Game (#302702) finished December 8th 2006 8:52 PM using map WWII Europe hosted by Finn. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#302689) finished December 8th 2006 8:25 PM using map WWII Europe hosted by Finn. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#302682) finished December 8th 2006 8:06 PM using map WWII Europe hosted by Finn. The game lasted for 60 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#302639) finished December 8th 2006 7:06 PM using map WWII Europe hosted by Finn. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#299961) finished December 3rd 2006 7:34 PM using map Undergods Treehouse hosted by KingPatrick. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#298236) finished November 30th 2006 12:53 PM using map WWII Europe hosted by Finn. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#298231) finished November 30th 2006 12:39 PM using map WWII Europe hosted by Finn. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#297858) finished November 29th 2006 5:16 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 49 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#297834) finished November 29th 2006 4:21 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#297736) finished November 29th 2006 1:26 PM using map Castle Lux-The Battle for Bamburgh hosted by CSC. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#297722) finished November 29th 2006 1:02 PM using map Castle Lux-The Battle for Bamburgh hosted by CSC. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#297711) finished November 29th 2006 12:40 PM using map Castle Lux-The Battle for Bamburgh hosted by CSC. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#296744) finished November 27th 2006 12:38 PM using map WWII Europe hosted by Cox. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#296663) finished November 27th 2006 5:38 AM using map Vietnam War hosted by katzweiler. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#296662) finished November 27th 2006 5:27 AM using map Vietnam War hosted by katzweiler. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#296660) finished November 27th 2006 5:18 AM using map Vietnam War hosted by katzweiler. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#296659) finished November 27th 2006 5:11 AM using map Vietnam War hosted by katzweiler. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#296656) finished November 27th 2006 4:55 AM using map Vietnam War hosted by katzweiler. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#296651) finished November 27th 2006 4:07 AM using map Castle Lux-The Battle for Bamburgh hosted by CSC. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#294043) finished November 22nd 2006 7:05 AM using map Castle Lux-The Battle for Bamburgh hosted by CSC. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.