Game (#220089) finished July 11th 2006 11:26 PM using map Classic Risk hosted by smzig. The game lasted for 10 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#220084) finished July 11th 2006 11:17 PM using map Classic Risk hosted by smzig. The game lasted for 7 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#197671) finished May 25th 2006 11:22 PM using map Classic Part Deux hosted by Twink. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#197668) finished May 25th 2006 11:15 PM using map Classic Part Deux hosted by Twink. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#197664) finished May 25th 2006 11:10 PM using map Classic Part Deux hosted by Twink. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#197660) finished May 25th 2006 11:01 PM using map Classic Part Deux hosted by Twink. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#197656) finished May 25th 2006 10:54 PM using map Classic Part Deux hosted by Twink. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#197652) finished May 25th 2006 10:47 PM using map Classic Part Deux hosted by Twink. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#161832) finished March 17th 2006 12:34 AM using map Classic Part Deux hosted by Soca Warrior. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#151881) finished February 24th 2006 7:05 PM using map Classic Risk hosted by saint. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#111788) finished November 28th 2005 11:35 PM using map Classic Part Deux hosted by shalafarky. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#101214) finished November 3rd 2005 5:49 PM using map Classic Part Deux hosted by gary fest. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:12.
Game (#90600) finished October 6th 2005 6:31 PM using map Classic Part Deux hosted by Rocco Rompomuro. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#90597) finished October 6th 2005 6:13 PM using map Classic Part Deux hosted by Rocco Rompomuro. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#90594) finished October 6th 2005 6:06 PM using map Classic Part Deux hosted by Rocco Rompomuro. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#88065) finished September 29th 2005 9:31 PM using map Classic Part Deux hosted by HT. The game lasted for -3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#84471) finished September 19th 2005 8:04 PM using map Classic Part Delux, Delux hosted by Hexxer. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:00.
Game (#82985) finished September 15th 2005 5:54 PM using map Classic Risk hosted by william. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 51s.
Game (#82979) finished September 15th 2005 5:40 PM using map Classic Risk hosted by william. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 51s.
Game (#82241) finished September 13th 2005 7:17 PM using map Classic Part Deux hosted by Red Army. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 45s.