Game (#602283) finished March 23rd 2008 2:26 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#572000) finished February 12th 2008 11:56 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 12 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#564677) finished February 3rd 2008 11:42 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#564644) finished February 3rd 2008 11:11 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#557533) finished January 26th 2008 9:56 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#545437) finished January 12th 2008 12:50 AM using map Canada deLUX hosted by Caseycow. The game lasted for 20 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#545269) finished January 11th 2008 7:58 PM using map Canada deLUX hosted by Caseycow. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#540366) finished January 5th 2008 1:43 AM using map resized Satsuma Rebellion hosted by Caseycow. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#533116) finished December 25th 2007 2:33 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 19 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#533109) finished December 25th 2007 2:14 PM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532600) finished December 24th 2007 3:15 PM using map Satsuma Rebellion hosted by Archlord Diagetus. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#532589) finished December 24th 2007 2:54 PM using map Satsuma Rebellion hosted by Archlord Diagetus. The game lasted for 23 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#532309) finished December 24th 2007 2:53 AM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532306) finished December 24th 2007 2:44 AM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532301) finished December 24th 2007 2:30 AM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 11 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532297) finished December 24th 2007 2:18 AM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532291) finished December 24th 2007 2:07 AM using map Satsuma Rebellion hosted by Caseycow. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#532285) finished December 24th 2007 1:55 AM using map Satsuma Rebellion hosted by Archlord Diagetus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#532236) finished December 24th 2007 12:14 AM using map Satsuma Rebellion hosted by Archlord Diagetus. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#532229) finished December 23rd 2007 11:57 PM using map Satsuma Rebellion hosted by Archlord Diagetus. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.