Robot, Monkey, Pirate, Ninja, Zombie Tournament. Round Trois
Robot, Monkey, Pirate, Ninja, Zombie Tournament. Round Trois
Keep your monkey's well groomed, your pirates buoyant and your zombies in supply of rancid meat - RMPNZ has returned.
Don't miss the opportunity to try your luck against the Big Brother of RMPNZ, jesterme.
There will be two additions to the rules for this round. Details below.
FULL HOUSE - GAME ON
Signed Up:
Kude
Jesterme
Owned
n00less 'Shocker' Cluebie
WhirlPlaid
RandomGuy
TSK
ShockandAwe
Lux Llama
Enzo1997
SunTzu
Mike
*Manimal
heartscoffee
3DA
Lantern
For those who like some shiny - an end of the decade RMPNZ trophy will be awarded to the last hand standing.
Don't miss the opportunity to try your luck against the Big Brother of RMPNZ, jesterme.
There will be two additions to the rules for this round. Details below.
FULL HOUSE - GAME ON
Signed Up:
Kude
Jesterme
Owned
n00less 'Shocker' Cluebie
WhirlPlaid
RandomGuy
TSK
ShockandAwe
Lux Llama
Enzo1997
SunTzu
Mike
*Manimal
heartscoffee
3DA
Lantern
For those who like some shiny - an end of the decade RMPNZ trophy will be awarded to the last hand standing.
Last edited by Behemoth on Mon Dec 27, 2010 12:24 am, edited 43 times in total.
- n00less cluebie
- Lux Cantor
- Posts: 8377
- Joined: Sun Jan 06, 2008 8:55 am
- Location: At the Official Clown Reference Librarian Desk--'All the answers you weren't looking for.'
- Contact:
- WhirlPlaid
- miSKAlaneous
- Posts: 3873
- Joined: Thu Aug 30, 2007 10:55 pm
- Location: Habitual board flippers should have their dice taken away.
- Shockandawe
- Lux Vigilante
- Posts: 2182
- Joined: Wed Nov 28, 2007 1:33 am
- Location: In orbit around Kerbin.
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- Llux Lliaison
- Posts: 5821
- Joined: Sat Oct 06, 2007 1:23 pm
- Location: The plague
- Contact:
- WhirlPlaid
- miSKAlaneous
- Posts: 3873
- Joined: Thu Aug 30, 2007 10:55 pm
- Location: Habitual board flippers should have their dice taken away.
Doesn't lacking an opposable thumb make it hard to throw proper signs? This could be the reason why you get knocked out in the first round.Llux Llama wrote:This time I want to make it past the first round!!!!
You would think being a LLama would give me some kind of natural advantage.
I get knocked out because I keep trying to use Dragon Speech Recognition to throw my signs.
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- Llux Lliaison
- Posts: 5821
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- n00less cluebie
- Lux Cantor
- Posts: 8377
- Joined: Sun Jan 06, 2008 8:55 am
- Location: At the Official Clown Reference Librarian Desk--'All the answers you weren't looking for.'
- Contact:
Is llama-toe anything like camel-toe?Llux Llama wrote:That's true, whirlifriend. Having only 2 toes on each foot, I sometimes need 3 feet to throw one sign. That puts me off balance. A llama is not a flamingo, after all.
I will train harder to keep my balance for next round.
/me high two's Whirlplaid!
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- Llux Lliaison
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In an effort to keep all players well informed and ready to formulate their best strategy, here are the combined results from the previous two games.
Not too far off from a fh.
Not too far off from a fh.
Last edited by Behemoth on Sat Dec 18, 2010 5:29 am, edited 2 times in total.
- WhirlPlaid
- miSKAlaneous
- Posts: 3873
- Joined: Thu Aug 30, 2007 10:55 pm
- Location: Habitual board flippers should have their dice taken away.
all pirate, all the time
im in if you have room for one more
- The Silken Knot
- Lux Tiki Drinker
- Posts: 5656
- Joined: Sun Jun 22, 2008 1:29 pm
I. Want. That. Trophy.
And I'm willing to powerwash Smashley and set her out to frighten the menfolk, if that's what it takes to get it.
