Game (#266553) finished October 1st 2006 5:52 PM using map Classic Risk hosted by Robbie_Coull. The game lasted for 23 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#266496) finished October 1st 2006 3:26 PM using map Classic Lux hosted by obiwan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266488) finished October 1st 2006 3:07 PM using map Classic Lux hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266485) finished October 1st 2006 2:58 PM using map Classic Lux hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266481) finished October 1st 2006 2:49 PM using map Classic Lux hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#266476) finished October 1st 2006 2:39 PM using map Classic Lux hosted by obiwan. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#266473) finished October 1st 2006 2:33 PM using map Classic Lux hosted by obiwan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#266276) finished October 1st 2006 2:45 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#256618) finished September 14th 2006 12:24 AM using map Classic Part Deux hosted by I AM (dedicated host). The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#256616) finished September 14th 2006 12:21 AM using map Classic Part Deux hosted by I AM (dedicated host). The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#256611) finished September 14th 2006 12:17 AM using map Fullerenes hosted by Shall. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#256078) finished September 13th 2006 1:05 AM using map Classic Part Deux hosted by mute. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#256073) finished September 13th 2006 12:48 AM using map Classic Part Deux hosted by mute. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#252953) finished September 8th 2006 2:16 AM using map Classic Part Deux hosted by SoulPimp. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#252945) finished September 8th 2006 1:55 AM using map Classic Part Deux hosted by SoulPimp. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#252937) finished September 8th 2006 1:37 AM using map Classic Part Deux hosted by SoulPimp. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#249340) finished September 2nd 2006 8:23 PM using map Classic Lux hosted by obiwan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#249333) finished September 2nd 2006 8:08 PM using map Classic Lux hosted by obiwan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#249326) finished September 2nd 2006 7:50 PM using map Classic Lux hosted by obiwan. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#249323) finished September 2nd 2006 7:43 PM using map Classic Lux hosted by obiwan. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.