Game (#329946) finished January 30th 2007 7:36 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#329927) finished January 30th 2007 6:56 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#329921) finished January 30th 2007 6:45 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#329902) finished January 30th 2007 6:05 PM using map Classic Part Deux hosted by Agp. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#329383) finished January 29th 2007 6:31 PM using map Classic Part Deux hosted by Meron. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#329373) finished January 29th 2007 6:03 PM using map Classic Part Deux hosted by Thistle. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 32s.
Game (#328893) finished January 28th 2007 7:44 PM using map Classic Part Deux hosted by tomwrobel. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#328746) finished January 28th 2007 2:48 PM using map Classic Part Deux hosted by Agp. The game lasted for 14 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#328739) finished January 28th 2007 2:34 PM using map Classic Part Deux hosted by Agp. The game lasted for 17 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#328368) finished January 27th 2007 6:41 PM using map Classic Part Deux hosted by Agp. The game lasted for 14 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#328198) finished January 27th 2007 1:49 PM using map Classic Part Deux hosted by Agp. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#328191) finished January 27th 2007 1:39 PM using map Classic Part Deux hosted by Agp. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#328185) finished January 27th 2007 1:22 PM using map Classic Part Deux hosted by Agp. The game lasted for 12 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#327833) finished January 26th 2007 6:50 PM using map Classic Part Deux hosted by Meron. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#327815) finished January 26th 2007 6:04 PM using map Classic Part Deux hosted by Meron. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#327809) finished January 26th 2007 5:47 PM using map Classic Part Deux hosted by Meron. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#327802) finished January 26th 2007 5:34 PM using map Classic Part Deux hosted by Meron. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#327414) finished January 25th 2007 7:48 PM using map Classic Part Deux hosted by Agp. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#327409) finished January 25th 2007 7:35 PM using map Classic Part Deux hosted by Agp. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#327362) finished January 25th 2007 5:33 PM using map Classic Part Deux hosted by Agp. The game lasted for 13 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.