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The Game Of Universal Domination

 
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Lux Delux Maps: Pictures (All) | Full Descriptions | Short Descriptions || Submit A Plugin | Developer Info

Lux Delux Maps - Full Text Descriptions

There are 830 maps for Lux Delux. Here they are ordered by user rankings.

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Deep Space War I
version 1.7
rated 4 (133 votes)
by Wizz   

 
This is largely inspired by the Space Empire Galactic Wars. This is the first map of a saga of six, involving the debut era of the Deep Space Wars that raged in the lost system of Ergoto, somewhere in the galaxy of Andromeda. In those times, the system of space stations was controlled by a central government named Kurkan. The citizens were living around the government's central City and Station, but one day, a common disagrement occured between the citizens and the leaders of the government, which lead to the insurrection... The First Deep Space War...

Version 1.6 : Updated. Added country names.

Space Empire 3 The End of the War
version 1.1
rated 4 (133 votes)
by Tokyokid   

 
In the final installment of Space Empire, The end of the war is nearing. Fight in one more battle as Lak, Earth Colonies, Farquafe, Central Truce, Eastern Truce, and, Latiview. Also, take over smaller countries for extra bonus. Watch out for Tolls! They're -3 armies each turn! And watch out for black holes, for remember, this is space! And ANYTHING can happen. Good Luck! Look for: Space Empire 1& 2, New York State, Chicago, WWIII, and Classic Part Delux, Delux!
Uploaded: 2/10/06
Updated:

MapLAB update: Moved Player Info window

Reapers Wrath
version 1.02
rated 4 (114 votes)
by Lupus Ferox   

 
Lux World is terrorized by Reaper from his central castle. His subjects have to cooperate in order to survive.

Version 1.02: fixed the zero income of North Amercia

Missouri - Civil War
version 1.0
rated 4 (88 votes)
by Mark Bauer   

 
As tension between the States begins to boil, Missouri tries to stay out of the fray and proclaims its neutrality in the coming conflict. The Union army moves quickly to seize the federal arsenal in St. Louis at the same time that the Missouri State Militia is doing maneuvers in the area. Union General Nathaniel Lyon perceives the maneuvers as an attempt to capture the arsenal and attacks the State Militia. The ensuing massacre led to the formation of the Missouri State Guard and a pledge from Governor Claiborne Jackson to evict the invading Union army and resist any further invasion from either side. Lyon moves quickly to overthrow Jackson and install a pro-Union government. Sterling Price, head of the Missouri State Guard is the only thing in his way. Meanwhile, partisan rangers and Bushwhackers spring up all around the State and engage the pro-Union Jayhawkers. Now Lyon is on the outskirts of the capital, Jefferson City, and Missouri’s true loyalty is about to be tested.

Scenario set-up (Random Start off)
Player 1 - Union Army
Player 2 - Missouri State Guard
Player 3 - Bushwhackers
Player 4 - Jayhawkers

Interconnected
version 1.3
rated 4 (81 votes)
by Straken99   

 
Symmetrical Battle for 4 players. Attack a player with full force but risk being overwhelmed yourself.

In the land of the portal masters, four dictators arise from their civilization to claim dominance over these lands.

The battle for sector 1 of 4 begins. Who will be the victor to challenge the other 3 sector champions?

There are four islands that connect to each other and the middle as well as the four side staging areas. The red hexagon frames mark the countries that are connected to each other in series.

This is my first map contribution, and the first in an epic saga.

Chaos Descends
version 1.0
rated 4 (51 votes)
by Straken99   

 
6 player extended battle. Final map in this 9 part series.

As the captain of the last remaining battleship of the Galactic Defense force snaps out of his reverie, he realizes that his battle is futile agianst the Star Killer. He is low on energy to supply his weapons and the Star Killer is holding out better than he expected. The captain realizes that one option remaining is to ram his ship into the Star Killer and destroy everyone in the vicinity.

The captain makes a quick speach to the surviving crew and fires up all remaining engines targeting dead center of the Star Killer. A fantastic explosion occurs destroying the entire solar system in a massive super nova class explosion as the energy from the Star Killer is released.

