Army Boxes in the Map Editor
Army Boxes in the Map Editor
How would you duplicate an army box (i.e have 2) for the same country. I though that all you would have to do is just copy and past the "<armylocation>305,680</armylocation>" bit, but that doesn't seem to do anything.
- RandomGuy
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If multiple polygons are split like an island offshore, than two army boxes would be confusing. If it was an inset "zoom" area, I could see wanting to have the armies represented in both places, especially when the main map areas are still big enough to be visible and clickable.
I think it is a small enough set of special cases, though, where it wouldn't be worth the effort to put in support for multiple army boxes.
I think it is a small enough set of special cases, though, where it wouldn't be worth the effort to put in support for multiple army boxes.
... not quite insets, more like... i will give an example.
Take the "USS Lionheart Part 1" map. It has the transmat stations, right? In context of that map, what I would meen to do would be to combine all the transmat stations into one multiple polygon, and have an individual army box for every polygon that there is to the country.
The specs for that would be:
1 continent
1 country
4 polygons
4 army boxes.
I am not editing that map by the way, just using it as an example...
Take the "USS Lionheart Part 1" map. It has the transmat stations, right? In context of that map, what I would meen to do would be to combine all the transmat stations into one multiple polygon, and have an individual army box for every polygon that there is to the country.
The specs for that would be:
1 continent
1 country
4 polygons
4 army boxes.
I am not editing that map by the way, just using it as an example...
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