Game (#417150) finished June 28th 2007 5:41 PM using map Classic Part Deux hosted by AvA. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#415349) finished June 25th 2007 6:39 PM using map Classic Part Deux hosted by AvA. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#415346) finished June 25th 2007 6:31 PM using map Classic Part Deux hosted by AvA. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#415341) finished June 25th 2007 6:21 PM using map Classic Part Deux hosted by AvA. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#415336) finished June 25th 2007 6:16 PM using map Classic Part Deux hosted by AvA. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413239) finished June 22nd 2007 2:20 PM using map Classic Part Deux hosted by AvA. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413234) finished June 22nd 2007 2:09 PM using map Classic Part Deux hosted by AvA. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413229) finished June 22nd 2007 1:51 PM using map Classic Part Deux hosted by AvA. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413222) finished June 22nd 2007 1:40 PM using map Classic Part Deux hosted by AvA. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413212) finished June 22nd 2007 1:13 PM using map Classic Part Deux hosted by AvA. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413210) finished June 22nd 2007 1:09 PM using map Classic Part Deux hosted by AvA. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413208) finished June 22nd 2007 1:07 PM using map Classic Part Deux hosted by AvA. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#413204) finished June 22nd 2007 1:01 PM using map Classic Part Deux hosted by AvA. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#412825) finished June 21st 2007 6:00 PM using map Classic Part Deux hosted by AvA. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#412821) finished June 21st 2007 5:54 PM using map Classic Part Deux hosted by AvA. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#412093) finished June 20th 2007 12:54 PM using map Classic Part Deux hosted by AvA. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#412090) finished June 20th 2007 12:48 PM using map Classic Part Deux hosted by AvA. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#373625) finished April 14th 2007 1:32 PM using map Classic Part Deux hosted by Tapio. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#373614) finished April 14th 2007 1:13 PM using map Classic Part Deux hosted by Tapio. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#368599) finished April 6th 2007 9:19 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.