Game (#380989) finished April 26th 2007 6:51 PM using map Castle Lux-The Battle for Bamburgh hosted by Caulen. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#377311) finished April 20th 2007 6:22 PM using map Alamo hosted by Caulen. The game lasted for 48 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#374878) finished April 16th 2007 2:29 PM using map Arms Race hosted by Caulen. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#373125) finished April 13th 2007 5:36 PM using map WWII Battles - Operation Market Garden hosted by Caulen. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#371363) finished April 10th 2007 7:21 PM using map Korean War hosted by Caulen. The game lasted for 43 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#370848) finished April 9th 2007 9:47 PM using map Castle Lux - The Last King hosted by Caulen. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#369741) finished April 8th 2007 3:14 AM using map Classic Risk hosted by Scad. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#369737) finished April 8th 2007 3:01 AM using map Classic Risk hosted by Scad. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#369734) finished April 8th 2007 2:49 AM using map Classic Risk hosted by Scad. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#368908) finished April 6th 2007 7:08 PM using map Arms Race hosted by Caulen. The game lasted for 32 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#368763) finished April 6th 2007 2:55 PM using map Castle Lux - The Last King hosted by Caulen. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#367936) finished April 5th 2007 3:01 AM using map Castle Lux - The Last King hosted by Caulen. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#367361) finished April 4th 2007 3:42 AM using map Castle Lux - The Last King hosted by Caulen. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#367231) finished April 3rd 2007 9:54 PM using map Castle Lux - The Last King hosted by Jimmy Walker. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 22s.
Game (#367170) finished April 3rd 2007 7:36 PM using map Gemisys_680x480 ID#342395 hosted by Caulen. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#367006) finished April 3rd 2007 2:53 PM using map Arms Race hosted by Caulen. The game lasted for 29 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
Game (#366683) finished April 2nd 2007 11:41 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#366672) finished April 2nd 2007 11:13 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#366604) finished April 2nd 2007 9:03 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#366078) finished April 1st 2007 10:19 PM using map Why Wars hosted by Caulen. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.