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Lux Delux
The Game Of Universal Domination 
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Team Lux: My Finger Slipped

My Finger SlippedAs soon as the talented LCS team was formed, the need for a slightly less egocentric team to balance the league scales emerged, and MFS started looking for some highly skilled Old Skool Luxers to bolster it's ranks.

Carpe puga !         
more info...         

Members    WinsGames
Heartscoffee1025
Rigel920
GFips721
Enokrad715
@_@715
Guillerme410
AnGuS0948
Baden310
WhirlPlaid37
Big Poppa22
GYPCOUNT16
xShockAndAwex15
JJazz14
matthe1711
Darth Casey06
RATMOUSE03

Team game (#995) finished October 11th 2010 2:50 AM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper18Robots
ahbadm6728Ten Monkeys of the ApocaLux
Enokrad37My Finger Slipped
Reaper47Robots
Heartscoffee55My Finger Slipped
3DA63Ten Monkeys of the ApocaLux
 
Team game (#994) finished October 11th 2010 2:40 AM using map DEUX REDUX hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
ahbadm6728Ten Monkeys of the ApocaLux
Heartscoffee38My Finger Slipped
Enokrad47My Finger Slipped
Reaper57Robots
Reaper67Robots
 
Team game (#993) finished October 11th 2010 2:36 AM using map Roman Empire II hosted by FEST. The game lasted for 1 hours 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Mnemosyne145The Raw Whores
Rigel245My Finger Slipped
@_@345My Finger Slipped
Marauder443A New Day
RandomGuy543A New Day
Engie629The Raw Whores
 
Team game (#992) finished October 11th 2010 2:17 AM using map DEUX REDUX hosted by FEST. The game lasted for 1 hours 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA143Ten Monkeys of the ApocaLux
ahbadm67243Ten Monkeys of the ApocaLux
Heartscoffee340My Finger Slipped
Schroberts440Seduction
CyNd3r539Seduction
Enokrad639My Finger Slipped
 
Team game (#991) finished October 11th 2010 1:15 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RandomGuy111A New Day
dollabillz211A New Day
@_@39My Finger Slipped
pawskants49Ten Monkeys of the ApocaLux
RogueMonk58Ten Monkeys of the ApocaLux
Rigel66My Finger Slipped
 
Team game (#990) finished October 11th 2010 12:58 AM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel19My Finger Slipped
@_@29My Finger Slipped
glu38Ten Monkeys of the ApocaLux
dollabillz47A New Day
THE J-Dude56Ten Monkeys of the ApocaLux
Marauder66A New Day
 
Team game (#987) finished October 11th 2010 12:43 AM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marauder111A New Day
dollabillz211A New Day
@_@310My Finger Slipped
Rigel410My Finger Slipped
Mnemosyne510The Raw Whores
Big Will E Style69The Raw Whores
 
Team game (#985) finished October 11th 2010 12:25 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Marc73110Ten Monkeys of the ApocaLux
glu210Ten Monkeys of the ApocaLux
Mnemosyne39The Raw Whores
Engie48The Raw Whores
@_@56My Finger Slipped
Enokrad65My Finger Slipped
 
Team game (#983) finished October 11th 2010 12:07 AM using map Roman Empire II hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie19The Raw Whores
Rigel29My Finger Slipped
@_@38My Finger Slipped
glu48Ten Monkeys of the ApocaLux
Naraku58Ten Monkeys of the ApocaLux
Enzo199767The Raw Whores
 
Team game (#981) finished October 10th 2010 11:50 PM using map Roman Empire II hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel115My Finger Slipped
Enokrad215My Finger Slipped
Engie310The Raw Whores
Micella49Ten Monkeys of the ApocaLux
Enzo199759The Raw Whores
Naraku68Ten Monkeys of the ApocaLux
 
Team game (#979) finished October 10th 2010 11:27 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel19My Finger Slipped
Big Poppa27My Finger Slipped
@_@39My Finger Slipped
Engie47The Raw Whores
Enzo199757The Raw Whores
Mnemosyne66The Raw Whores
 
Team game (#976) finished October 10th 2010 11:11 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
@_@113My Finger Slipped
Rigel213My Finger Slipped
Engie310The Raw Whores
Mnemosyne49The Raw Whores
Reaper58Robots
Reaper67Robots
 
