Game (#673348) finished July 9th 2008 12:24 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673345) finished July 9th 2008 12:20 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673341) finished July 9th 2008 12:14 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673336) finished July 9th 2008 12:09 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673335) finished July 9th 2008 12:07 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673333) finished July 9th 2008 12:02 AM using map Classic Part Deux hosted by *Manimal. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673331) finished July 8th 2008 11:59 PM using map Classic Part Deux hosted by *Manimal. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673329) finished July 8th 2008 11:56 PM using map Classic Part Deux hosted by *Manimal. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673326) finished July 8th 2008 11:51 PM using map Classic Part Deux hosted by *Manimal. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673323) finished July 8th 2008 11:48 PM using map Classic Part Deux hosted by *Manimal. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#673322) finished July 8th 2008 11:47 PM using map Classic hosted by ChEeCh99. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 32s.
Game (#673305) finished July 8th 2008 11:19 PM using map Classic hosted by ChEeCh99. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 32s.
Game (#673288) finished July 8th 2008 10:52 PM using map Classic hosted by ChEeCh99. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 32s.
Game (#673283) finished July 8th 2008 10:39 PM using map Classic hosted by ChEeCh99. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 32s.
Game (#673278) finished July 8th 2008 10:29 PM using map Classic hosted by Classic420. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#673254) finished July 8th 2008 9:34 PM using map Classic Part Deux - Biohazard hosted by Burns. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.
Game (#673252) finished July 8th 2008 9:30 PM using map Classic Part Deux - Biohazard hosted by Burns. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.
Game (#673248) finished July 8th 2008 9:20 PM using map Classic Part Deux - Biohazard hosted by R@wby. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#673245) finished July 8th 2008 9:13 PM using map Classic Part Deux - Biohazard hosted by R@wby. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 10s.
Game (#666370) finished June 27th 2008 4:39 PM using map Roman Empire II hosted by ROME. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.