Game (#584300) finished February 28th 2008 8:34 PM using map Anglo-Celtic Isles hosted by ACI. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#584274) finished February 28th 2008 8:12 PM using map Anglo-Celtic Isles hosted by ACI. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#582383) finished February 26th 2008 1:06 AM using map Anglo-Celtic Isles hosted by ACI. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#571208) finished February 11th 2008 10:57 PM using map Wars Of The Roses hosted by MOTW. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#554384) finished January 22nd 2008 11:21 PM using map Roman Empire II hosted by ROME. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#553632) finished January 21st 2008 11:16 PM using map Roman Empire II hosted by mikeyg. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#553622) finished January 21st 2008 11:08 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#553613) finished January 21st 2008 10:56 PM using map Roman Empire II hosted by mikeyg. The game lasted for 12 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#552812) finished January 21st 2008 1:15 AM using map Roman Empire II hosted by ROME. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#552810) finished January 21st 2008 1:11 AM using map Roman Empire II hosted by ROME. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#551850) finished January 19th 2008 10:42 PM using map Roman Empire II hosted by mikeyg. The game lasted for 47 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#551818) finished January 19th 2008 9:51 PM using map Roman Empire II hosted by ROME. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#551815) finished January 19th 2008 9:46 PM using map Roman Empire II hosted by ROME. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#551480) finished January 19th 2008 2:50 PM using map Europe 1560 hosted by PeusK. The game lasted for 1 hours 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#549927) finished January 17th 2008 5:14 PM using map Roman Empire II hosted by ROME. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#549903) finished January 17th 2008 4:52 PM using map Roman Empire II hosted by ROME. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#549377) finished January 16th 2008 10:51 PM using map WWII Europe hosted by kostbird. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#549348) finished January 16th 2008 10:13 PM using map Satsuma Rebellion hosted by Guillaume Tell. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#549345) finished January 16th 2008 10:08 PM using map Satsuma Rebellion hosted by Guillaume Tell. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#549338) finished January 16th 2008 9:59 PM using map Satsuma Rebellion hosted by Guillaume Tell. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.