Game (#595218) finished March 13th 2008 9:30 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595212) finished March 13th 2008 9:20 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595204) finished March 13th 2008 9:07 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595200) finished March 13th 2008 8:56 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595193) finished March 13th 2008 8:47 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595189) finished March 13th 2008 8:39 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#595179) finished March 13th 2008 8:19 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 25 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#595165) finished March 13th 2008 7:53 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#595154) finished March 13th 2008 7:36 PM using map Classic Part Deux - Biohazard hosted by Loki. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#595148) finished March 13th 2008 7:29 PM using map Classic Part Deux - Biohazard hosted by martinez099. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#595138) finished March 13th 2008 7:15 PM using map Classic Part Deux - Biohazard hosted by martinez099. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#594994) finished March 13th 2008 2:34 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#594984) finished March 13th 2008 2:12 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#594977) finished March 13th 2008 1:52 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#594258) finished March 12th 2008 2:42 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#594246) finished March 12th 2008 2:15 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 44 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#593817) finished March 11th 2008 9:05 PM using map Classic Part Deux hosted by rapid33. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 31s.
Game (#593743) finished March 11th 2008 7:38 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#593735) finished March 11th 2008 7:30 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#593727) finished March 11th 2008 7:21 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.