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Lux Delux will rawk you hardcore!
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The Game Of Universal Domination

 
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Team Lux: My Finger Slipped

My Finger SlippedAs soon as the talented LCS team was formed, the need for a slightly less egocentric team to balance the league scales emerged, and MFS started looking for some highly skilled Old Skool Luxers to bolster it's ranks.

Carpe puga !         
more info...         

Members    WinsGames
Hans7931643
Baden1130
Shawn Eavis1127
blackj3sus1126
Err0r921
BongHitsForJesus712
Enokrad46
GYPCOUNT313
WZY25
pvieir3424
MaW1028110
oscahu6413
cliff36112
Saint12
Ben1912
Heartscoffee09
Trentman03
RATMOUSE01
Joe Mama01

Team game (#534) finished October 15th 2007 2:49 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
BongHitsForJesus18My Finger Slipped
Digital Jihad28Le Cocks Sportif
Mr. Potato Head37A New Day
Shawn Eavis47My Finger Slipped
RCrum57A New Day
gypsymystyc65Le Cocks Sportif
 
Team game (#532) finished October 15th 2007 2:25 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
gypsymystyc19Le Cocks Sportif
Shawn Eavis29My Finger Slipped
Mr. Potato Head38A New Day
Digital Jihad47Le Cocks Sportif
Hans79357My Finger Slipped
RCrum65A New Day
 
Team game (#531) finished October 15th 2007 2:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Soca Warrior110Seduction
Hans793210My Finger Slipped
DJBENT48739Seduction
Mr. Potato Head48A New Day
Beetroot58A New Day
Shawn Eavis68My Finger Slipped
 
Team game (#530) finished October 15th 2007 1:53 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning19Seduction
DJBENT48729Seduction
Hans79337My Finger Slipped
RCrum47A New Day
Shawn Eavis56My Finger Slipped
Beetroot66A New Day
 
Team game (#529) finished October 15th 2007 1:40 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79319My Finger Slipped
DJBENT48729Seduction
Cmdr.Groaning38Seduction
Beetroot47A New Day
Shawn Eavis56My Finger Slipped
RCrum65A New Day
 
Team game (#528) finished October 15th 2007 1:24 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79318My Finger Slipped
Shawn Eavis28My Finger Slipped
RCrum38A New Day
Beetroot47A New Day
DJBENT48757Seduction
Soca Warrior67Seduction
 
Team game (#525) finished October 15th 2007 12:41 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79318My Finger Slipped
Enokrad28My Finger Slipped
RCrum38A New Day
Cmdr.Groaning48Seduction
Lantern57Seduction
Beetroot66A New Day
 
Team game (#524) finished October 15th 2007 12:25 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
gypsymystyc18Le Cocks Sportif
ZMaster28Le Cocks Sportif
Cmdr.Groaning37Seduction
Shawn Eavis46My Finger Slipped
Enokrad56My Finger Slipped
Lantern66Seduction
 
Team game (#523) finished October 15th 2007 12:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad18My Finger Slipped
Shawn Eavis28My Finger Slipped
ZMaster36Le Cocks Sportif
Lantern46Seduction
Cmdr.Groaning56Seduction
gypsymystyc65Le Cocks Sportif
 
Team game (#522) finished October 14th 2007 11:58 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot18A New Day
KingPatrick28A New Day
Hans79337My Finger Slipped
Enokrad47My Finger Slipped
Lantern56Seduction
Cmdr.Groaning66Seduction
 
Team game (#521) finished October 14th 2007 11:43 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
eowyn17A New Day
RCrum27A New Day
Lantern36Seduction
Shawn Eavis46My Finger Slipped
cheech9955Seduction
Hans79364My Finger Slipped
 
Team game (#520) finished October 14th 2007 11:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis111My Finger Slipped
KingPatrick211A New Day
Hans79337My Finger Slipped
eowyn47A New Day
Lantern55Seduction
cheech9964Seduction
 
Team game (#515) finished October 14th 2007 10:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick15A New Day
eowyn25A New Day
blackj3sus35My Finger Slipped
Lantern44Seduction
Cmdr.Groaning54Seduction
Hans79364My Finger Slipped
 
Team game (#514) finished October 14th 2007 10:24 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis17My Finger Slipped
blackj3sus26My Finger Slipped
Hans79337My Finger Slipped
Marauder45A New Day
RCrum55A New Day
KingPatrick65A New Day
 