Chaos decends once again in the Universe due to the recent loss of its leaders. A power vacume has been created between the remaining subclass superpowers previously cowering under the might of the sector champions. The cylce of war and power continues as six rival powers emerge to claim donimance over their lands...

Londinium HD
version 1.0
rated 4 (41 votes)
by Mark Bauer   

 
This map has been optimized for the iPad.

Many moons ago the city of Londinium was established by the Roman Emperor Claudius after his successfully invasion of Britannia. For years the Roman legions ruled the area with an iron fist, brutally subduing the native Britons. The Romans transformed the rolling hills of southern Essex into a bustling center for commerce and trade, the jewell of the western Roman Empire. But now, the Empire is crumbling! Invading Barbarians from Germany and Gaul have cut communications to Britannia, stretched Roman resources, and are rapidly descending upon the city of Londinium! To make matters worse for the Romans, one of their own sons, General Carausius, has defected and proclaimed himself Emperor of Britain. In this dark time of uncertainty it is your duty to restore peace to the region and secure Londinium!

Scenario set-up:
Player 1: Romans
Player 2: King Aelle and the South Saxons
Player 3: Queen Boudica and the Iceni
Player 4: King Creoda and the Angles
Player 5: King Aethelberht and the Jutes
Player 6: General Carausian

Great Powers
version 1.2
rated 4 (31 votes)
by Mark Bauer   

 
This map has been optimized for use on the iPad

It is a time of great unease in Europe. The threat of war looms over the conintnent as delicate alliances are struck. The 6 great powers of Europe warily mobilize and prepare for the worst. Who will be the first to spark the battle, who will start down the path of war, but more importantly, who will be the last one standing? Are you a Great Power?

Scenario Set up:
Player 1: England
Player 2: Ottoman Empire
Player 3: France
Player 4: Russia
Player 5: Germany
Player 6: Austria-Hungary

DEUX REDUX
version 1.07
rated 4 (26 votes)
by Behemoth   

 
This remake of 'Classic Part Deux' is slightly larger than the original and contains a new theme and new start scenario.

All country connections* and continent bonuses remain faithful to Preacherman and AJ Bertenshaw's inspired original.

* Western Australia now connects to Guinea.

Special thanks to Marauder.

King Arthur
version 1.2
rated 4 (23 votes)
by Mark Bauer   

 
This map is optimized for use on the iPad.

The over extended, weakend Roman army can no longer hold on to Britannia and has decided to abondon the distant colony. Unending assaults from Saxons, Picts, and Celts have caused Britain to descend into chaos as various kingdoms struggle with each other for dominance. One man sets out to unit the Britons and defend Britain from the merciless barbarrian invasions. His name is King Arthur!

WWII Tanks - Afrika Korp
version 4.6
rated 3.9 (311 votes)
by Bob McCartney (BarStar)   

 
OPTIMIZED for Lux DeLux and Scenarios! Second map in the WWII Tanks series!

Anglo-Celtic Isles
version 1.4
rated 3.9 (269 votes)
by SunTzu   

 
ANGLO-CELTIC ISLES: 48 Territories, 14 Continents, 6 Cities

Throughout history various civilizations fought over control of the Anglo-Celtic Isles. Will you relive the Roman conquest of Britannia? Will you unite the Anglo-Saxon Kingdoms? Will you experience the Norman conquest of 1066? Will you choose sides in the War of the Roses?

Roman Empire I
version 1.3
rated 3.9 (209 votes)
by SunTzu   

 
ROMAN EMPIRE I: The Conquest of Italy

Before the sons of Rome conquered the Mediterranean World in the name of the Roman Empire, they first had to conquer the Italian Peninsula.

Around 500 BC, the fledgling Roman Republic controlled the lands surrounding the city of Rome and sought to expand its influence. The Etruscans to the north and the Samnites to the south were the first on their list...


DETAILS
18 Provinces, 42 Cities

The provinces in the Italian Peninsula are worth more than the outlying regions.

Alamo
version 1.2
rated 3.9 (208 votes)
by RandomGuy   

 
1836. Texian forces are waging a war for independence from Mexico.
Mexican President Antonio Lopez de Santa Anna has abolished the Mexican constitution of 1824 and reduced the power of provincial governments. As Santa Anna exerts more pressure over the entire country a rebellion has begun. Now, Santa Anna has decided to put an end to the rebellion once and for all.

