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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Wed Aug 16, 2006 10:11 pm Post subject: New Map: Anglo-Celtic Isles |
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Anglo-Celtic Isles
48 Territories, 14 Continents, 6 Cities
Throughout history various civilizations fought over control of the Anglo-Celtic Isles. Will you relive the Roman conquest of Britannia? Will you unite the Anglo-Saxon Kingdoms? Will you experience the Norman conquest of 1066? Will you choose sides in the War of the Roses?
NOTES
I've used a new map-making method to improve the clickability of small islands and peninsulas... check out the Hebrides,
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blackj3sus Lux Messiah

Joined: 05 May 2006 Posts: 2020 Location: sillysoft.net/roman-battles
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Posted: Wed Aug 16, 2006 10:27 pm Post subject: |
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| Quote: | | I've used a new map-making method to improve the clickability of small islands and peninsulas... check out the Hebrides |
do tell...! |
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paranoiarodeo Lux King of RAW

Joined: 17 Jul 2005 Posts: 4762 Location: Perched Upon the Eternal Throne of Lobotomia
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Posted: Thu Aug 17, 2006 6:04 pm Post subject: |
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| SunTzu has used a beautifully simple technique ... switch to one of the default themes and reveal the map polygons underneath the foreground ... |
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dustin Lux Admin


Joined: 15 May 2003 Posts: 7498 Location: Vancouver
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Posted: Thu Aug 17, 2006 7:28 pm Post subject: |
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| Technically it is below the overground. You can make a country look smaller by putting overground elements around it, and the click area will still be the full polygon. |
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paranoiarodeo Lux King of RAW

Joined: 17 Jul 2005 Posts: 4762 Location: Perched Upon the Eternal Throne of Lobotomia
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Posted: Thu Aug 17, 2006 7:41 pm Post subject: |
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| Silly me ... I meant overground ... |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Tue Aug 22, 2006 1:08 pm Post subject: |
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| Anybody willing to share some quick feedback about this map? I've noticed that it's being rated pretty low... |
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blackj3sus Lux Messiah

Joined: 05 May 2006 Posts: 2020 Location: sillysoft.net/roman-battles
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Posted: Tue Aug 22, 2006 2:36 pm Post subject: |
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| i think your maps are beautiful suntzu (seriously one of the top mapmakers i think) |
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Kartofile Lux Addict

Joined: 17 Jun 2006 Posts: 255
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Posted: Tue Aug 22, 2006 2:43 pm Post subject: |
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I'm really no judge of maps, but I suppose if I want feedback I should provide feedback.
I like Anglo-Celtic Isles a lot, as I like all your maps because of the amazing geographic accuracy. If I were going to improve the map, I would pick a definite historical event (e.g. War of the Roses) and add some graphics from that period. From what I can tell, maps centered around a specific historical conflict tend to get higher ratings than those that are just a geographic area. Go figure.
Last edited by Kartofile on Tue Aug 22, 2006 3:03 pm; edited 1 time in total |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Mon Aug 28, 2006 10:27 am Post subject: |
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Thanks for the kinds words...
I'm going to try Kartofile's tip with my next map: Russo-Japanese War
I'm also experimenting with country borders... we'll see how it goes. |
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Mike Lux Townie

Joined: 28 Jun 2004 Posts: 5051 Location: Georgia
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Posted: Tue Sep 05, 2006 9:15 am Post subject: |
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One suggestion, you have a little bit of France on the map.. You mentioned 1066... I would give that little piece of France some territorial bonus, and incorporate it into the game play. England is so big (the asia of this map) that if you put a small amount of france (say cont bonus 1 or 2) then you could start there, and build into England.
Just an idea. |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Tue Sep 05, 2006 2:40 pm Post subject: |
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I've thought about that, Mike, but I felt it wouldn't fit into the scope of 'Anglo-Celtic' Isles.
I might get around to doing a 1066 map one day though... |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Wed Sep 20, 2006 6:45 am Post subject: |
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Just posting a heads up that I will be updating this map this evening.
I'm usually very hesitant of making gameplay changes to a map during MOTW, but enough people have clamored for a stronger Ireland.
As it stands now, if I just increase the bonuses in Ireland, it becomes too powerful. By adding another connection to the mainland I can make it stronger, but not too strong.
Here are the changes to expect:- Carmarthen will no longer connect to Wexfod
- Carmarthen will connect to Meath
- Plymouth will connect to Cork
- Cornwall's bonus will increase to 3
- Munster's bonus will increase to 2
- Leinster's bonus will increase to 2
- Ulster's bonus will increase to 2
- Connaught's bonus will increase to 2
- The starting scenario will be random, but each player will start with a city
I will announce the changes in the rooms before updating the map. |
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dustin Lux Admin


Joined: 15 May 2003 Posts: 7498 Location: Vancouver
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Posted: Wed Sep 20, 2006 1:57 pm Post subject: |
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I strongly urge you to NOT make these changes. Or at least not make them this week.
People are going to still have the older version, which means there will be 2 wildly different versions being used at once.
MOTW is successful because it selects one map that all players can practice on, and have a fair playing field. It's already Wednesday, and tons of people have been playing Anglo-Celtic Isles. It's proven to be a very popular map as-is. Changing it would punish all the people who started playing it as soon as it became the MOTW, and confuse everyone.
Making significant changes to the MOTW in the middle of the week is a recipe for disaster.
Additionally, it is my personal opinion that the changes you list would make the worse. I like that there are some lower bonus areas in Ireland. It gives some variety to the map. However, the map is yours to update as you like. I urge you to wait until after its MOTW period has ended though. |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Wed Sep 20, 2006 2:04 pm Post subject: |
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| dustin wrote: | | People are going to still have the older version, which means there will be 2 wildly different versions being used at once. |
Is there anyway to work around this? |
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dustin Lux Admin


Joined: 15 May 2003 Posts: 7498 Location: Vancouver
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Posted: Wed Sep 20, 2006 2:17 pm Post subject: |
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You can't force people to update the map they have on their computer.
If you're hosting with the new version then everyone who joins your host will have it. I mean that other people will probably still host with the old version.
Further, if you're updating the theme, I recommend you actually upload a new theme with a different name, and switch the map file to use it. Otherwise it's possible for the new map to show the old theme.
Again, I urge you to not update it this week. People love it as-is. It's a great map. Messing with it now will only cause trouble. |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Thu Sep 21, 2006 5:49 am Post subject: |
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Okay... the updates won't be posted until after MOTW.
For those of you that can't wait until next week, just PM me and I'll email you the new version. |
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dustin Lux Admin


Joined: 15 May 2003 Posts: 7498 Location: Vancouver
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Posted: Thu Sep 21, 2006 3:51 pm Post subject: |
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| Thinking about it a little more, what do you think about uploading it as 'Anglo-Celtic Isles 2' or something? Leave the original one in there, but also put in your new one. |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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Posted: Fri Sep 22, 2006 10:12 am Post subject: |
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| I'm going to release the update as Celtic-Anglo Isles, but not until next week because of the 1 map/week rule. |
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SunTzu Lux Cartographer

Joined: 14 Jan 2006 Posts: 945 Location: Maryland
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