Team game (#973) finished October 10th 2010 10:52 PM using map Roman Empire II hosted by FEST. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
RogueMonk113Ten Monkeys of the ApocaLux
Drifter213The Raw Whores
@_@311My Finger Slipped
Marc7349Ten Monkeys of the ApocaLux
Rigel59My Finger Slipped
Enzo199767The Raw Whores
 
Team game (#970) finished October 10th 2010 10:28 PM using map Roman Empire II hosted by FEST. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
@_@114My Finger Slipped
Rigel214My Finger Slipped
Engie313The Raw Whores
Marauder413A New Day
Enzo1997513The Raw Whores
RandomGuy612A New Day
 
Team game (#966) finished October 10th 2010 9:59 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Marc7328Ten Monkeys of the ApocaLux
Rigel37My Finger Slipped
Enokrad47My Finger Slipped
Drifter56The Raw Whores
Engie65The Raw Whores
 
Team game (#965) finished October 10th 2010 9:52 PM using map DEUX REDUX hosted by FEST. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lang117Seduction
I got Melee217Seduction
Heartscoffee315My Finger Slipped
RandomGuy415A New Day
Marauder511A New Day
WhirlPlaid67My Finger Slipped
 
Team game (#964) finished October 10th 2010 9:44 PM using map Roman Empire II hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Naraku17Ten Monkeys of the ApocaLux
glu27Ten Monkeys of the ApocaLux
drSnuggles37The Raw Whores
lokmanbey46The Raw Whores
Rigel56My Finger Slipped
Enokrad66My Finger Slipped
 
Team game (#963) finished October 10th 2010 9:25 PM using map DEUX REDUX hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee18My Finger Slipped
WhirlPlaid28My Finger Slipped
RandomGuy38A New Day
I got Melee48Seduction
Marauder56A New Day
CyNd3r66Seduction
 
Team game (#962) finished October 10th 2010 9:21 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad113My Finger Slipped
Big Poppa213My Finger Slipped
Enzo1997312The Raw Whores
toadhill411The Raw Whores
Micella511Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#960) finished October 10th 2010 9:02 PM using map Roman Empire II hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enzo199719The Raw Whores
toadhill29The Raw Whores
Rigel38My Finger Slipped
WhirlPlaid48My Finger Slipped
Marc7356Ten Monkeys of the ApocaLux
Naraku66Ten Monkeys of the ApocaLux
 
Team game (#958) finished October 10th 2010 8:43 PM using map Roman Empire II hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
WhirlPlaid18My Finger Slipped
Rigel28My Finger Slipped
Enokrad36My Finger Slipped
Samuel9945Ten Monkeys of the ApocaLux
Marc7354Ten Monkeys of the ApocaLux
Micella64Ten Monkeys of the ApocaLux
 
Team game (#956) finished October 10th 2010 8:32 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Enokrad111My Finger Slipped
Rigel211My Finger Slipped
Enzo1997310The Raw Whores
Naraku410Ten Monkeys of the ApocaLux
Testosterone59The Raw Whores
Micella67Ten Monkeys of the ApocaLux
 
Team game (#951) finished October 10th 2010 7:54 PM using map Roman Empire II hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie18The Raw Whores
3DA28Ten Monkeys of the ApocaLux
Enzo199738The Raw Whores
Rigel47My Finger Slipped
WhirlPlaid56My Finger Slipped
ahbadm6766Ten Monkeys of the ApocaLux
 
Team game (#949) finished October 10th 2010 7:45 PM using map DEUX REDUX hosted by FEST. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone17The Raw Whores
Heartscoffee27My Finger Slipped
Enzo199736The Raw Whores
Reaper46Robots
Reaper55Robots
GFips65My Finger Slipped
 
Team game (#948) finished October 10th 2010 7:38 PM using map Roman Empire II hosted by FEST. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Micella123Ten Monkeys of the ApocaLux
Naraku223Ten Monkeys of the ApocaLux
Rigel323My Finger Slipped
drSnuggles422The Raw Whores
Mnemosyne521The Raw Whores
WhirlPlaid614My Finger Slipped
 