Team game (#513) finished October 14th 2007 10:12 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning18Seduction
Hans79328My Finger Slipped
eowyn37A New Day
RCrum47A New Day
Lantern56Seduction
Shawn Eavis66My Finger Slipped
 
Team game (#511) finished October 14th 2007 9:42 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern18Seduction
KingPatrick28A New Day
Shawn Eavis37My Finger Slipped
Hans79347My Finger Slipped
RCrum57A New Day
Cmdr.Groaning65Seduction
 
Team game (#510) finished October 14th 2007 9:27 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
eowyn28A New Day
RCrum36A New Day
Shawn Eavis46My Finger Slipped
Hans79356My Finger Slipped
Reaper66Robots
 
Team game (#509) finished October 14th 2007 9:18 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis17My Finger Slipped
RCrum27A New Day
BongHitsForJesus36My Finger Slipped
Lantern46Seduction
KingPatrick56A New Day
Soca Warrior65Seduction
 
Team game (#508) finished October 14th 2007 9:07 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis112My Finger Slipped
Soca Warrior212Seduction
BongHitsForJesus37My Finger Slipped
Lantern47Seduction
RCrum56A New Day
KingPatrick65A New Day
 
Team game (#507) finished October 14th 2007 8:53 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis19My Finger Slipped
cheech9929Seduction
Soca Warrior39Seduction
KingPatrick49A New Day
RCrum55A New Day
BongHitsForJesus63My Finger Slipped
 
Team game (#506) finished October 14th 2007 8:38 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis17My Finger Slipped
BongHitsForJesus27My Finger Slipped
KingPatrick35A New Day
RCrum45A New Day
cheech9955Seduction
Lantern64Seduction
 
Team game (#505) finished October 14th 2007 8:28 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Baden110My Finger Slipped
GYPCOUNT210My Finger Slipped
blackj3sus310My Finger Slipped
Reaper48Robots
Reaper58Robots
Reaper67Robots
 
Team game (#504) finished October 14th 2007 8:27 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
pvieir3419My Finger Slipped
Hans79329My Finger Slipped
Reaper38Robots
KingPatrick47A New Day
Reaper56Robots
RCrum64A New Day
 
Team game (#503) finished October 14th 2007 8:19 PM using map Classic Risk hosted by TEAMS. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GYPCOUNT111My Finger Slipped
Baden211My Finger Slipped
Reaper310Robots
Reaper49Robots
Reaper57Robots
blackj3sus67My Finger Slipped
 
Team game (#502) finished October 14th 2007 8:15 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
pvieir3418My Finger Slipped
Hans79328My Finger Slipped
DJBENT48738Seduction
Lantern47Seduction
KingPatrick57A New Day
RCrum65A New Day
 
Team game (#501) finished October 14th 2007 8:10 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Err0r110My Finger Slipped
Baden210My Finger Slipped
Reaper38Robots
Reaper48Robots
Reaper56Robots
Saint66My Finger Slipped
 
Team game (#500) finished October 14th 2007 8:02 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
blackj3sus112My Finger Slipped
Err0r210My Finger Slipped
Baden312My Finger Slipped
Reaper49Robots
Reaper58Robots
Reaper67Robots
 
Team game (#499) finished October 14th 2007 8:01 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
DJBENT48718Seduction
Lantern28Seduction
Reaper38Robots
Reaper48Robots
pvieir3457My Finger Slipped
Hans79367My Finger Slipped
 
Team game (#498) finished October 14th 2007 7:52 PM using map Classic Risk hosted by TEAMS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Baden18My Finger Slipped
Err0r28My Finger Slipped
blackj3sus38My Finger Slipped
Reaper48Robots
Reaper56Robots
Reaper66Robots
 
Team game (#497) finished October 14th 2007 7:52 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
DJBENT48718Seduction
Lantern28Seduction
Reaper37Robots
pvieir3447My Finger Slipped
Hans79357My Finger Slipped
Reaper66Robots
 
Team game (#496) finished October 14th 2007 7:45 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Err0r113My Finger Slipped
Baden213My Finger Slipped
Reaper312Robots
Reaper411Robots
blackj3sus511My Finger Slipped
Reaper610Robots
 
Team game (#495) finished October 14th 2007 7:35 PM using map Classic Risk hosted by TEAMS. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Err0r28My Finger Slipped
renato38A New Day
blackj3sus48My Finger Slipped
documan56A New Day
Reaper63Robots
 
