Game (#1104986) finished September 2nd 2010 2:45 PM using map Classic hosted by paranoiarodeo. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104985) finished September 2nd 2010 2:44 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104984) finished September 2nd 2010 2:43 PM using map Islands of Infamy hosted by entropist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#1104983) finished September 2nd 2010 2:37 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1104982) finished September 2nd 2010 2:37 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104981) finished September 2nd 2010 2:32 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104980) finished September 2nd 2010 2:30 PM using map Islands of Infamy hosted by entropist. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#1104979) finished September 2nd 2010 2:28 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104978) finished September 2nd 2010 2:27 PM using map Roman Empire II hosted by ManicMonday. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#1104977) finished September 2nd 2010 2:26 PM using map Classic hosted by paranoiarodeo. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104976) finished September 2nd 2010 2:25 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104975) finished September 2nd 2010 2:25 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104974) finished September 2nd 2010 2:22 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104973) finished September 2nd 2010 2:22 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104972) finished September 2nd 2010 2:22 PM using map Islands of Infamy hosted by entropist. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#1104971) finished September 2nd 2010 2:17 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 56 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#1104970) finished September 2nd 2010 2:14 PM using map Roman Empire II hosted by ignominious. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1104969) finished September 2nd 2010 2:14 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104968) finished September 2nd 2010 2:13 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104967) finished September 2nd 2010 2:11 PM using map Classic hosted by paranoiarodeo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104966) finished September 2nd 2010 2:08 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104965) finished September 2nd 2010 2:08 PM using map Islands of Infamy hosted by entropist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#1104964) finished September 2nd 2010 2:08 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104963) finished September 2nd 2010 2:06 PM using map Roman Empire II hosted by ignominious. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1104962) finished September 2nd 2010 2:03 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104961) finished September 2nd 2010 2:01 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104960) finished September 2nd 2010 1:59 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104959) finished September 2nd 2010 1:57 PM using map Classic hosted by paranoiarodeo. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104958) finished September 2nd 2010 1:57 PM using map Roman Empire II hosted by ignominious. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1104957) finished September 2nd 2010 1:53 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104956) finished September 2nd 2010 1:47 PM using map Classic hosted by paranoiarodeo. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104955) finished September 2nd 2010 1:45 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104954) finished September 2nd 2010 1:45 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104953) finished September 2nd 2010 1:44 PM using map Roman Empire II hosted by ignominious. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1104952) finished September 2nd 2010 1:39 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104951) finished September 2nd 2010 1:34 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 39 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104950) finished September 2nd 2010 1:34 PM using map Classic hosted by paranoiarodeo. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#1104949) finished September 2nd 2010 1:32 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104948) finished September 2nd 2010 1:28 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104947) finished September 2nd 2010 1:27 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104946) finished September 2nd 2010 1:22 PM using map Bio - Deux - extreme hosted by lobotomist. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104945) finished September 2nd 2010 1:21 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104944) finished September 2nd 2010 1:20 PM using map Imperium Romanum Expletus hosted by ignominious. The game lasted for 1 hours 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#1104943) finished September 2nd 2010 1:17 PM using map Roman Empire II hosted by ignominious. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#1104942) finished September 2nd 2010 1:14 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104941) finished September 2nd 2010 1:12 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104940) finished September 2nd 2010 1:10 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104939) finished September 2nd 2010 1:09 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104938) finished September 2nd 2010 1:03 PM using map Bio Deux - Biohazard hosted by lobotomist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#1104937) finished September 2nd 2010 1:02 PM using map Roman Empire II hosted by ignominious. The game lasted for 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.