Team game (#944) finished October 10th 2010 7:14 PM using map DEUX REDUX hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GFips110My Finger Slipped
Enokrad210My Finger Slipped
Testosterone37The Raw Whores
Enzo199746The Raw Whores
Reaper55Robots
Reaper65Robots
 
Team game (#943) finished October 10th 2010 7:04 PM using map DEUX REDUX hosted by FEST. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper16Robots
Enokrad26My Finger Slipped
Enzo199735The Raw Whores
GFips45My Finger Slipped
Reaper55Robots
Testosterone64The Raw Whores
 
Team game (#940) finished October 10th 2010 6:48 PM using map Roman Empire II hosted by FEST. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
WhirlPlaid118My Finger Slipped
Micella218Ten Monkeys of the ApocaLux
drSnuggles316The Raw Whores
Testosterone413The Raw Whores
Naraku510Ten Monkeys of the ApocaLux
Rigel69My Finger Slipped
 
Team game (#939) finished October 10th 2010 6:42 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu18Ten Monkeys of the ApocaLux
Capicola28Ten Monkeys of the ApocaLux
Reaper37Robots
Heartscoffee46My Finger Slipped
GFips55My Finger Slipped
Reaper65Robots
 
Team game (#938) finished October 10th 2010 6:33 PM using map DEUX REDUX hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
Reaper210Robots
Reaper36Robots
Capicola45Ten Monkeys of the ApocaLux
GFips55My Finger Slipped
glu65Ten Monkeys of the ApocaLux
 
Team game (#936) finished October 10th 2010 6:16 PM using map Roman Empire II hosted by FEST. The game lasted for 57 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Rigel128My Finger Slipped
matthe17228My Finger Slipped
3DA327Ten Monkeys of the ApocaLux
kennypowers427The Raw Whores
Testosterone526The Raw Whores
Naraku616Ten Monkeys of the ApocaLux
 
Team game (#933) finished October 10th 2010 5:45 PM using map DEUX REDUX hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee19My Finger Slipped
GFips29My Finger Slipped
Darth Rellek38Seduction
Schroberts47Seduction
Euriskon57The Raw Whores
Engie66The Raw Whores
 
Team game (#931) finished October 10th 2010 5:19 PM using map Roman Empire II hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
3DA113Ten Monkeys of the ApocaLux
Engie213The Raw Whores
Rigel312My Finger Slipped
GFips412My Finger Slipped
glu57Ten Monkeys of the ApocaLux
Testosterone66The Raw Whores
 
Team game (#926) finished October 10th 2010 4:36 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee113My Finger Slipped
newbeslaya213Seduction
Naraku312Ten Monkeys of the ApocaLux
Schroberts411Seduction
Micella58Ten Monkeys of the ApocaLux
GFips66My Finger Slipped
 
Team game (#925) finished October 10th 2010 4:17 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper19Robots
Heartscoffee29My Finger Slipped
Micella39Ten Monkeys of the ApocaLux
Naraku48Ten Monkeys of the ApocaLux
GFips58My Finger Slipped
Reaper68Robots
 
Team game (#923) finished October 10th 2010 4:05 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo1997112The Raw Whores
glu212Ten Monkeys of the ApocaLux
Heartscoffee39My Finger Slipped
Micella49Ten Monkeys of the ApocaLux
Euriskon58The Raw Whores
GFips68My Finger Slipped
 
Team game (#920) finished October 10th 2010 3:47 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee18My Finger Slipped
AnGuS0928My Finger Slipped
GFips38My Finger Slipped
Micella47Ten Monkeys of the ApocaLux
glu57Ten Monkeys of the ApocaLux
Samuel9966Ten Monkeys of the ApocaLux
 
Team game (#918) finished October 10th 2010 3:35 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
AnGuS09110My Finger Slipped
GFips28My Finger Slipped
Heartscoffee310My Finger Slipped
Micella47Ten Monkeys of the ApocaLux
Samuel9957Ten Monkeys of the ApocaLux
glu67Ten Monkeys of the ApocaLux
 
Team game (#901) finished October 10th 2010 2:06 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Samuel9919Ten Monkeys of the ApocaLux
calmdowndonk29Ten Monkeys of the ApocaLux
Euriskon38The Raw Whores
Heartscoffee48My Finger Slipped
GFips58My Finger Slipped
Enzo199768The Raw Whores
 
