Game (#329437) finished January 29th 2007 8:22 PM using map Classic Part Deux hosted by tomwrobel. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#329103) finished January 29th 2007 7:23 AM using map Classic Risk hosted by erkin. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#329099) finished January 29th 2007 7:06 AM using map Classic Risk hosted by erkin. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#329095) finished January 29th 2007 6:51 AM using map Classic Risk hosted by erkin. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#329093) finished January 29th 2007 6:35 AM using map Classic Risk hosted by erkin. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#329089) finished January 29th 2007 6:19 AM using map Classic Risk hosted by erkin. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#329087) finished January 29th 2007 6:07 AM using map Classic Part Deux hosted by weeeeeeeeeee. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#329085) finished January 29th 2007 5:40 AM using map Classic Part Deux hosted by weeeeeeeeeee. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#329084) finished January 29th 2007 5:40 AM using map Classic Part Deux hosted by Savagnotto. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#329083) finished January 29th 2007 5:31 AM using map Classic Part Deux hosted by weeeeeeeeeee. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#329058) finished January 29th 2007 3:02 AM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#329056) finished January 29th 2007 2:48 AM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#329026) finished January 29th 2007 12:30 AM using map Classic Risk hosted by SkinnieMagazineDotCom. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#329019) finished January 29th 2007 12:15 AM using map Classic Risk hosted by SkinnieMagazineDotCom. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#329018) finished January 29th 2007 12:09 AM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#328827) finished January 28th 2007 5:44 PM using map Classic Risk hosted by Killercatfish. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#328825) finished January 28th 2007 5:41 PM using map Classic Risk hosted by Killercatfish. The game lasted for 6 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#328822) finished January 28th 2007 5:35 PM using map Classic Risk hosted by Killercatfish. The game lasted for 6 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#328615) finished January 28th 2007 6:56 AM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 44 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#328614) finished January 28th 2007 6:18 AM using map Classic Part Deux hosted by xaos01. The game lasted for 17 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 2:00.