Game (#531914) finished December 23rd 2007 2:39 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#507090) finished November 16th 2007 8:18 PM using map Classic Part Deux hosted by theWizardof. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#496441) finished October 30th 2007 2:44 PM using map Classic Part Deux hosted by theWizardof. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#495815) finished October 29th 2007 4:55 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#468789) finished September 12th 2007 5:02 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#464266) finished September 3rd 2007 11:59 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#463627) finished September 2nd 2007 11:01 PM using map Classic Part Deux hosted by Killercatfish BETA. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#463618) finished September 2nd 2007 10:41 PM using map Classic Part Deux hosted by Killercatfish BETA. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#422589) finished July 7th 2007 12:14 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 1 hours 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#419662) finished July 2nd 2007 1:46 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 31 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#418037) finished June 30th 2007 12:25 AM using map Classic Part Deux hosted by TheEmporer. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#417106) finished June 28th 2007 4:48 PM using map Classic Part Deux hosted by Thistle. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 38s.
Game (#416746) finished June 28th 2007 1:24 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#416731) finished June 28th 2007 1:00 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#416715) finished June 28th 2007 12:41 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#410731) finished June 17th 2007 10:06 PM using map Classic Part Deux hosted by Darth Vador. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#410280) finished June 17th 2007 12:08 AM using map Classic Part Deux hosted by Darth Vador. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#409380) finished June 15th 2007 12:46 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#409099) finished June 14th 2007 8:18 PM using map Classic Part Deux hosted by Darth Vador. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 36s.
Game (#405458) finished June 8th 2007 1:28 AM using map Classic Part Deux hosted by Darth Vador. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 38s.