Team game (#868) finished October 9th 2010 11:47 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
helen19A New Day
SmotPoker29The Raw Whores
Darth Casey39My Finger Slipped
lokmanbey49The Raw Whores
GYPCOUNT58My Finger Slipped
Moiz67A New Day
 
Team game (#866) finished October 9th 2010 11:31 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Engie113The Raw Whores
SmotPoker213The Raw Whores
RandomGuy39A New Day
Darth Casey49My Finger Slipped
GYPCOUNT59My Finger Slipped
BlInK67A New Day
 
Team game (#864) finished October 9th 2010 11:14 PM using map Classic hosted by FEST. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Mazza117A New Day
BlInK217A New Day
jesterme314Seduction
Darth Casey413My Finger Slipped
Heartscoffee511My Finger Slipped
I got Melee610Seduction
 
Team game (#861) finished October 9th 2010 10:48 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
RandomGuy111A New Day
Mazza211A New Day
Baden310My Finger Slipped
Heartscoffee410My Finger Slipped
Camaro Criss58The Raw Whores
Euriskon68The Raw Whores
 
Team game (#858) finished October 9th 2010 10:31 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
THE J-Dude110Ten Monkeys of the ApocaLux
RandomGuy210A New Day
genopark38Ten Monkeys of the ApocaLux
Mazza48A New Day
Baden58My Finger Slipped
JJazz67My Finger Slipped
 
Team game (#852) finished October 9th 2010 9:37 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad19My Finger Slipped
Camaro Criss29The Raw Whores
Euriskon38The Raw Whores
THE J-Dude48Ten Monkeys of the ApocaLux
genopark57Ten Monkeys of the ApocaLux
Baden67My Finger Slipped
 
Team game (#850) finished October 9th 2010 9:22 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad110My Finger Slipped
Baden210My Finger Slipped
THE J-Dude37Ten Monkeys of the ApocaLux
Engie46The Raw Whores
Euriskon56The Raw Whores
genopark66Ten Monkeys of the ApocaLux
 
Team game (#848) finished October 9th 2010 9:10 PM using map Classic hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon110The Raw Whores
Engie210The Raw Whores
genopark38Ten Monkeys of the ApocaLux
Baden46My Finger Slipped
Enokrad55My Finger Slipped
weezyF64Ten Monkeys of the ApocaLux
 
Team game (#845) finished October 9th 2010 8:45 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Euriskon114The Raw Whores
calmdowndonk214Ten Monkeys of the ApocaLux
Enzo1997310The Raw Whores
glu49Ten Monkeys of the ApocaLux
RATMOUSE59My Finger Slipped
Guillerme66My Finger Slipped
 
Team game (#843) finished October 9th 2010 8:27 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Camaro Criss111The Raw Whores
Guillerme211My Finger Slipped
Baden37My Finger Slipped
calmdowndonk47Ten Monkeys of the ApocaLux
Smashley57Ten Monkeys of the ApocaLux
Euriskon64The Raw Whores
 
Team game (#842) finished October 9th 2010 8:12 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone110The Raw Whores
Enzo1997210The Raw Whores
GYPCOUNT39My Finger Slipped
Reaper48Robots
Reaper58Robots
RATMOUSE67My Finger Slipped
 
Team game (#839) finished October 9th 2010 7:52 PM using map Classic hosted by FEST. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enzo199717The Raw Whores
RATMOUSE27My Finger Slipped
Smashley36Ten Monkeys of the ApocaLux
calmdowndonk46Ten Monkeys of the ApocaLux
Baden56My Finger Slipped
Camaro Criss65The Raw Whores
 
Team game (#837) finished October 9th 2010 7:42 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
GYPCOUNT111My Finger Slipped
Baden211My Finger Slipped
Camaro Criss38The Raw Whores
calmdowndonk48Ten Monkeys of the ApocaLux
Testosterone58The Raw Whores
Marc7366Ten Monkeys of the ApocaLux
 
Team game (#835) finished October 9th 2010 7:25 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles112The Raw Whores
Enzo1997212The Raw Whores
Marc73311Ten Monkeys of the ApocaLux
genopark49Ten Monkeys of the ApocaLux
xShockAndAwex56My Finger Slipped
Baden65My Finger Slipped
 
