Game (#508947) finished November 19th 2007 6:48 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#508939) finished November 19th 2007 6:40 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#508917) finished November 19th 2007 6:20 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#508908) finished November 19th 2007 6:09 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#508894) finished November 19th 2007 5:52 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#451746) finished August 13th 2007 4:12 PM using map Classic Part Deux - Biohazard hosted by Darth Vador. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 33s.
Game (#440024) finished July 25th 2007 4:57 PM using map Biohazard - Deux - heavy ID#84710 hosted by BIOHAZARD. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#426434) finished July 13th 2007 3:12 PM using map Classic Part Deux - Biohazard hosted by Darth Vador. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 33s.
Game (#425411) finished July 11th 2007 4:16 PM using map Classic Part Deux - Biohazard hosted by Newbeslaya. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#425409) finished July 11th 2007 4:10 PM using map Classic Part Deux - Biohazard hosted by Newbeslaya. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#425405) finished July 11th 2007 4:05 PM using map Biohazard - Deux - heavy ID#59900 hosted by BIOHAZARD. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#425394) finished July 11th 2007 3:47 PM using map Biohazard - Deux - heavy ID#230967 hosted by BIOHAZARD. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#425387) finished July 11th 2007 3:36 PM using map Biohazard - Deux - heavy ID#873668 hosted by BIOHAZARD. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#425385) finished July 11th 2007 3:30 PM using map Biohazard - Deux - heavy ID#942083 hosted by BIOHAZARD. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#425289) finished July 11th 2007 11:41 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#425281) finished July 11th 2007 11:25 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#425279) finished July 11th 2007 11:19 AM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 24s.
Game (#424863) finished July 10th 2007 4:57 PM using map Classic Part Deux hosted by draco. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#424846) finished July 10th 2007 4:32 PM using map Classic Part Deux hosted by draco. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#424698) finished July 10th 2007 10:56 AM using map Biohazard - Deux - heavy ID#74575 hosted by BIOHAZARD. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.