Game (#532217) finished December 23rd 2007 11:37 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#512329) finished November 25th 2007 2:33 AM using map California - Gold Rush hosted by MOTW. The game lasted for 1 hours 0 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#512313) finished November 25th 2007 1:33 AM using map California - Gold Rush hosted by MOTW. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#465784) finished September 7th 2007 2:51 AM using map Inverse World hosted by MOTW. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#453964) finished August 17th 2007 2:19 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#453960) finished August 17th 2007 1:59 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#453391) finished August 16th 2007 3:01 AM using map Classic Risk hosted by CLASSIC. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#446650) finished August 4th 2007 10:20 PM using map The Dark Ages - Southeast hosted by MOTW. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#446640) finished August 4th 2007 10:08 PM using map The Dark Ages - Southeast hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#416602) finished June 27th 2007 9:05 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#416422) finished June 27th 2007 3:46 PM using map tiny ID#263822 hosted by Sara377. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#416419) finished June 27th 2007 3:42 PM using map tiny ID#114930 hosted by Sara377. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#416418) finished June 27th 2007 3:40 PM using map tiny ID#951116 hosted by Sara377. The game lasted for 2 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#406217) finished June 9th 2007 12:51 PM using map WWII Europe hosted by kostbird. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#392090) finished May 16th 2007 1:03 AM using map Kings & Castles - Scotland hosted by MOTW. The game lasted for 58 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#392059) finished May 16th 2007 12:05 AM using map Kings & Castles - Scotland hosted by MOTW. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#392047) finished May 15th 2007 11:36 PM using map Kings & Castles - Scotland hosted by MOTW. The game lasted for 47 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#392030) finished May 15th 2007 10:49 PM using map Kings & Castles - Scotland hosted by MOTW. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#390349) finished May 12th 2007 10:34 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#390329) finished May 12th 2007 9:58 PM using map Classic Risk hosted by Neo21. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.