Team game (#493) finished October 14th 2007 7:28 PM using map Classic Risk hosted by TEAMS. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
blackj3sus115My Finger Slipped
Err0r215My Finger Slipped
Reaper311Robots
Reaper410Robots
documan58A New Day
renato67A New Day
 
Team game (#491) finished October 14th 2007 7:18 PM using map Classic Risk hosted by TEAMS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
documan18A New Day
renato28A New Day
Err0r38My Finger Slipped
Reaper48Robots
Reaper57Robots
Baden66My Finger Slipped
 
Team game (#489) finished October 14th 2007 7:09 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
renato112A New Day
documan212A New Day
Reaper310Robots
Reaper49Robots
Baden57My Finger Slipped
Err0r67My Finger Slipped
 
Team game (#488) finished October 14th 2007 7:01 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper112Robots
Baden212My Finger Slipped
Reaper37Robots
documan47A New Day
renato56A New Day
Err0r64My Finger Slipped
 
Team game (#487) finished October 14th 2007 6:52 PM using map Classic Risk hosted by TEAMS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
renato29A New Day
documan39A New Day
Reaper48Robots
Err0r57My Finger Slipped
blackj3sus67My Finger Slipped
 
Team game (#486) finished October 14th 2007 6:45 PM using map Classic Risk hosted by TEAMS. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Err0r38My Finger Slipped
documan46A New Day
blackj3sus56My Finger Slipped
renato66A New Day
 
Team game (#485) finished October 14th 2007 6:39 PM using map Classic Risk hosted by TEAMS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
documan19A New Day
renato29A New Day
Reaper39Robots
Reaper48Robots
blackj3sus56My Finger Slipped
Baden65My Finger Slipped
 
Team game (#483) finished October 14th 2007 6:32 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Baden114My Finger Slipped
blackj3sus214My Finger Slipped
Reaper39Robots
Reaper46Robots
documan56A New Day
renato65A New Day
 
Team game (#482) finished October 14th 2007 6:22 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
renato110A New Day
documan210A New Day
Reaper310Robots
Saint48My Finger Slipped
blackj3sus57My Finger Slipped
Reaper66Robots
 
Team game (#480) finished October 14th 2007 6:12 PM using map Classic Risk hosted by TEAMS. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
renato17A New Day
documan27A New Day
Reaper37Robots
Reaper46Robots
blackj3sus56My Finger Slipped
Baden66My Finger Slipped
 
Team game (#479) finished October 14th 2007 6:11 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot18A New Day
Marauder28A New Day
DJBENT48738Seduction
pascaline47Seduction
Trentman57My Finger Slipped
Shawn Eavis67My Finger Slipped
 
Team game (#478) finished October 14th 2007 6:05 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper112Robots
documan212A New Day
Reaper311Robots
renato47A New Day
blackj3sus57My Finger Slipped
Baden67My Finger Slipped
 
Team game (#477) finished October 14th 2007 5:58 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan19Seduction
pascaline29Seduction
Shawn Eavis38My Finger Slipped
Trentman48My Finger Slipped
Beetroot57A New Day
RCrum67A New Day
 
Team game (#476) finished October 14th 2007 5:57 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
blackj3sus111My Finger Slipped
Baden211My Finger Slipped
Reaper311Robots
RCrum49A New Day
documan57A New Day
Reaper65Robots
 
Team game (#475) finished October 14th 2007 5:47 PM using map Classic Risk hosted by TEAMS. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Baden28My Finger Slipped
RCrum37A New Day
documan46A New Day
Reaper56Robots
blackj3sus66My Finger Slipped
 
Team game (#474) finished October 14th 2007 5:43 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan18Seduction
pascaline28Seduction
Beetroot37A New Day
Trentman47My Finger Slipped
Shawn Eavis57My Finger Slipped
RCrum67A New Day
 
Team game (#473) finished October 14th 2007 5:40 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper110Robots
Reaper210Robots
RCrum310A New Day
documan48A New Day
Baden56My Finger Slipped
blackj3sus66My Finger Slipped
 
Team game (#468) finished October 14th 2007 4:54 PM using map Classic Risk hosted by TEAMS. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
blackj3sus112My Finger Slipped
Reaper212Robots
Reaper310Robots
Baden46My Finger Slipped
mofo56A New Day
RCrum65A New Day
 
