Game (#187163) finished May 5th 2006 12:07 PM using map Castle Lux SI hosted by ˆ˚TC˚ˆ. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#180152) finished April 21st 2006 2:52 PM using map Classic Risk hosted by zimbabwe. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#180049) finished April 21st 2006 9:24 AM using map Classic Risk hosted by MegaAlexandros. The game lasted for 11 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#180045) finished April 21st 2006 9:13 AM using map Classic Risk hosted by MegaAlexandros. The game lasted for 9 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:40.
Game (#180042) finished April 21st 2006 9:04 AM using map Classic Risk hosted by Punkee.Munkee. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 28s.
Game (#180029) finished April 21st 2006 8:27 AM using map Classic Risk hosted by primaimm. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#175643) finished April 12th 2006 2:54 PM using map Classic Risk hosted by fraris. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#175641) finished April 12th 2006 2:49 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#175638) finished April 12th 2006 2:43 PM using map Classic Risk hosted by fraris. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#175184) finished April 11th 2006 4:11 PM using map Classic Risk hosted by Vidar. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#175170) finished April 11th 2006 3:53 PM using map Classic Risk hosted by Vidar. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#173995) finished April 9th 2006 2:57 PM using map Classic Risk hosted by obiwan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#173985) finished April 9th 2006 2:41 PM using map Classic Lux hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#173881) finished April 9th 2006 10:08 AM using map Classic Risk hosted by '84 Tigers. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#173387) finished April 8th 2006 12:19 PM using map Classic Part Deux hosted by Vetere. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#173384) finished April 8th 2006 12:07 PM using map Classic Part Deux hosted by La Raza. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#173372) finished April 8th 2006 11:47 AM using map Classic Risk hosted by sOuLo. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#173326) finished April 8th 2006 8:53 AM using map Classic Part Deux hosted by General George. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.
Game (#173324) finished April 8th 2006 8:40 AM using map Classic Part Deux hosted by General George. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.
Game (#173319) finished April 8th 2006 8:22 AM using map Classic Part Deux hosted by General George. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.