Game (#688589) finished August 5th 2008 1:02 AM using map WWII Europe hosted by Rayhawk. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#596195) finished March 15th 2008 3:22 AM using map Classic Part Deux hosted by Rayhawk. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#596186) finished March 15th 2008 2:58 AM using map Classic Part Deux hosted by Rayhawk. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#511667) finished November 23rd 2007 11:12 PM using map WWII Europe hosted by Rayhawk. The game lasted for 1 hours 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 33s.
Game (#511632) finished November 23rd 2007 9:53 PM using map WWII Europe hosted by Rayhawk. The game lasted for 1 hours 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511580) finished November 23rd 2007 8:23 PM using map WWII Europe hosted by Rayhawk. The game lasted for 1 hours 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511522) finished November 23rd 2007 6:44 PM using map WWII Europe hosted by Rayhawk. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511442) finished November 23rd 2007 5:02 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511429) finished November 23rd 2007 4:44 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511251) finished November 23rd 2007 12:05 PM using map WWII Europe hosted by Rayhawk. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511117) finished November 23rd 2007 1:23 AM using map Roman Empire II hosted by Rayhawk. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511113) finished November 23rd 2007 1:15 AM using map Aufstieg des Deutschen Reiches hosted by Rayhawk. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 30s.
Game (#511058) finished November 22nd 2007 10:42 PM using map WWII Europe hosted by Rayhawk. The game lasted for 1 hours 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 55s.
Game (#510874) finished November 22nd 2007 5:03 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 55s.
Game (#510847) finished November 22nd 2007 4:25 PM using map Classic Part Deux hosted by Rayhawk. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 55s.