rob wrote:the best bot yet!
I think I may have made a tweak that fixed the freezing - I ran 3 BODs all night on 2112 and they didn't freeze.
Dustin, the same thing happened to me, I think the plugin manager does not always install the new version. After a restart of Lux, it still told me that a "new version" of BOD was available! Unstalling it first seems to work. After that, the "BOD HELP" command worked.dustin wrote:I put it up. "bod help" doesn't work for me though.
Here is what I remember happening. I think it did happen before, but i'm not completely sure.dustin wrote: Does this always happen to you when upgrading?
NiceBertrand wrote:In the meantime I'm trying to make Reaper better in high cards by training him against BOD. So far I've managed to *almost* close the gap, by having Reaper take more risks and being more agressive. But i'm still looking for the "secret" ingredient that makes BOD so good. Dark magic? A pact with the devil? Sometimes it almost looks like he is cheating, creating armies out of thin air!
ThanksBlind Willie wrote:Deadly bot. Between the new BOD and Reaper, I actually have to start thinking again when I'm playing bots. Thanks for the new challenges guys.
Blind Willie buys a round of drinks for all the bot creators
Good observation, Reaper does not have a placeToKill() function. I've been avoiding writing it, because it doesn't easily fit in with the existing logic.GregM wrote:I'd say make sure Reaper's kill-planning can make routes that split up when appropriate. And tune the aggressiveness - I started out with "kill whenever possible" and worked down from there. Also, when Reaper balls up into one army, does he only place armies on that country? Sometimes that doesn't make sense when planning a kill. Oh, and black magic can't hurt