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The Game Of Universal Domination

 
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Team Lux: Seduction

SeductionSeduction is the sexy team, put together by the beautiful people of Lux (and their love slaves). We like to play hard, and play long. Oh la la, what fun! Time to hit the showers...

We saw, we conquered, we came         
more info...         

Members    WinsGames
Lantern2762
Cmdr.Groaning1841
cheech991221
DJBENT487925
SpiderMan812
pascaline623
Soca Warrior310
dustin37
Unregistered35
Kristian28
Rober27
Tom Hagen25
SunTzu25
qwert196524
pls24
FOTTUTO BASTARDO24
djdee12
STROKES0805
newbeslaya03
markgreenwood02
admin65402
Blankethead02
llurit01
Tech101
Rich Girl01

Team game (#533) finished October 15th 2007 2:36 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
RCrum16A New Day
Mr. Potato Head26A New Day
Digital Jihad35Le Cocks Sportif
gypsymystyc45Le Cocks Sportif
DJBENT48754Seduction
Cmdr.Groaning64Seduction
 
Team game (#531) finished October 15th 2007 2:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Soca Warrior110Seduction
Hans793210My Finger Slipped
DJBENT48739Seduction
Mr. Potato Head48A New Day
Beetroot58A New Day
Shawn Eavis68My Finger Slipped
 
Team game (#530) finished October 15th 2007 1:53 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning19Seduction
DJBENT48729Seduction
Hans79337My Finger Slipped
RCrum47A New Day
Shawn Eavis56My Finger Slipped
Beetroot66A New Day
 
Team game (#529) finished October 15th 2007 1:40 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79319My Finger Slipped
DJBENT48729Seduction
Cmdr.Groaning38Seduction
Beetroot47A New Day
Shawn Eavis56My Finger Slipped
RCrum65A New Day
 
Team game (#528) finished October 15th 2007 1:24 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79318My Finger Slipped
Shawn Eavis28My Finger Slipped
RCrum38A New Day
Beetroot47A New Day
DJBENT48757Seduction
Soca Warrior67Seduction
 
Team game (#527) finished October 15th 2007 1:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning19Seduction
DJBENT48726Seduction
Soca Warrior39Seduction
RCrum46A New Day
Beetroot56A New Day
KingPatrick64A New Day
 
Team game (#526) finished October 15th 2007 12:54 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
gypsymystyc18Le Cocks Sportif
ZMaster28Le Cocks Sportif
KingPatrick38A New Day
RCrum47A New Day
DJBENT48754Seduction
cheech9963Seduction
 
Team game (#525) finished October 15th 2007 12:41 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans79318My Finger Slipped
Enokrad28My Finger Slipped
RCrum38A New Day
Cmdr.Groaning48Seduction
Lantern57Seduction
Beetroot66A New Day
 
Team game (#524) finished October 15th 2007 12:25 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
gypsymystyc18Le Cocks Sportif
ZMaster28Le Cocks Sportif
Cmdr.Groaning37Seduction
Shawn Eavis46My Finger Slipped
Enokrad56My Finger Slipped
Lantern66Seduction
 
Team game (#523) finished October 15th 2007 12:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Enokrad18My Finger Slipped
Shawn Eavis28My Finger Slipped
ZMaster36Le Cocks Sportif
Lantern46Seduction
Cmdr.Groaning56Seduction
gypsymystyc65Le Cocks Sportif
 
Team game (#522) finished October 14th 2007 11:58 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot18A New Day
KingPatrick28A New Day
Hans79337My Finger Slipped
Enokrad47My Finger Slipped
Lantern56Seduction
Cmdr.Groaning66Seduction
 
Team game (#521) finished October 14th 2007 11:43 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
eowyn17A New Day
RCrum27A New Day
Lantern36Seduction
Shawn Eavis46My Finger Slipped
cheech9955Seduction
Hans79364My Finger Slipped
 
Team game (#520) finished October 14th 2007 11:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis111My Finger Slipped
KingPatrick211A New Day
Hans79337My Finger Slipped
eowyn47A New Day
Lantern55Seduction
cheech9964Seduction
 
Team game (#519) finished October 14th 2007 11:19 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
cheech9918Seduction
Cmdr.Groaning28Seduction
Lantern37Seduction
KingPatrick45A New Day
eowyn54A New Day
RCrum64A New Day
 
