Game (#189867) finished May 10th 2006 6:28 PM using map Roman Empire I hosted by Einswein. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#189862) finished May 10th 2006 6:20 PM using map Roman Empire I hosted by Einswein. The game lasted for 7 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#189854) finished May 10th 2006 6:02 PM using map Roman Empire I hosted by Einswein. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#189849) finished May 10th 2006 5:51 PM using map Roman Empire I hosted by Einswein. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#189477) finished May 9th 2006 9:21 PM using map WWII Europe hosted by zoë. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#189469) finished May 9th 2006 9:06 PM using map WWII Europe hosted by zoë. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#188932) finished May 8th 2006 6:40 PM using map WWII Europe hosted by fishflakes. The game lasted for 58 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#188823) finished May 8th 2006 3:36 PM using map WWII Europe hosted by zoë. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#188464) finished May 7th 2006 10:32 PM using map WWII Europe hosted by CSC. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#188461) finished May 7th 2006 10:21 PM using map WWII Europe hosted by oli. The game lasted for 48 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#188440) finished May 7th 2006 9:38 PM using map WWII Europe hosted by zoë. The game lasted for 1 hours 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#188382) finished May 7th 2006 7:44 PM using map WWII Europe hosted by zoë. The game lasted for 1 hours 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#187520) finished May 6th 2006 2:57 AM using map WWII Europe hosted by DrSatMan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#187342) finished May 5th 2006 6:54 PM using map WWII Europe hosted by zoë. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#187333) finished May 5th 2006 6:30 PM using map WWII Europe hosted by zoë. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#187026) finished May 5th 2006 3:13 AM using map WWII Europe hosted by zoë. The game lasted for 56 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#187015) finished May 5th 2006 2:17 AM using map WWII Europe hosted by zoë. The game lasted for 56 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#186960) finished May 4th 2006 11:30 PM using map WWII Europe hosted by zoë. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#186951) finished May 4th 2006 11:10 PM using map WWII Europe hosted by zoë. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#186938) finished May 4th 2006 10:47 PM using map WWII Europe hosted by zoë. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.