Game (#229496) finished July 29th 2006 9:22 PM using map Classic Risk hosted by Tom Bombadil. The game lasted for 14 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#229484) finished July 29th 2006 8:56 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 15s.
Game (#229482) finished July 29th 2006 8:52 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 15s.
Game (#229478) finished July 29th 2006 8:47 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 15s.
Game (#215538) finished July 2nd 2006 5:24 PM using map Classic Risk hosted by Dominator. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.
Game (#215533) finished July 2nd 2006 5:11 PM using map Classic Risk hosted by Dominator. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.
Game (#215530) finished July 2nd 2006 5:03 PM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#215514) finished July 2nd 2006 4:29 PM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#215510) finished July 2nd 2006 4:13 PM using map Classic Risk hosted by shopi. The game lasted for 47 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#215496) finished July 2nd 2006 3:26 PM using map Classic Risk hosted by shopi. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#208420) finished June 16th 2006 8:51 PM using map Classic Lux hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#208417) finished June 16th 2006 8:43 PM using map Classic Lux hosted by obiwan. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#208413) finished June 16th 2006 8:37 PM using map Classic Lux hosted by obiwan. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#208408) finished June 16th 2006 8:21 PM using map Classic Lux hosted by obiwan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#205677) finished June 10th 2006 9:46 PM using map Classic Risk hosted by Lars. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#202015) finished June 3rd 2006 8:46 PM using map Classic Risk hosted by MrBuckin the Impaler. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 39s.
Game (#202000) finished June 3rd 2006 8:23 PM using map Classic Risk hosted by smedz. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 28s.
Game (#173114) finished April 7th 2006 10:36 PM using map Classic Risk hosted by Tileman. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#173105) finished April 7th 2006 10:20 PM using map Classic Risk hosted by Tileman. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#173090) finished April 7th 2006 9:43 PM using map Classic Risk hosted by Tileman. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.