(Edited yet again for some much-needed third round mojo...)
Last edited by The Silken Knot on Fri Dec 24, 2010 4:04 pm, edited 3 times in total.
- heartscoffee
- Lux Sweetheart
- Posts: 805
- Joined: Thu May 17, 2007 3:02 am
- Location: Caught in the Rain
Pleased to have you on board, especially with this being your maiden game and all.
We now have a full house. I had initially thought I'd start the game in the new year, but since we're ready to go now I say lets at least play round 1 and see how that pans out. We can always put the game on hold and return after the end of years break.
Anyway, unless anyone strongly objects it's GAME ON.
Everyone please PM me with your three moves for round 1.
PLEASE NOTE - there's two new moves in this game: Drunken Palm and Triple Indemnity.
The rules are outlined in the opening post of this thread - please take a moment to get your head around them, and to consider if you'd like to use your Drunken Palm special move now (Drunken Palm is only available in round 1) Those taking the Drunken Palm challenge must submit their predictions via PM along with their round 1 moves.
As jesterme was at pains to point out in previous matches, don't be fooled into thinking this is just a game of luck.
Good luck to you all anyway.
We now have a full house. I had initially thought I'd start the game in the new year, but since we're ready to go now I say lets at least play round 1 and see how that pans out. We can always put the game on hold and return after the end of years break.
Anyway, unless anyone strongly objects it's GAME ON.
Everyone please PM me with your three moves for round 1.
PLEASE NOTE - there's two new moves in this game: Drunken Palm and Triple Indemnity.
The rules are outlined in the opening post of this thread - please take a moment to get your head around them, and to consider if you'd like to use your Drunken Palm special move now (Drunken Palm is only available in round 1) Those taking the Drunken Palm challenge must submit their predictions via PM along with their round 1 moves.
As jesterme was at pains to point out in previous matches, don't be fooled into thinking this is just a game of luck.
Good luck to you all anyway.
Round 1 Results.
Match: jesterme vs Shockandawe.
jesterme throws the following moves.
Shockandawe throws the following moves.
1. Robot vs Zombie (Robot decimates Zombie) jesterme
2. Ninja vs Zombie (Ninja fillets Zombie) jesterme
3. Pirate vs Zombie (Zombie keel-hauls Pirate) Shockandawe
MATCH RESULTS
jesterme defeats Shockandawe.
Match: jesterme vs Shockandawe.
jesterme throws the following moves.
Shockandawe throws the following moves.
1. Robot vs Zombie (Robot decimates Zombie) jesterme
2. Ninja vs Zombie (Ninja fillets Zombie) jesterme
3. Pirate vs Zombie (Zombie keel-hauls Pirate) Shockandawe
MATCH RESULTS
jesterme defeats Shockandawe.
Last edited by Behemoth on Sun Dec 19, 2010 11:07 am, edited 2 times in total.
Round 1 Results.
Match: SunTzu vs Lantern
SunTzu throws the following moves
Lantern throws the following moves
1. Robot vs Ninja (Robot flattens Ninja) SunTzu
2. Ninja vs Zombie (Ninja dismembers Zombie) SunTzu
3. Monkey vs Ninja (Monkey pulverizes Ninja) SunTzu
MATCH RESULTS
SunTzu defeats Lantern.
SunTzu is awarded Triple Indemnity
Match: SunTzu vs Lantern
SunTzu throws the following moves
Lantern throws the following moves
1. Robot vs Ninja (Robot flattens Ninja) SunTzu
2. Ninja vs Zombie (Ninja dismembers Zombie) SunTzu
3. Monkey vs Ninja (Monkey pulverizes Ninja) SunTzu
MATCH RESULTS
SunTzu defeats Lantern.
SunTzu is awarded Triple Indemnity
Last edited by Behemoth on Sun Dec 19, 2010 11:10 am, edited 2 times in total.
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