Game (#327207) finished January 25th 2007 12:39 PM using map Classic Part Deux hosted by Pirate. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#322550) finished January 16th 2007 7:59 AM using map Roman Empire II hosted by eriks. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#320063) finished January 11th 2007 4:01 PM using map Classic Risk hosted by MrFrankRizzo. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#319409) finished January 10th 2007 9:31 AM using map Classic Risk hosted by ehcanadian. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#318927) finished January 9th 2007 12:00 PM using map Romania hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#317228) finished January 6th 2007 9:19 AM using map World War 1 hosted by SnyperEye. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#316440) finished January 4th 2007 8:59 PM using map World War 1 hosted by woppermcnugget. The game lasted for 32 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#316419) finished January 4th 2007 8:14 PM using map Classic Part Deux hosted by tomwrobel. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#316411) finished January 4th 2007 8:03 PM using map Classic Part Deux hosted by DominatingRick. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 15s.
Game (#316406) finished January 4th 2007 7:48 PM using map Classic Part Deux hosted by DominatingRick. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 15s.
Game (#316402) finished January 4th 2007 7:44 PM using map Classic Part Deux hosted by DominatingRick. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 15s.
Game (#316303) finished January 4th 2007 4:54 PM using map WWII Europe hosted by SOLDAT SIMON MAZUR. The game lasted for 41 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#316289) finished January 4th 2007 4:09 PM using map Normandy 1944 hosted by SOLDAT SIMON MAZUR. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#316286) finished January 4th 2007 3:58 PM using map Normandy 1944 hosted by SOLDAT SIMON MAZUR. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#316276) finished January 4th 2007 3:46 PM using map WWII Tanks - Afrika Korp hosted by Coors. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#315807) finished January 3rd 2007 5:19 PM using map WWII Europe hosted by epiphone. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#314851) finished January 1st 2007 7:35 PM using map Classic Part Deux hosted by candj. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#314840) finished January 1st 2007 7:18 PM using map Classic Part Deux hosted by Identity Crisis. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#314837) finished January 1st 2007 7:11 PM using map WWII Europe hosted by epiphone. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#314835) finished January 1st 2007 7:10 PM using map Classic Part Deux hosted by Identity Crisis. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.