Team game (#466) finished October 14th 2007 4:46 PM using map Classic Risk hosted by TEAMS. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
mofo112A New Day
Reaper212Robots
blackj3sus39My Finger Slipped
Baden49My Finger Slipped
Reaper56Robots
documan66A New Day
 
Team game (#464) finished October 14th 2007 4:35 PM using map Classic Risk hosted by TEAMS. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
mofo110A New Day
Bui210A New Day
Reaper37Robots
blackj3sus47My Finger Slipped
Reaper56Robots
Baden66My Finger Slipped
 
Team game (#445) finished October 14th 2007 2:16 PM using map Classic Risk hosted by TEAMS. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
General K116Le Cocks Sportif
TRU216Le Cocks Sportif
Err0r312My Finger Slipped
MaW1028411My Finger Slipped
Reaper58Robots
Reaper66Robots
 
Team game (#435) finished October 14th 2007 1:21 PM using map Classic Risk hosted by TEAMS. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Alexander Great110The Raw Whores
DR.Zuss210The Raw Whores
Dominator39Le Cocks Sportif
TRU49Le Cocks Sportif
MaW102858My Finger Slipped
GYPCOUNT65My Finger Slipped
 
Team game (#433) finished October 14th 2007 1:06 PM using map Classic Risk hosted by TEAMS. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper111Robots
GYPCOUNT211My Finger Slipped
MaW102839My Finger Slipped
Julie D49The Raw Whores
Alexander Great59The Raw Whores
Reaper64Robots
 
Team game (#429) finished October 14th 2007 12:37 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Ben1918My Finger Slipped
Frost28The Raw Whores
Julie D37The Raw Whores
Reaper47Robots
Reaper56Robots
cliff36165My Finger Slipped
 
Team game (#428) finished October 14th 2007 12:28 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Julie D19The Raw Whores
Frost29The Raw Whores
Reaper38Robots
cliff36147My Finger Slipped
Ben1956My Finger Slipped
Reaper63Robots
 
Team game (#417) finished October 14th 2007 6:25 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans793110My Finger Slipped
admin654210Seduction
DJBENT487310Seduction
BongHitsForJesus49My Finger Slipped
golfmannen59The Raw Whores
Nietzsche69The Raw Whores
 
Team game (#416) finished October 14th 2007 6:08 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
Reaper28Robots
Nietzsche38The Raw Whores
golfmannen45The Raw Whores
Hans79355My Finger Slipped
BongHitsForJesus65My Finger Slipped
 
Team game (#415) finished October 14th 2007 5:55 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
BongHitsForJesus19My Finger Slipped
Mushy Peas29Le Cocks Sportif
Reaper39Robots
Reaper47Robots
Hans79355My Finger Slipped
King Of Kings65Le Cocks Sportif
 
Team game (#414) finished October 14th 2007 5:45 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mushy Peas110Le Cocks Sportif
King Of Kings210Le Cocks Sportif
PJR37Ten Monkeys of the ApocaLux
keaper47Ten Monkeys of the ApocaLux
BongHitsForJesus55My Finger Slipped
Hans79365My Finger Slipped
 
Team game (#413) finished October 14th 2007 5:32 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper110Robots
Reaper210Robots
BongHitsForJesus310My Finger Slipped
Mushy Peas49Le Cocks Sportif
King Of Kings55Le Cocks Sportif
Hans79365My Finger Slipped
 
Team game (#412) finished October 14th 2007 5:20 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Nietzsche110The Raw Whores
BongHitsForJesus210My Finger Slipped
Hans79338My Finger Slipped
glowextreme48The Raw Whores
King Of Kings57Le Cocks Sportif
Mushy Peas66Le Cocks Sportif
 
Team game (#411) finished October 14th 2007 5:04 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Nietzsche17The Raw Whores
glowextreme27The Raw Whores
Hans79336My Finger Slipped
KingPatrick46A New Day
RCrum56A New Day
BongHitsForJesus65My Finger Slipped
 
Team game (#403) finished October 14th 2007 3:07 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning17Seduction
pascaline27Seduction
Hans79336My Finger Slipped
Shawn Eavis46My Finger Slipped
RCrum55A New Day
KingPatrick65A New Day
 
Team game (#402) finished October 14th 2007 2:55 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis18My Finger Slipped
Hans79328My Finger Slipped
Cmdr.Groaning36Seduction
KingPatrick45A New Day
pascaline55Seduction
RCrum64A New Day
 
Team game (