Team game (#518) finished October 14th 2007 11:08 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
cheech9919Seduction
Lantern27Seduction
Cmdr.Groaning39Seduction
eowyn47A New Day
KingPatrick54A New Day
RCrum63A New Day
 
Team game (#517) finished October 14th 2007 10:55 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning18Seduction
Lantern28Seduction
cheech9935Seduction
KingPatrick45A New Day
I like cold beverages54A New Day
RCrum64A New Day
 
Team game (#516) finished October 14th 2007 10:43 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern17Seduction
cheech9927Seduction
Reaper36Robots
Reaper46Robots
RCrum55A New Day
KingPatrick65A New Day
 
Team game (#515) finished October 14th 2007 10:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick15A New Day
eowyn25A New Day
blackj3sus35My Finger Slipped
Lantern44Seduction
Cmdr.Groaning54Seduction
Hans79364My Finger Slipped
 
Team game (#513) finished October 14th 2007 10:12 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning18Seduction
Hans79328My Finger Slipped
eowyn37A New Day
RCrum47A New Day
Lantern56Seduction
Shawn Eavis66My Finger Slipped
 
Team game (#512) finished October 14th 2007 9:58 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning19Seduction
Lantern29Seduction
Scad38The Raw Whores
Yo Daddy48The Raw Whores
jean-Paul57A New Day
RCrum67A New Day
 
Team game (#511) finished October 14th 2007 9:42 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern18Seduction
KingPatrick28A New Day
Shawn Eavis37My Finger Slipped
Hans79347My Finger Slipped
RCrum57A New Day
Cmdr.Groaning65Seduction
 
Team game (#509) finished October 14th 2007 9:18 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis17My Finger Slipped
RCrum27A New Day
BongHitsForJesus36My Finger Slipped
Lantern46Seduction
KingPatrick56A New Day
Soca Warrior65Seduction
 
Team game (#508) finished October 14th 2007 9:07 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis112My Finger Slipped
Soca Warrior212Seduction
BongHitsForJesus37My Finger Slipped
Lantern47Seduction
RCrum56A New Day
KingPatrick65A New Day
 
Team game (#507) finished October 14th 2007 8:53 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis19My Finger Slipped
cheech9929Seduction
Soca Warrior39Seduction
KingPatrick49A New Day
RCrum55A New Day
BongHitsForJesus63My Finger Slipped
 
Team game (#506) finished October 14th 2007 8:38 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis17My Finger Slipped
BongHitsForJesus27My Finger Slipped
KingPatrick35A New Day
RCrum45A New Day
cheech9955Seduction
Lantern64Seduction
 
Team game (#502) finished October 14th 2007 8:15 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
pvieir3418My Finger Slipped
Hans79328My Finger Slipped
DJBENT48738Seduction
Lantern47Seduction
KingPatrick57A New Day
RCrum65A New Day
 
Team game (#499) finished October 14th 2007 8:01 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
DJBENT48718Seduction
Lantern28Seduction
Reaper38Robots
Reaper48Robots
pvieir3457My Finger Slipped
Hans79367My Finger Slipped
 
Team game (#497) finished October 14th 2007 7:52 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
DJBENT48718Seduction
Lantern28Seduction
Reaper37Robots
pvieir3447My Finger Slipped
Hans79357My Finger Slipped
Reaper66Robots
 
Team game (#494) finished October 14th 2007 7:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder17A New Day
KingPatrick27A New Day
DJBENT48737Seduction
Reaper47Robots
Reaper57Robots
Lantern66Seduction
 
Team game (#492) finished October 14th 2007 7:25 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Reaper17Robots
Reaper27Robots
DJBENT48737Seduction
KingPatrick47A New Day
Lantern55Seduction
Marauder65A New Day
 
Team game (#490) finished October 14th 2007 7:17 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
DJBENT48718Seduction
Lantern28Seduction
KingPatrick37A New Day
TRU47Le Cocks Sportif
CYGNE54Le Cocks Sportif
Marauder63A New Day
 
Team game (#484) finished October 14th 2007 6:33 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder17A New Day
I like cold beverages27A New Day
RCrum36A New Day
pascaline45Seduction
markgreenwood54Seduction
Cmdr.Groaning64Seduction
 
