Game (#724639) finished October 10th 2008 1:31 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724636) finished October 10th 2008 1:19 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724633) finished October 10th 2008 1:10 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724630) finished October 10th 2008 1:03 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#723562) finished October 8th 2008 12:21 AM using map Classic Part Deux - Biohazard hosted by TWITCH-BIO. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 8s. Part of Luxtoberfest 5.
Game (#723561) finished October 8th 2008 12:14 AM using map Classic Part Deux - Biohazard hosted by TWITCH-BIO. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 8s. Part of Luxtoberfest 5.
Game (#722306) finished October 5th 2008 6:44 PM using map Castle Lux MP hosted by MAP-2. The game lasted for 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#722284) finished October 5th 2008 6:01 PM using map Castle Lux MP hosted by MAP-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721318) finished October 3rd 2008 11:50 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721314) finished October 3rd 2008 11:35 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721310) finished October 3rd 2008 11:23 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#719845) finished October 1st 2008 12:04 AM using map Classic hosted by Scad. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#687992) finished August 3rd 2008 9:14 PM using map Classic hosted by Arkaxow. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687985) finished August 3rd 2008 8:59 PM using map Classic hosted by Arkaxow. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687983) finished August 3rd 2008 8:50 PM using map Classic hosted by Arkaxow. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687975) finished August 3rd 2008 8:26 PM using map Classic hosted by Arkaxow. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687973) finished August 3rd 2008 8:18 PM using map Classic hosted by Arkaxow. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687968) finished August 3rd 2008 8:09 PM using map Classic hosted by Arkaxow. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687967) finished August 3rd 2008 8:04 PM using map Classic hosted by Arkaxow. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#671366) finished July 5th 2008 11:11 PM using map Classic hosted by Arkaxow. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.