6,000 Mexican soldiers have marched across the Rio Grande and are camped outside the Alamo Mission walls. Inside, Lieutenant Colonel Willam Barret Travis leads a company of 200 men, including Davy Crockett and Jim Bowie.

Travis dispatches riders asking for assistance from Sam Houston's Texas Army and Colonel Fannin's group of 450 men at Goliad, but neither was strong enough to fight through the Mexican army and reach the post.

The only assistance came from a group of 32 Texians from the nearby town of Gonzales - the "Immortal 32" slipped through the Mexican army ranks to provide support.

It is now March 6. Santa Anna has ordered the final assault and the Mexican army is approaching in four columns. General Cos is attacking the weak Northern wall. Colonel Duque is attacking the Western wall. Colonel Romero is entering through the main gates at the South.

Can you hold off the Mexican army long enough for Sam Houston to rally enough troops to win the battle for independence? Defend the Alamo!

Note: Ladders provide access into the Alamo, but can not be used to exit.

Starting scenario (random start off):
Player 1: Texian Forces
Player 2: General Cos (Mexican Army)
Player 3: Colonel Duque (Mexican Army)
Player 4: Colonel Romero (Mexican Army)
Player 5: Empty Texas countryside

Best played by using the Empty bot in the player 5 spot and setting the Mexican Army players to teaming bots (Nef, Reaper, BoD).

Aufstieg des Deutschen Reiches
version 1.3
rated 3.9 (207 votes)
by Mark Bauer   

 
The loose confederation of Germanic states has been a battleground for decades. Many have tried to unite the lands under a single ruler; all of them have failed. Now the Prussian Emperor William I and his newly appointed chief minister Otto Von Bismarck have ambitions to bring the region under Prussian rule. However, Austria-Hungary and France have similar goals. It's time for a new empire to dominate Europe! Unite Germany and form the 2nd Reich!

Canada deLUX
version 1.4
rated 3.9 (206 votes)
by Mark Bauer   

 
O Canada!
You are ripe for Luxing!
No asshats, no suicides, no blatant teaming!
Blessed with super dice, we're here to conquer.
The True North will be burning!
From far and wide, O Canada, you are ripe for Luxing.
Lord Quasar keep the RAW flowing.
O Canada, you are ripe for Luxing!
O Canada, you are ripe for Luxing!

Space Empire The First Intergalatic War
version 2.6
rated 3.9 (196 votes)
by Tokyokid   

 
It is the year 3021. Earthmen have discovered these mighty empires floating on platforms in space far beyond our galaxy. Far, far, beyond the Milky Way. This is not our land. This belongs to:
The Space Empire. They used to be in peace, now war has torn them against each other. Now, fight as the mighty Totopia, Tollaen, Phrapiazus, Cluster Home, and Boeraguard Home! Good luck! :) Oh, and Watch out for black holes.....

Look for Space Empire 2 & Space Empire 3

Uploaded: 11/10/05
Updated: 2/8/06: description update and continent labels now are shorter
mapLAB update: moved player info window and fixed a missing connection

Classic Lux
version 4.2
rated 3.9 (169 votes)
by Bob McCartney (BarStar)   

 
The original map layout from the boardgame Risk with style and flair!

mapLab update: added a starting scenario.

California - Gold Rush
version 1.3
rated 3.9 (162 votes)
by Mark Bauer   

 
On January 28, 1848 John Sutter discovered gold at his mill outside of Coloma, California. As news spread of the find, floods of people from all around the world descended upon the sleepy corner of the American west. Covered wagons dotted the landscape as travelers set out on the perilous journey through hostile Indian country, blistering deserts, and ominous mountain passes. Some chose to make the long journey by boat, which brought them to the tiny hamlet of San Francisco. By 1849, San Francisco was a bustling boomtown and the waves of eager adventure seekers continued to push the Native American and Californio populations off their traditional lands. The year is now 1850, and still the thirst for gold has not been quenched. The Californio population of the south is starting to push back, eager to regain the losses suffered during the Mexican-American War. The Northern Indians in the Siskiyou Mountains have formed an alliance, desperate to turn the tide and hold on to what is rightfully theirs. Is it too late? Will California be overrun by "forty-niners?" Or will the rush for gold be stopped in its tracks?