Team game (#832) finished October 9th 2010 7:11 PM using map Classic hosted by FEST. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
glu19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
xShockAndAwex38My Finger Slipped
kennypowers48The Raw Whores
Baden57My Finger Slipped
Enzo199766The Raw Whores
 
Team game (#830) finished October 9th 2010 6:59 PM using map Classic hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
drSnuggles111The Raw Whores
Smashley211Ten Monkeys of the ApocaLux
Heartscoffee311My Finger Slipped
GYPCOUNT410My Finger Slipped
3DA58Ten Monkeys of the ApocaLux
Enzo199768The Raw Whores
 
Team game (#829) finished October 9th 2010 6:40 PM using map Classic hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marc73112Ten Monkeys of the ApocaLux
genopark212Ten Monkeys of the ApocaLux
drSnuggles312The Raw Whores
Heartscoffee410My Finger Slipped
kennypowers59The Raw Whores
GYPCOUNT66My Finger Slipped
 
Team game (#827) finished October 9th 2010 6:20 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
genopark19Ten Monkeys of the ApocaLux
Smashley29Ten Monkeys of the ApocaLux
Camaro Criss37The Raw Whores
xShockAndAwex47My Finger Slipped
drSnuggles56The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#825) finished October 9th 2010 6:07 PM using map Classic hosted by FEST. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA114Ten Monkeys of the ApocaLux
Camaro Criss214The Raw Whores
GFips313My Finger Slipped
Marc73410Ten Monkeys of the ApocaLux
lokmanbey510The Raw Whores
Darth Casey66My Finger Slipped
 
Team game (#824) finished October 9th 2010 5:43 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Smashley110Ten Monkeys of the ApocaLux
genopark210Ten Monkeys of the ApocaLux
Testosterone310The Raw Whores
Engie49The Raw Whores
GFips58My Finger Slipped
Darth Casey68My Finger Slipped
 
Team game (#823) finished October 9th 2010 5:26 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
jesterme111Seduction
*Manimal211Seduction
kennypowers39The Raw Whores
GFips49My Finger Slipped
Testosterone58The Raw Whores
AnGuS0967My Finger Slipped
 
Team game (#822) finished October 9th 2010 5:11 PM using map Classic hosted by FEST. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee112My Finger Slipped
AnGuS09212My Finger Slipped
3DA311Ten Monkeys of the ApocaLux
*Manimal410Seduction
jesterme57Seduction
Smashley66Ten Monkeys of the ApocaLux
 
Team game (#821) finished October 9th 2010 4:51 PM using map Classic hosted by FEST. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
AnGuS09114My Finger Slipped
BlInK214A New Day
Engie314The Raw Whores
kennypowers412The Raw Whores
Heartscoffee511My Finger Slipped
SarahFaith68A New Day
 
Team game (#820) finished October 9th 2010 4:46 PM using map Roman Empire II hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
Engie112The Raw Whores
lokmanbey212The Raw Whores
JJazz37My Finger Slipped
Guillerme46My Finger Slipped
Marauder56A New Day
BlInK66A New Day
 
Team game (#818) finished October 9th 2010 4:26 PM using map Classic hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Owned19Seduction
*Manimal29Seduction
AnGuS0938My Finger Slipped
Camaro Criss48The Raw Whores
GFips58My Finger Slipped
kennypowers68The Raw Whores
 
Team game (#817) finished October 9th 2010 4:12 PM using map Classic hosted by FEST. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Schroberts18Seduction
*Manimal28Seduction
lokmanbey38The Raw Whores
Camaro Criss47The Raw Whores
GFips57My Finger Slipped
AnGuS0966My Finger Slipped
 
Team game (#816) finished October 9th 2010 4:10 PM using map Roman Empire II hosted by FEST. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
NamePositionRounds LastedTeam
SnyperEye18Ten Monkeys of the ApocaLux
Naraku28Ten Monkeys of the ApocaLux
JJazz37My Finger Slipped
Guillerme46My Finger Slipped
newbeslaya56Seduction
Schroberts66Seduction
 
Team game (#815) finished October 9th 2010 3:59 PM using map Classic hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
calmdowndonk110Ten Monkeys of the ApocaLux
*Manimal210Seduction
THE J-Dude39Ten Monkeys of the ApocaLux
Owned48Seduction
GFips58My Finger Slipped
AnGuS0966My Finger Slipped
 
