Game (#318726) finished January 8th 2007 11:29 PM using map Classic Part Deux hosted by weeeeeee. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#318712) finished January 8th 2007 10:56 PM using map Classic Part Deux hosted by English Gentleman. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318704) finished January 8th 2007 10:36 PM using map Classic Part Deux hosted by English Gentleman. The game lasted for 58 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318682) finished January 8th 2007 9:37 PM using map Classic Part Deux hosted by English Gentleman. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318674) finished January 8th 2007 9:17 PM using map Classic Part Deux hosted by English Gentleman. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#318641) finished January 8th 2007 7:49 PM using map Classic Part Deux hosted by Meron. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#318635) finished January 8th 2007 7:35 PM using map Classic Part Deux hosted by Meron. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#318628) finished January 8th 2007 7:21 PM using map Classic Part Deux hosted by Meron. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#318616) finished January 8th 2007 7:00 PM using map Classic Risk hosted by Edicius. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#318612) finished January 8th 2007 6:51 PM using map Classic Risk hosted by Edicius. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#318566) finished January 8th 2007 5:24 PM using map Classic Risk hosted by shopi. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#318554) finished January 8th 2007 5:09 PM using map Classic Risk hosted by shopi. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#318541) finished January 8th 2007 4:49 PM using map Classic Risk hosted by ehcanadian. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#318496) finished January 8th 2007 3:07 PM using map Classic Risk hosted by IonCapital. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318488) finished January 8th 2007 2:56 PM using map Classic Risk hosted by IonCapital. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318487) finished January 8th 2007 2:56 PM using map Classic Lux hosted by obiwan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#318471) finished January 8th 2007 2:20 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#318465) finished January 8th 2007 1:57 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#318459) finished January 8th 2007 1:43 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#318453) finished January 8th 2007 1:35 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.