Scenario set-up with Random Starting order off
Player 1 - California Trail Settlers
Player 2 - Spanish Trail Settlers
Player 3 - San Francisco
Player 4 - Californios
Player 5 - Pomo Indians

Part of the "Then and Now" series. Check out California Now in "California - Thespian Onslaught"

War Zone - China
version 1.1
rated 3.9 (136 votes)
by RandomGuy   

 
Inspired by Mark Bauer's U.S.A. War Zone map!

WAR ZONE - China:

2057. For 50 years, China has grown at an exponential rate in technology, industry and military might. Allowed to go unchecked, China has developed next-generation weapons capable of destroying any nation on Earth. They have surpassed the United States and become the world's sole "superpower".

With this new power, China begins wielding their influence throughout the world. They spread communism in the third world. They prop up foreign governments. And when they openly topple a few democratic nations to replace them with Chinese sympathizers, the remaining world democracies had had enough.

The president of the United States, George Bush III, decides to invade! He then looks for support, and finds it from China's neighbors, Russia to the North and India to the South. And against common wisdom, the U.S. begins a full scale land war in Asia.

The First U.S. Division, based out of the Phillipines, attacks the Southeast, targetting Hong Kong and Taiwan (reclaimed by the Chinese military in 2016). The Second Division, operating out of South Korea, attacks from the Northeast. The Indian Army focuses on capturing Tibet, while the Russian Federation Army moves in across Mongolia in the north.

Will the invading forces win, or will China hold firm? It is WAR ZONE: China!

Game notes:
- Rivers can only be crossed where marked by a bridge.
- The Great Wall of China can not be crossed.
- Cities marked with a pagoda icon provide reinforcement armies. The larger the icon, the larger the bonus.
- The two US divisions are linked by a US Navy fleet. The fleet has no income bonus.


Update history:
v1.1: adjusts U.S. Army II 101st Airborne to directly attack Shanghai to provide greater income potential.

Control the Office
version 1.0
rated 3.9 (135 votes)
by Chad Lavallee   

 
Ever get tired of being stuck in your 9-5'r? Ever think you could do a better job and make better decisions?

Here's the opportunity to take control!

Executive Alley - the heart of a company - control it for a large bonus and help steer the company in the direction YOU want. Key choke points are the hallways, with extra bonuses for controlling the bathrooms, exits, kitchen and each department.

Break out of your cubicle - Control the Office!


Special thanks to Mark Bauer for helping with the theme!

West Virginia - Civil War
version 1.0
rated 3.9 (128 votes)
by Mark Bauer   

 
The year is 1861; the assault on Fort Sumter has caused President Lincoln to call for volunteers to put down the southern insurrection. In the wake of this action the Virginia legislator voted to secede from the Union and take up arms against the invading Union army. However, not all Virginians sympathized with the rebel cause. The western mountain counties of Virginia convened at Wheeling and decided to secede from their own state and remain loyal to the union. This has been a disastrous blow to the moral and strategic situation of the newly formed Confederate States of America. The vital railways that link the eastern and western theatres run directly through West Virginia. These railways are essential to moving men and material to the battlefield. George B McClellan has realized this and quickly set out to secure the Baltimore & Ohio (B&O) Railroad. His surprise victory at Philippi has given the "Young Napoleon" a strong advantage. But the Rebels aren't giving up so easily. A new confederate general is on the scene, Robert E. Lee, and he's ready to reverse the losses and return West Virginia into the hands of the Confederacy. In no other part of the country was the old adage "Brother vs. Brother" truer than in West Virginia. The struggle has just begun!

Scenario Set-up (Random start off)
Player 1 - Union
Player 2 - Confederacy

Part of the Then and Now series. Check out West Virginia Now in "West Virginia - Coal Country"

Cube Wars
version 1.4
rated 3.9 (128 votes)
by SunTzu   

 
CUBE WARS: 180 Countries, 30 Continents

After being inspired by Preacherman's sermon on the Lincolnesque properties of Hex maps, I've decided to create one myself. The 30 most influential posters on the sillysoft forums (i.e. spammers) each get their own cubicle. Each cube rat gets their own chair, desk, telephone, and computer. Posters that have profoundly offered words of wisdom in the forums (i.e. spammed the most) also have a few personal accessories that decorate their cubicle.

