbiosis » Sat Jan 21, 2017 4:47 pm

I also gave the totem away at 1:00 AM local time after a little too much of a fun night
Image

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sat Jan 21, 2017 4:52 pm

Okay, Brit. But you understand my hesitation, right?

:smt049

User avatar
magpie
Goat Avenger
Posts: 1638
Joined: Mon Jan 10, 2005 9:17 pm
Location: Riding with the League of Extraordinary Anti Goatfecking Gentlemen ...

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by magpie » Sat Jan 21, 2017 6:13 pm

For those who don't know yet, Kjos sent a couple pm after his death of who the cheeky bigger targeted

The target being Sym, if Sym was a bad guy Kjos would be alive.

In hind sight Pm should have been sent before of the dead line

So Sym is clearly an innocent, as for roles none have been mentioned between us, only Sym is the proven innocent so far

Take this into your thoughts on your vote

User avatar
Kjos
Luxer
Posts: 452
Joined: Fri Apr 02, 2010 5:35 am
Location: United States

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Kjos » Sat Jan 21, 2017 6:41 pm

In my experience if the host can't control your actions it's not against the rules.

But it does make sense that a dead person can't talk. That was my strategy the whole time, throw a snowball at someone, if I die then tell everyone who I threw it at through PM, because I wasn't aware of dead people not being able to PM.

MY BAD GUYS, didn't mean to cheat

p.s just to clarify I got a PM from Cent telling me not to message anyone after I had already done it, like I said, I've never had a problem in the past with messaging anyone when I was dead, the only rule I'm familiar with is no posting in the forums after your dead. Did not mean to cheat.

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sat Jan 21, 2017 6:49 pm

No problem KJOS

Innocent mistake. So far most everyone has voted REBOOT so get ready to play again KJOS, looks like you might be immortal afterall :smt077

Next time if you want to mass message everyone your action, do so before DAWN, but then if you live you run the risk of revealing yourself so without the 'talking dead' advantage it is really a bad strategy.

Just remember, "Dead men tell no tales."

User avatar
Kjos
Luxer
Posts: 452
Joined: Fri Apr 02, 2010 5:35 am
Location: United States

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Kjos » Sat Jan 21, 2017 6:54 pm

Sounds good!

User avatar
n00less cluebie
Lux Cantor
Posts: 8375
Joined: Sun Jan 06, 2008 8:55 am
Location: At the Official Clown Reference Librarian Desk--'All the answers you weren't looking for.'
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by n00less cluebie » Sat Jan 21, 2017 7:06 pm

In case we continue Ima abstain.

Kjos, just FYI this isn't Walking Dead; dead men tell no tales....

User avatar
George874
Lux Surveyor
Posts: 195
Joined: Mon Sep 21, 2009 5:20 am

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by George874 » Sat Jan 21, 2017 7:34 pm

abstain

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sat Jan 21, 2017 7:57 pm

CTRL+ALT+DEL

Well, we have the necessary votes to REBOOT this game.

However, RED BEARD has not logged on yet so I will not officially REBOOT until he does.

At which time I will use MOD powers to clean the thread and start fresh at DAY ONE because I am too lazy to reproduce the setup.
Last edited by Centrico on Sat Jan 21, 2017 8:03 pm, edited 2 times in total.

User avatar
Dangerous Beans
oO0-0Oo-oO0-0Oo
Posts: 1125
Joined: Fri Jul 29, 2005 10:15 pm
Location: SLEEPY (MICRO NATION OF)
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Dangerous Beans » Sat Jan 21, 2017 7:59 pm

I will abstain. I was enjoying my role too. :wink:

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sat Jan 21, 2017 8:01 pm

Yeah,

Thanks for being understanding. The game was going good :/ Oh well, looks like once Red Beard gets here i will relaunch as...

MAFIA SvK v1.1

User avatar
Dangerous Beans
oO0-0Oo-oO0-0Oo
Posts: 1125
Joined: Fri Jul 29, 2005 10:15 pm
Location: SLEEPY (MICRO NATION OF)
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Dangerous Beans » Sat Jan 21, 2017 8:07 pm

I had a feeling the Mafia had me in their sights too. :smt028

User avatar
magpie
Goat Avenger
Posts: 1638
Joined: Mon Jan 10, 2005 9:17 pm
Location: Riding with the League of Extraordinary Anti Goatfecking Gentlemen ...

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by magpie » Sat Jan 21, 2017 8:23 pm

I was santa , unless I fecked up lantern was mafia

Not sure what role Sym had but pretty sure innocent

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sat Jan 21, 2017 8:39 pm

Red Beard has been inactive since Wednesday (18th)

Oh boy :/

User avatar
n00less cluebie
Lux Cantor
Posts: 8375
Joined: Sun Jan 06, 2008 8:55 am
Location: At the Official Clown Reference Librarian Desk--'All the answers you weren't looking for.'
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by n00less cluebie » Sat Jan 21, 2017 10:57 pm

FYI I was Rudolph and TSK DID NOT HAVE ANTLERS!!!

User avatar
RogueMonk
Lux Addict
Posts: 860
Joined: Wed Aug 18, 2010 8:10 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by RogueMonk » Sun Jan 22, 2017 12:51 pm

/me sneaks into the game and kills Centrico. Oops. Game over!

:smt077 :smt077

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sun Jan 22, 2017 1:57 pm

RogueMonk wrote:/me sneaks into the game and kills Centrico. Oops. Game over!

:smt077 :smt077
Maybe Monk wants to join the game so we can reboot already?

User avatar
Kjos
Luxer
Posts: 452
Joined: Fri Apr 02, 2010 5:35 am
Location: United States

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Kjos » Sun Jan 22, 2017 2:37 pm

Monk be the hero we need!

User avatar
The Silken Knot
Lux Tiki Drinker
Posts: 5596
Joined: Sun Jun 22, 2008 1:29 pm

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by The Silken Knot » Sun Jan 22, 2017 2:56 pm

n00less cluebie wrote:FYI I was Rudolph and TSK DID NOT HAVE ANTLERS!!!
That was supposed to be just between us, cluebie...

:oops:

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 (Santa vs Krampus) [GAME THREAD]

Post by Centrico » Sun Jan 22, 2017 8:22 pm

RED BEARD IS BACK, REBOOTING IN NEW TOPIC..

User avatar
Centrico
Luxer
Posts: 405
Joined: Tue Jun 30, 2009 1:39 am
Location: On the Bright Side
Contact:

Re: MAFIA SvK v1.0 LOG-FAILED AND REBOOTED

Post by Centrico » Sun Jan 22, 2017 9:22 pm

Newly rebooted game is here:

viewtopic.php?f=8&t=27954

Let's make it GREAT!

Locked