Team game (#814) finished October 9th 2010 3:55 PM using map Classic Part Deux hosted by FEST. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
JJazz19My Finger Slipped
jesterme29Seduction
kennypowers39The Raw Whores
Darth Rellek48Seduction
Guillerme57My Finger Slipped
lokmanbey65The Raw Whores
 
Team game (#813) finished October 9th 2010 3:43 PM using map Classic hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee110My Finger Slipped
GFips210My Finger Slipped
THE J-Dude310Ten Monkeys of the ApocaLux
Micella49Ten Monkeys of the ApocaLux
SmotPoker58The Raw Whores
drSnuggles65The Raw Whores
 
Team game (#812) finished October 9th 2010 3:39 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Naraku19Ten Monkeys of the ApocaLux
Capicola29Ten Monkeys of the ApocaLux
@_@37My Finger Slipped
Guillerme47My Finger Slipped
Darth Rellek55Seduction
jesterme65Seduction
 
Team game (#811) finished October 9th 2010 3:27 PM using map Classic hosted by FEST. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Testosterone124The Raw Whores
drSnuggles224The Raw Whores
GFips323My Finger Slipped
Micella422Ten Monkeys of the ApocaLux
Heartscoffee520My Finger Slipped
THE J-Dude612Ten Monkeys of the ApocaLux
 
Team game (#810) finished October 9th 2010 3:27 PM using map Classic Part Deux hosted by FEST. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Guillerme111My Finger Slipped
@_@211My Finger Slipped
kennypowers39The Raw Whores
lokmanbey48The Raw Whores
SnyperEye57Ten Monkeys of the ApocaLux
Naraku65Ten Monkeys of the ApocaLux
 
Team game (#809) finished October 9th 2010 3:11 PM using map Classic Part Deux hosted by FEST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
@_@114My Finger Slipped
Guillerme214My Finger Slipped
kennypowers39The Raw Whores
SnyperEye49Ten Monkeys of the ApocaLux
Naraku59Ten Monkeys of the ApocaLux
lokmanbey68The Raw Whores
 
Team game (#808) finished October 9th 2010 2:52 PM using map Classic Part Deux hosted by FEST. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
lokmanbey18The Raw Whores
kennypowers28The Raw Whores
@_@37My Finger Slipped
Capicola47Ten Monkeys of the ApocaLux
Naraku56Ten Monkeys of the ApocaLux
Guillerme66My Finger Slipped
 
Team game (#806) finished October 9th 2010 2:39 PM using map Classic Part Deux hosted by FEST. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Guillerme112My Finger Slipped
@_@212My Finger Slipped
kennypowers310The Raw Whores
lokmanbey48The Raw Whores
jesterme57Seduction
Darth Rellek66Seduction
 
Team game (#805) finished October 9th 2010 2:33 PM using map Classic hosted by FEST. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Heartscoffee112My Finger Slipped
xShockAndAwex212My Finger Slipped
THE J-Dude312Ten Monkeys of the ApocaLux
helen411A New Day
SnyperEye58Ten Monkeys of the ApocaLux
RandomGuy67A New Day
 
Team game (#804) finished October 9th 2010 2:16 PM using map Classic hosted by FEST. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
dollabillz17A New Day
THE J-Dude27Ten Monkeys of the ApocaLux
xShockAndAwex36My Finger Slipped
Heartscoffee46My Finger Slipped
SnyperEye56Ten Monkeys of the ApocaLux
helen66A New Day
 


Awards | Games | Hosts | Maps | MOTW | % | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Meowzers Action Cats is our newest feline fun mobile game. Romp with cute cats on your phone and tablet.

Castle Vox is a simultaneous-turns team strategy boardgame. Diplomacy meets Axis & Allies game.

Lux Delux is an advanced Risk world domination game with over 800 maps, hard AI, and online multi-player.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Lux Touch, Lux USA and Lux DLX let you conquer the world on your iPhone, iPod, and iPad.

Sillysoft makes games for Mac OS X, Windows XP/Vista/7 and Linux. Also mobile games for iPhones, iPads, and iPod Touch.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux