Game (#193906) finished May 18th 2006 9:18 PM using map Classic Risk hosted by Stix. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 38s.
Game (#193828) finished May 18th 2006 6:12 PM using map Classic Risk hosted by obiwan. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#193700) finished May 18th 2006 1:52 PM using map Classic Risk hosted by zimbabwe. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#193694) finished May 18th 2006 1:34 PM using map Classic Risk hosted by zimbabwe. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#193140) finished May 17th 2006 10:37 AM using map Classic Risk hosted by fraris. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#193136) finished May 17th 2006 10:26 AM using map Classic Risk hosted by fraris. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#193132) finished May 17th 2006 10:02 AM using map Classic Risk hosted by fraris. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#193128) finished May 17th 2006 9:45 AM using map Classic Risk hosted by fraris. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#192388) finished May 15th 2006 6:38 PM using map Classic Risk (800x600) th hosted by Baden. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#192370) finished May 15th 2006 6:04 PM using map Classic Risk (800x600) th hosted by Baden. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#175171) finished April 11th 2006 3:54 PM using map Classic Risk hosted by Rubinho. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 37s.
Game (#175160) finished April 11th 2006 3:38 PM using map Classic Risk hosted by Rubinho. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 37s.
Game (#175148) finished April 11th 2006 3:23 PM using map Classic Risk hosted by Rubinho. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 37s.
Game (#175143) finished April 11th 2006 3:07 PM using map Classic Risk hosted by Rubinho. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 37s.
Game (#175133) finished April 11th 2006 2:48 PM using map Classic Risk hosted by Rubinho. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 37s.
Game (#174792) finished April 10th 2006 9:38 PM using map WWII Tanks - Hurtgen Forest hosted by Gryffindor. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#174779) finished April 10th 2006 9:02 PM using map Classic Risk hosted by Flatulant Pete and his extremely pongy feet. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 27s.
Game (#174772) finished April 10th 2006 8:45 PM using map Classic Risk hosted by Flatulant Pete and his extremely pongy feet. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 27s.
Game (#174763) finished April 10th 2006 8:28 PM using map Classic Risk hosted by Flatulant Pete and his extremely pongy feet. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 27s.
Game (#174755) finished April 10th 2006 8:14 PM using map Classic Risk hosted by Flatulant Pete and his extremely pongy feet. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 27s.