Game (#310503) finished December 23rd 2006 5:44 PM using map Classic Risk hosted by BarStar. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 40s.
Game (#310490) finished December 23rd 2006 4:56 PM using map Classic Part Deux hosted by NikoKiller. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#309971) finished December 22nd 2006 2:42 PM using map WWII Europe hosted by Finn. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#309243) finished December 21st 2006 12:05 AM using map Classic Risk hosted by Arkaxow. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#309237) finished December 20th 2006 11:54 PM using map Classic Risk hosted by Arkaxow. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#309234) finished December 20th 2006 11:45 PM using map Classic Risk hosted by Arkaxow. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#309226) finished December 20th 2006 11:29 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#309215) finished December 20th 2006 11:07 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#308965) finished December 20th 2006 12:16 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#307801) finished December 18th 2006 2:54 AM using map Classic Part Deux hosted by cjr83. The game lasted for 31 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#307765) finished December 18th 2006 12:49 AM using map WWII Europe hosted by pinkflamingos. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#307738) finished December 17th 2006 11:48 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#306611) finished December 16th 2006 12:07 AM using map Classic Part Deux hosted by candj. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#306107) finished December 14th 2006 11:36 PM using map Roman Empire II hosted by Arkaxow. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#305659) finished December 14th 2006 2:48 AM using map Classic Risk hosted by Geronimo. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#305581) finished December 14th 2006 12:24 AM using map Classic Risk hosted by Geronimo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#305578) finished December 14th 2006 12:17 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#305575) finished December 14th 2006 12:09 AM using map Classic Part Deux hosted by WZY. The game lasted for 11 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#305493) finished December 13th 2006 9:42 PM using map Classic Part Deux hosted by Dad. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#305485) finished December 13th 2006 9:26 PM using map Classic Part Deux hosted by Dad. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.