Game (#407245) finished June 11th 2007 3:32 AM using map Classic Risk hosted by Geronimo. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#407239) finished June 11th 2007 3:08 AM using map Classic Risk hosted by Geronimo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#407238) finished June 11th 2007 2:54 AM using map Classic Risk hosted by Geronimo. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#406636) finished June 10th 2007 6:42 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#406633) finished June 10th 2007 6:22 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#406630) finished June 10th 2007 6:17 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406629) finished June 10th 2007 6:12 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#406624) finished June 10th 2007 5:21 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406620) finished June 10th 2007 4:53 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406617) finished June 10th 2007 4:42 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406614) finished June 10th 2007 4:31 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406595) finished June 10th 2007 3:29 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#406579) finished June 10th 2007 2:31 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#178516) finished April 18th 2006 9:16 AM using map Classic Part Deux hosted by Carl. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178514) finished April 18th 2006 9:05 AM using map Classic Part Deux hosted by Carl. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178510) finished April 18th 2006 8:53 AM using map Classic Part Deux hosted by Carl. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178507) finished April 18th 2006 8:38 AM using map Classic Part Deux hosted by Carl. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178502) finished April 18th 2006 8:00 AM using map Classic Part Deux hosted by Carl. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178499) finished April 18th 2006 7:53 AM using map Classic Part Deux hosted by Carl. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#178496) finished April 18th 2006 7:39 AM using map Classic Part Deux hosted by Carl. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.