Game (#693628) finished August 14th 2008 12:51 PM using map Roman Empire II hosted by Attaker99. The game lasted for 3 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#691360) finished August 10th 2008 11:44 AM using map Anglo-Celtic Isles hosted by Attaker99. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#690371) finished August 8th 2008 1:01 PM using map Roman Empire II hosted by Attaker99. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#690368) finished August 8th 2008 12:52 PM using map Roman Empire II hosted by Attaker99. The game lasted for 20 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#689289) finished August 6th 2008 2:33 PM using map Roman Empire II hosted by Attaker99. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#689280) finished August 6th 2008 2:16 PM using map Classic - Biohazard hosted by Attaker99. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#689276) finished August 6th 2008 2:11 PM using map Classic - Biohazard hosted by Attaker99. The game lasted for 6 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#688197) finished August 4th 2008 10:49 AM using map Luxtoberfest Survivor hosted by Attaker99. The game lasted for 13 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#688192) finished August 4th 2008 10:36 AM using map Luxtoberfest Survivor hosted by Attaker99. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#688146) finished August 4th 2008 6:50 AM using map Classic hosted by CLASSIC. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#687795) finished August 3rd 2008 2:45 PM using map Europe 1939 hosted by jacob985. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#687657) finished August 3rd 2008 5:49 AM using map Anglo-Celtic Isles hosted by Attaker99. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#687655) finished August 3rd 2008 5:26 AM using map Roman Empire I hosted by Attaker99. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#687653) finished August 3rd 2008 5:18 AM using map Roman Empire I hosted by Attaker99. The game lasted for 6 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#687155) finished August 2nd 2008 6:13 AM using map Classic hosted by CLASSIC. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#686844) finished August 1st 2008 3:57 PM using map Classic hosted by CLASSIC. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#686294) finished July 31st 2008 3:13 PM using map Roman Empire II hosted by Attaker99. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#686289) finished July 31st 2008 3:06 PM using map Roman Empire II hosted by Attaker99. The game lasted for 9 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#686284) finished July 31st 2008 2:56 PM using map Roman Empire II hosted by Attaker99. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#686283) finished July 31st 2008 2:49 PM using map Classic hosted by Robowan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.