Team game (#481) finished October 14th 2007 6:21 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder18A New Day
Beetroot26A New Day
RCrum38A New Day
DJBENT48745Seduction
markgreenwood55Seduction
pascaline64Seduction
 
Team game (#479) finished October 14th 2007 6:11 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Beetroot18A New Day
Marauder28A New Day
DJBENT48738Seduction
pascaline47Seduction
Trentman57My Finger Slipped
Shawn Eavis67My Finger Slipped
 
Team game (#477) finished October 14th 2007 5:58 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan19Seduction
pascaline29Seduction
Shawn Eavis38My Finger Slipped
Trentman48My Finger Slipped
Beetroot57A New Day
RCrum67A New Day
 
Team game (#474) finished October 14th 2007 5:43 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan18Seduction
pascaline28Seduction
Beetroot37A New Day
Trentman47My Finger Slipped
Shawn Eavis57My Finger Slipped
RCrum67A New Day
 
Team game (#472) finished October 14th 2007 5:30 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan110Seduction
Cmdr.Groaning210Seduction
CYGNE37Le Cocks Sportif
TRU47Le Cocks Sportif
documan56A New Day
Marauder66A New Day
 
Team game (#470) finished October 14th 2007 5:16 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan17Seduction
Cmdr.Groaning27Seduction
gypsymystyc35Le Cocks Sportif
CYGNE45Le Cocks Sportif
RCrum55A New Day
Bui64A New Day
 
Team game (#469) finished October 14th 2007 5:05 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
King Of Kings18Le Cocks Sportif
CYGNE28Le Cocks Sportif
SpiderMan37Seduction
Soca Warrior46Seduction
RCrum55A New Day
Bui65A New Day
 
Team game (#467) finished October 14th 2007 4:53 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
CYGNE19Le Cocks Sportif
King Of Kings29Le Cocks Sportif
KingPatrick38A New Day
documan46A New Day
SpiderMan55Seduction
DJBENT48764Seduction
 
Team game (#465) finished October 14th 2007 4:40 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
SpiderMan18Seduction
Tom Hagen26Seduction
DJBENT48738Seduction
KingPatrick46A New Day
Marauder55A New Day
RCrum64A New Day
 
Team game (#463) finished October 14th 2007 4:28 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick17A New Day
Marauder29A New Day
RCrum39A New Day
Cmdr.Groaning45Seduction
Rober55Seduction
Soca Warrior65Seduction
 
Team game (#460) finished October 14th 2007 4:14 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning19Seduction
Soca Warrior29Seduction
Tom Hagen38Seduction
KingPatrick47A New Day
Beetroot57A New Day
RCrum66A New Day
 
Team game (#459) finished October 14th 2007 3:59 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder19A New Day
RCrum29A New Day
Cmdr.Groaning38Seduction
Tom Hagen48Seduction
Soca Warrior56Seduction
KingPatrick65A New Day
 
Team game (#458) finished October 14th 2007 3:44 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder15A New Day
Bui26A New Day
KingPatrick36A New Day
Tom Hagen45Seduction
Cmdr.Groaning54Seduction
pascaline64Seduction
 
Team game (#456) finished October 14th 2007 3:34 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick18A New Day
Bui28A New Day
Tom Hagen37Seduction
pascaline46Seduction
Reaper56Robots
Reaper65Robots
 
Team game (#450) finished October 14th 2007 2:51 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
trinkett19Ten Monkeys of the ApocaLux
3DA29Ten Monkeys of the ApocaLux
pascaline38Seduction
Lantern47Seduction
TRU57Le Cocks Sportif
UBERTO CRAZY66Le Cocks Sportif
 
Team game (#448) finished October 14th 2007 2:29 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern19Seduction
pascaline29Seduction
Reaper37Robots
Reaper47Robots
hoodie57Ten Monkeys of the ApocaLux
3DA66Ten Monkeys of the ApocaLux
 
Team game (#446) finished October 14th 2007 2:17 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA17Ten Monkeys of the ApocaLux
hoodie27Ten Monkeys of the ApocaLux
trinkett36Ten Monkeys of the ApocaLux
Rich Girl45Seduction
Lantern55Seduction
pascaline64Seduction
 