Mesoamerican Battles
version 1.1
rated 3.9 (118 votes)
by Neil Melville   

 
Mesoamerican Battles - 942 wide by 600 high

108 countries (50 mile hexes) - 14 Continents - 11 Cities

The ancient tribes of Mesoamerica: Olmec, Totonac, Zapotec, Mixtec, Aztec, and Maya.
In this land, the tribal city states clash one with another, each seeking to establish theocratic supremacy. They build alliances, and temples with sacifical altars, praying to their gods for success in battle.

Each principal city state adds to the strength of your armies. The city states in regions bordering the principal cities provide support for your armies. The mountainous terrain is sometimes impassable, but you can use this to your advantage.

Castle Lux MP
version 1.1
rated 3.9 (115 votes)
by Sillysoft Games   

 
A Castle Lux optimized for quicker multi-player games.

Rules:
- Beware of the troll on the bridge, he'll devour 2 of your soldiers for crossing!
- Any area touching a castle wall can attack that wall.

Story:
After the IV Luxdom War of 1224 the countryside was gripped by a devastating ice age. Luxtopians were forced to retreat into the extensive caves under the North Shore Mountains as bitter cold laid waste to all of Luxdom. Deep in their cave lairs, Luxtopia's Kings and Queens anxiously awaited the melting point, when they could finally emerge and resume the unsettled bloodbath. Now, the melting point has arrived, the ice is finally thawing and Luxtopia's Nobility emerge from their hideaways ready to seize the kingdom. But the once expansive region is half covered in ice, there's not enough room for everyone! Who will be stripped of their castle? Who will reign supreme?

Scenario set up: (Random Starting Order off)
Player 1: City of New Bamburgh
Player 2: The Merchants
Player 3: Ventrok Castle
Player 4: Krons Keep
Player 5: Castillo del Monte
Player 6: Surly Citadel

BABYLON
version 1.04
rated 3.9 (70 votes)
by Behemoth   

 
Mesopotamia at the height of the Babylonian Empire.

Alexanders Conquests Mini
version 1.0
rated 3.9 (68 votes)
by Enokrad   

 
A young man from Macedonia, having taken control of the union of Greek city states 5 years earlier, marched in the year 330BC to spread the boarders of the Hellenic Empire and defeat, their century old rival, the Persian Empire. Before his death at the age of 33, on June 10 of the year 323 BC, he had marched victoriously through most of the known world at the time. Asides crushing the Persian Empire, his conquests included Anatolia, Syria, Phoenicia, Judea, Gaza, Egypt, Bactria and Mesopotamia, and had extended the boundaries of his own empire as far as Punjab, India. This young man, Alexander III of Macedon, was the first king ever to be called the Great. Do you have what it takes rival Alexander’s conquests? Take control of one of the four greatest civilizations of the time: the Greek ,the Persian, the Phoenician or the Egyptian. Choose a side and build an army that would rival that of Alexander the Great.

Deadlock
version 1.0
rated 3.9 (62 votes)
by Straken99   

 
2 Player stand-off. I suggest a mobile AI to be challenging.

With their forces defeated, the Spiral Star Killer approaches firing range to destroy their star. As hope waned, the star system celebrates the arrival of the galactic defense force commisioned to stop the ultimate weapon.

The battle has been a long one with major casualties on the defense force's side. The Spiral Star Killer has destroyed all but one of the battleships using its super lazer one gigantic blast at a time. Fortunately, their combined effort has dissabled the super lazer on the Star Killer and many of its turrets. Now, evenly matched, the the remaining defense force fights to a deadlock with the badly damaged but still formidible Spiral Star Killer.

CONSTANTINOPLE
version 1.06
rated 3.9 (59 votes)
by Behemoth   

 
It is 1453 and one of the most fortified cities in the world, the ‘Nova Roma’ Constantinople, is under siege. The fate of the Byzantine Empire will be determined by the strength of its walls, a fact not lost on the Ottomans who have arrived in force.

Whatever the outcome the significance of the struggle will be noted in history, for it’s not just the Byzantines who face extinction but all of Chrisondom.

Best played with border width set to minimum.

Perilous Battlefield
version 1.0
rated 3.9 (58 votes)
by Straken99   

 
4 player battle.

The battle to determine who gained control of the ultimate weapon, Spiral Star killer, is over. Now the winner decides to test out his new weapon. Four fleets rush out in a desperate attempt to save their star from destruction.

GES PERIODOS 520BC
version 1.03
rated 3.9 (45 votes)
by Behemoth   

 
The World according to Hecataeus of Miletus - 520BC.

Shogun
version 1.2
rated 3.8 (244 votes)
by SunTzu   

 
SHOGUN: The Conquest of Japan
7 Continents, 6 Cities, 42 Countries

Here's your chance to become a powerful daimyo in fuedal Japan. Do you have what it takes to conquer all enemies and become Shogun?

Pirateers - Avast Ye!
version 4.8
rated 3.8 (213 votes)
by Bob McCartney (BarStar)   

 
First in the Pirateers Series Pirateers - Avast Ye! It's 1718, and the Caribbean Islands are full of plundering pirateers and bloodthirsty bands of murdering scalawags. Just ahead of the British Navy and the hangman's noose, five of the most notorious pirate crews ever to roam the Seven Seas have descended on Pirate Cay to recover their buried treasure. Har har! A pirate's life for me! Thanks to SMAUG for the description! AAARRRRGG!

Version 4.8 includes a 5 player starting scenario.

Scotland - The War Of Clans
version 1.3
rated 3.8 (180 votes)
by illusionlost   

 
SCOTLAND: THE WAR OF CLANS
This is my first map, i hope you'll like it. It represents the war between Scottish clans that lasts for centuries through the Highlands and Lowlands. The clans fought each other and against the English domain before and after the famous Scottish hero William Wallace.

The map includes:
67 countries
12 cities
16 continents

Art of War
version 2.0
rated 3.8 (168 votes)
by SunTzu   

 
ART OF WAR: Professional Risk

This map has been updated for better usability and playability.

Scandinavia
version 2.1
rated 3.8 (153 votes)
by Mark Bauer   

 
Are you sick and tired of getting beat by Preacherman and Cyanshade? Well then here is your chance to conquer their homelands!

RULES:
Each capital (Copenhagen, Oslo, Stockholm, Reykjavik, and Helsinki) is a continent and is connected to every other capital. So make sure you keep these well defended!

Version 2.0 update: 5 player scenario

Japan Sengoku Jidai
version 1.02
rated 3.8 (151 votes)
by Kartofile   

 
Japan's "Sengoku Jidai" (Era of the Warring States) lasted from 1467 to 1603. It began when the ruling Shogun failed to avert a civil war and then chose to ignore it, preferring to slip into irrelevance (albeit with breathtaking artistic refinement) rather than deal with the situation. The resulting power vacuum served only to inflame the conflict, which eventually dragged on for well over a century before anyone was able to sort it all out.

Hopefully it won't take you quite that long.

However, the map is rather maze-like and it may take a while to get used to. The biggest challenge is navigating through the complex geography of islands, mountains and water. Be sure to play the map at its full size, with army graphics off, and make good use of the Bonuses button to familiarize yourself with the old Japanese "continents." Random startup is more fun (and more historically accurate) than the startup situation.

This is my first public map, so any tips for making it better would definitely be appreciated. Comments can be posted in the online forum at sillysoft.net/forums/viewtopic.php?t=7971 ... Hope you like it!

The Dark Ages - Northwest
version 1.1
rated 3.8 (149 votes)
by SunTzu   

 
THE DARK AGES - NORTHWEST
7 Continents, 10 Cities, 26 Countries

The first map in a seven-part series exploring Europe in the Dark Ages.

To The Power Of Hex
version 1.2
rated 3.8 (149 votes)
by Preacherman   

 
v1.2 provides a 6 player starting scenario.

Lux, to the power of Hex. Need I say more?

