Game (#769644) finished December 16th 2008 4:53 PM using map Roman Empire II hosted by Archlord Diagetus. The game lasted for 20 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#769421) finished December 16th 2008 9:19 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#769415) finished December 16th 2008 9:02 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#769412) finished December 16th 2008 8:51 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#769410) finished December 16th 2008 8:40 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#769372) finished December 16th 2008 5:33 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#769363) finished December 16th 2008 4:49 AM using map Roman Empire II hosted by ROME. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#769359) finished December 16th 2008 4:37 AM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#769357) finished December 16th 2008 4:28 AM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#768844) finished December 15th 2008 2:27 PM using map Roman Empire II hosted by ROME. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#768833) finished December 15th 2008 2:12 PM using map Roman Empire II hosted by ROME. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#768221) finished December 14th 2008 4:26 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 11 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#768215) finished December 14th 2008 4:14 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#768204) finished December 14th 2008 4:01 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#768192) finished December 14th 2008 3:44 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 11 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#768105) finished December 14th 2008 1:03 PM using map Roman Empire II hosted by ROME. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#768091) finished December 14th 2008 12:40 PM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#768068) finished December 14th 2008 12:08 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#768061) finished December 14th 2008 11:56 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#768055) finished December 14th 2008 11:41 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.