Game (#265177) finished September 28th 2006 6:54 PM using map WWII Europe hosted by Finn. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#265165) finished September 28th 2006 6:19 PM using map WWII Europe hosted by Finn. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#265148) finished September 28th 2006 5:29 PM using map WWII Europe hosted by Hexxer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#265143) finished September 28th 2006 5:22 PM using map WWII Europe hosted by Finn. The game lasted for 3 hours 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#265140) finished September 28th 2006 5:13 PM using map WWII Europe hosted by Hexxer. The game lasted for 39 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#265127) finished September 28th 2006 4:32 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#265118) finished September 28th 2006 4:13 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#265114) finished September 28th 2006 4:03 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 30 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#265100) finished September 28th 2006 3:33 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#265094) finished September 28th 2006 3:18 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#265037) finished September 28th 2006 1:19 PM using map Classic Part Deux hosted by Spunky001 (dedicated host). The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#265033) finished September 28th 2006 1:09 PM using map Classic Part Deux hosted by Spunky001 (dedicated host). The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#265030) finished September 28th 2006 1:02 PM using map Classic Part Deux hosted by Spunky001 (dedicated host). The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 8s.
Game (#265010) finished September 28th 2006 12:04 PM using map Classic Part Deux hosted by Daka. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#264986) finished September 28th 2006 10:42 AM using map Classic Part Deux hosted by Daka. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#264981) finished September 28th 2006 10:28 AM using map Classic Part Deux hosted by Daka. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#264979) finished September 28th 2006 10:16 AM using map Classic Part Deux hosted by Daka. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#264977) finished September 28th 2006 10:02 AM using map Classic Part Deux hosted by Daka. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#264562) finished September 27th 2006 2:29 PM using map WWII Europe hosted by Finn. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#264282) finished September 26th 2006 8:23 PM using map Classic Part Deux hosted by mute. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.