Game (#261942) finished September 23rd 2006 12:46 AM using map Classic Risk hosted by underdog. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#261934) finished September 23rd 2006 12:28 AM using map Classic Risk hosted by underdog. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#247369) finished August 30th 2006 11:04 PM using map AHL Korean War hosted by SkullCrusher. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:10.
Game (#247359) finished August 30th 2006 10:50 PM using map AHL Korean War hosted by SkullCrusher. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:10.
Game (#247354) finished August 30th 2006 10:35 PM using map WWII Europe hosted by DoctorGlass. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#246749) finished August 30th 2006 1:18 AM using map Classic Risk hosted by Genghis. The game lasted for 1 hours 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#246717) finished August 30th 2006 12:01 AM using map Classic Risk hosted by Genghis. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#246691) finished August 29th 2006 10:58 PM using map WWII Europe hosted by DoctorGlass. The game lasted for 58 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#245498) finished August 27th 2006 9:04 PM using map AHL Korean War hosted by SkullCrusher. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:10.
Game (#245484) finished August 27th 2006 8:40 PM using map AHL Korean War hosted by SkullCrusher. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:10.
Game (#245448) finished August 27th 2006 7:30 PM using map WWII Europe hosted by fishflakes. The game lasted for 1 hours 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#243681) finished August 25th 2006 12:13 AM using map Classic Risk hosted by Harley. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#243676) finished August 24th 2006 11:58 PM using map Classic Risk hosted by Harley. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#243666) finished August 24th 2006 11:38 PM using map Classic Risk hosted by Harley. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#243660) finished August 24th 2006 11:26 PM using map Classic Risk hosted by Harley. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#243627) finished August 24th 2006 10:36 PM using map Classic Part Deux hosted by Tyson. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#242534) finished August 23rd 2006 1:26 AM using map Classic Risk hosted by '84 Tigers. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#242523) finished August 23rd 2006 12:51 AM using map Classic Risk hosted by '84 Tigers. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#242510) finished August 23rd 2006 12:24 AM using map Classic Risk hosted by '84 Tigers. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#242505) finished August 23rd 2006 12:13 AM using map Classic Risk hosted by '84 Tigers. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.