Team game (#444) finished October 14th 2007 2:05 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
3DA18Ten Monkeys of the ApocaLux
hoodie28Ten Monkeys of the ApocaLux
llurit37Seduction
Lantern45Seduction
Rober55Seduction
trinkett64Ten Monkeys of the ApocaLux
 
Team game (#442) finished October 14th 2007 1:53 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern18Seduction
Rober28Seduction
General K37Le Cocks Sportif
TRU46Le Cocks Sportif
3DA56Ten Monkeys of the ApocaLux
trinkett66Ten Monkeys of the ApocaLux
 
Team game (#440) finished October 14th 2007 1:41 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern19Seduction
FOTTUTO BASTARDO29Seduction
Reaper38Robots
Reaper48Robots
3DA56Ten Monkeys of the ApocaLux
trinkett66Ten Monkeys of the ApocaLux
 
Team game (#438) finished October 14th 2007 1:30 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Lantern18Seduction
FOTTUTO BASTARDO28Seduction
Reaper37Robots
Reaper47Robots
Reaper56Robots
Rober66Seduction
 
Team game (#436) finished October 14th 2007 1:24 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Marauder19A New Day
redrum29A New Day
Reaper39Robots
Reaper47Robots
Rober57Seduction
FOTTUTO BASTARDO66Seduction
 
Team game (#434) finished October 14th 2007 1:13 PM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
trinkett18Ten Monkeys of the ApocaLux
3DA28Ten Monkeys of the ApocaLux
FOTTUTO BASTARDO38Seduction
Reaper47Robots
Reaper56Robots
Lantern65Seduction
 
Team game (#418) finished October 14th 2007 6:35 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
golfmannen18The Raw Whores
Nietzsche28The Raw Whores
DJBENT48736Seduction
admin65446Seduction
Reaper55Robots
Reaper65Robots
 
Team game (#417) finished October 14th 2007 6:25 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Hans793110My Finger Slipped
admin654210Seduction
DJBENT487310Seduction
BongHitsForJesus49My Finger Slipped
golfmannen59The Raw Whores
Nietzsche69The Raw Whores
 
Team game (#410) finished October 14th 2007 4:52 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
RCrum17A New Day
KingPatrick27A New Day
Cmdr.Groaning36Seduction
Pinoy45Le Cocks Sportif
Mushy Peas55Le Cocks Sportif
STROKES0865Seduction
 
Team game (#409) finished October 14th 2007 4:41 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick18A New Day
RCrum28A New Day
STROKES0837Seduction
King Of Kings46Le Cocks Sportif
Cmdr.Groaning56Seduction
Mushy Peas65Le Cocks Sportif
 
Team game (#408) finished October 14th 2007 4:28 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
King Of Kings111Le Cocks Sportif
RCrum211A New Day
Andy235638A New Day
Cmdr.Groaning48Seduction
STROKES0857Seduction
Mushy Peas63Le Cocks Sportif
 
Team game (#407) finished October 14th 2007 4:11 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Andy235619A New Day
KingPatrick29A New Day
Cmdr.Groaning36Seduction
STROKES0846Seduction
King Of Kings56Le Cocks Sportif
Mushy Peas65Le Cocks Sportif
 
Team game (#406) finished October 14th 2007 3:57 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
King Of Kings111Le Cocks Sportif
Tech1211Seduction
STROKES0838Seduction
Mushy Peas48Le Cocks Sportif
RCrum57A New Day
KingPatrick66A New Day
 
Team game (#404) finished October 14th 2007 3:18 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
KingPatrick18A New Day
RCrum28A New Day
Cmdr.Groaning38Seduction
Reaper48Robots
pascaline56Seduction
Reaper64Robots
 
Team game (#403) finished October 14th 2007 3:07 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Cmdr.Groaning17Seduction
pascaline27Seduction
Hans79336My Finger Slipped
Shawn Eavis46My Finger Slipped
RCrum55A New Day
KingPatrick65A New Day
 
Team game (#402) finished October 14th 2007 2:55 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedTeam
Shawn Eavis18My Finger Slipped
Hans79328My Finger Slipped
Cmdr.Groaning36Seduction
KingPatrick45A New Day
pascaline55Seduction
RCrum64A New Day
 
Team game (#401) finished October 14th 2007 2:42 AM using map Classic Part Deux hosted by TEAMS-2. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn tim