Middle-East War
version 1.2
rated 3.8 (138 votes)
by Wizz   

 
This is one the first maps I've drawn, but never released... I decided to redraw it. I hope you enjoy it. It is still lots of fun yet. The scenario is a bit basic, with every player getting a 10 armies load on a territory which I think is well placed to decided on what strategy, or what direction the Luxer will choose to go to... Have a little Middle-East War !

Punic Wars
version 1.3
rated 3.8 (132 votes)
by SunTzu   

 
PUNIC WARS: 6 Cities, 60 Territories, 13 Continents

The Punic Wars between Rome and Carthage effectively decided the struggle for mastery of the Mediterranean world. Before the first war, Rome was still a purely Italian power; after the last, her writ effectively ran from the Levant to Spain and from the Alps to Tunisia.


DETAILS
The 13 continents range from having 1-9 territories and are worth from 1-9 bonus points. The bonus points are dependent upon the number of territories and the number of borders they have with other continents.

The 6 cities (Rome, Carthage, Syracuse, Athens, Byzantium, and Cartagena) are each worth 3 bonus points


SUGGESTIONS
This map looks best with thin borders. Simply go to the preferences menu and drag the slider all the way to the left. Red borders have been added to the map to help differentiate between continents.

Pirateers - Shiver Me Timbers!
version 1.0
rated 3.8 (123 votes)
by Bob McCartney (BarStar)   

 
Third map in the Pirateers Series! Pirateers™ is a trademark of BarStar

Celtic-Anglo Isles
version 1.1
rated 3.8 (115 votes)
by SunTzu   

 
CELTIC-ANGLO ISLES: 48 Territories, 14 Continents, 6 Cities

Throughout history various civilizations fought over control of the Anglo-Celtic Isles. Will you relive the Roman conquest of Britannia? Will you unite the Anglo-Saxon Kingdoms? Will you experience the Norman conquest of 1066? Will you choose sides in the War of the Roses?

NOTES
This is almost identical to Anglo-Celtic Isles, but with an added connection from Ireland to England. The bonus values in Ireland have also been raised.

Europe Large
version 1.3
rated 3.8 (107 votes)
by Daniel Myers   

 
Version 1.2: Totally redid the graphics (you should now be able to see the terrain!) and resized the map according to popular request to 1024 wide. You can still see the territories, and it sure is nice to have to scroll less! Version 1.1: Fixed a few "missing links" and added a connection to the Baleares. Version 1.0:This is a huge map, comparable to the region maps released in the 1996 version of Risk. However, this map has corrected many of the errors and peculiar connections (Galicia to Ireland anyone?) that were found on that version of Europe. In addition, I utilyzed the Europe Universalis II map of Europe in placing the territories, and anyone familiar with that game will note the numerous similarities. This map has been extensively tested with the AI. Yacool does the best, with Quo and EvilPixie next. I recommence Yacool and EvilPixie for single player, as they have the annoying tendency to break through your lines and wreak havoc if you are too strong. Quo usually wins by waiting as the other players exhaust their resources... The map has 17 continents and 219 territories. Enjoy! If anybody finds an error with the map, let me know, and I'll fix it.

mapLAB update: Added a starting scenario, moved PI window.

California - Thespian Onslaught
version 1.2
rated 3.8 (92 votes)
by Mark Bauer   

 
After a record year at the box office, hordes of thespians descend upon the city of angels with naive dreams of making it big and basking in the glory that is Hollywood. It soon becomes clear that there aren't enough roles for the masses of bleach blonde, tanned, young actors. For a while, society is able to use them as low-wage help in kitchens and diners throughout the city. However, the situation soon explodes as the actors become fed up waiting for "their shot." The screen actor's guild mobilizes and quickly becomes an ominous and powerful force bent on finding the perfect gig. Los Angeles is soon under the thumb of the oppressive SAG army and violence spreads throughout the state. The rest of the state splinters into alliances as Nevadans, sick of their state being used as a test ground, see this as an opportunity to secure a new homeland. Will all of California become one giant movie studio!? Who will star in the lead role? There can only be one ruler of the Golden State! Is it you?!

Scenario set-up with Random Starting order off
Player 1 - Thespians
Player 2 - Valleyites
Player 3 - Southern Alliance
Player 4 - Northern Alliance
Player 5 - Bay Area Confederation
Player 6 - Nevadans

Part of the "Then and Now" series. Check out California then in "California - Gold Rush"

North Carolina - Tuscarora War
version 1.6
rated 3.8 (88 votes)
by Mark Bauer   

 
The year is 1711, for decades the European colonists have lived in relative peace with their native neighbors. However more and more colonists arrive everyday, straining the already tense situation. The most powerful tribe in the region is the Tuscarora tribe. The Upper faction of the tribe, led by Chief Blunt, wants closer relations with the mysterious newcomers. The lower faction, led by Chief Hancock, is bearing the brunt of European encroachment and wants to fight back. Unable to reach a comprise, Chief Hancock and an alliance of southern tribes have begun raiding settler villages all across southern North Carolina in an attempt to stem the tide of the white eye. Governor Hyde wastes no time in organizing a militia and seizing the opportunity to finally eradicate the savage Indians!

Rules:
--Similar to "Arms Race" by RandomGuy

--Each Indian Longhouse can send warriors to their tribal council. Forces sent to council can only return after passing through the full Quorum, from which they can attack all lands that are part of their council. SC means that longhouse and lands are part of the Southern Council. NC means that longhouse and lands are part of the Northern Council.

--Likewise, each fort can contribute forces to a united settler defense. Upon completion, forces can be dispatched anywhere within the settlers region.

––Movement within the alliance section is indicated by the arrows.

Scenario set-up (random start off)
Player 1: Colonists
Player 2: Lower Tuscarora
Player 3: Upper Tuscarora
Player 4: Cherokee
Player 5: Cheraw
Player 6: Empty

World on Fire - Oceania
version 1.1
rated 3.8 (88 votes)
by Salaam   

 
Oceania

Having emerged victorious in the Second Asian conflict,
China has seized control over the most of East and South Asia. Believing to be unstoppable, they now look upon Oceania with covetous eyes. On January 22, 2037 they launch a surprise attack upon the Malay Archipelago immediately sending the region into bloody chaos. Unable to unify, each island in Oceania is forced to fight on their own against the Chinese juggernaut relentlessly descending upon the region. Will the Chinese advance be stopped or will the entire South Pacific be conquered?

Again, thanks to mbauer for making the theme and logo for the map.

Europe 1740
version 1.3
rated 3.8 (87 votes)
by Daniel Myers-modified by The Mapmaker   

 
This is a great map, Italy has been broken up into City-States reflecting the actual political divisions in Italy at the time and Hungary has been broken off from the Balkans. I've tested the map numerous times, it's a great map, adds many new angles as center becomes a dominant region in and of itself. Enjoy!

mapLAB update: Added a starting scenario, moved PI window.

Peloponnesian War
version 1.0
rated 3.8 (85 votes)
by Enokrad   

 
In 431 BC the Peloponnesian League, led by Sparta launched repeated invasions of Attica, while Athens took advantage of its naval supremacy to raid the coast of the Peloponnese attempting to suppress signs of unrest in its empire. After 27 years of battle the Athenians, deprived of their naval supremacy with the destruction of the entire force, surrender and was reduced to a state of near-complete subjection, while Sparta was established as the leading power of Greece. The economic costs of the war were felt all across Greece; poverty became widespread in the Peloponnese, while Athens found itself completely devastated, and never regained its pre-war prosperity. The war also wrought subtler changes to Greek society; the conflict between Democratic Athens and oligarchic Sparta, each of which supported friendly political factions within other states, made civil war a common occurrence in the Greek world. The Peloponnesian War marked the dramatic end to the fifth-century-B.C. golden age of Greece.

The Kingdom of Oktagramo
version 1.2
rated 3.8 (85 votes)
by liquidfire   

 
The Kingdom of Oktagramo
Land of 8 portals
In each corner there is a portal with connection to the corner on the other side
There is a penalty of -7 to hold all portals.

In the North there are mountains and caves, in the Southwest there is much water and in the East there are plenty of fields and deserts.
When war broke out in the kingdom the portals became powerful means of control, but no power comes without cost.

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