Game (#208730) finished June 17th 2006 3:40 PM using map Classic Risk hosted by TheMant. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#208494) finished June 17th 2006 12:32 AM using map Classic Part Deux hosted by Autoplay. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 19s.
Game (#208194) finished June 16th 2006 10:50 AM using map Classic Risk hosted by Saint. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 38s.
Game (#208191) finished June 16th 2006 10:35 AM using map Classic Risk hosted by Saint. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 38s.
Game (#207914) finished June 15th 2006 6:24 PM using map Classic Part Deux hosted by Twink. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20, 25, 10, 10, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#207859) finished June 15th 2006 4:05 PM using map Castle Lux SI hosted by nikotama. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#207856) finished June 15th 2006 3:57 PM using map Classic Risk hosted by JAL. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.
Game (#207762) finished June 15th 2006 10:53 AM using map Treasure Island hosted by Kef. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#207677) finished June 15th 2006 2:05 AM using map Classic Risk hosted by Stix. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 38s.
Game (#173374) finished April 8th 2006 11:51 AM using map Classic Part Deux hosted by Vetere. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#173369) finished April 8th 2006 11:35 AM using map Classic Part Deux hosted by Vetere. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#173366) finished April 8th 2006 11:27 AM using map Classic Part Deux hosted by Vetere. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#172606) finished April 6th 2006 11:28 PM using map Alexander's Empire hosted by Alexander_the_Great. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#171657) finished April 4th 2006 11:59 PM using map WWII Europe hosted by tmiso. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#171635) finished April 4th 2006 11:16 PM using map Classic Part Deux hosted by Hawk. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#169794) finished April 1st 2006 4:05 PM using map Roman Empire I hosted by grreg. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#169791) finished April 1st 2006 3:55 PM using map Roman Empire I hosted by grreg. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#169786) finished April 1st 2006 3:42 PM using map Roman Empire I hosted by grreg. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#169702) finished April 1st 2006 1:21 PM using map WWII Europe hosted by Razoo. The game lasted for 38 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#169403) finished March 31st 2006 10:31 PM using map WWII Europe hosted by Razoo. The game lasted for 25 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.