Game (#335792) finished February 9th 2007 7:44 PM using map Classic Part Deux hosted by Chester. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335783) finished February 9th 2007 7:27 PM using map Classic Part Deux hosted by Chester. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335772) finished February 9th 2007 7:10 PM using map Classic Part Deux hosted by Chester. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335759) finished February 9th 2007 6:55 PM using map Classic Part Deux hosted by Chester. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335749) finished February 9th 2007 6:44 PM using map Classic Part Deux hosted by Chester. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335741) finished February 9th 2007 6:35 PM using map Classic Part Deux hosted by Chester. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#335734) finished February 9th 2007 6:19 PM using map Classic Part Deux hosted by Chester. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#329514) finished January 29th 2007 11:40 PM using map Classic Part Deux hosted by Chester. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#329483) finished January 29th 2007 10:18 PM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#328923) finished January 28th 2007 8:40 PM using map Classic Risk hosted by Loki. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 22s.
Game (#328916) finished January 28th 2007 8:22 PM using map Classic Risk hosted by Loki. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 22s.
Game (#328908) finished January 28th 2007 8:08 PM using map Classic Risk hosted by Loki. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 22s.
Game (#327959) finished January 26th 2007 11:48 PM using map Classic Part Deux hosted by Chester. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327951) finished January 26th 2007 11:17 PM using map Classic Part Deux hosted by Chester. The game lasted for 1 hours 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327919) finished January 26th 2007 10:03 PM using map Classic Part Deux hosted by Chester. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327903) finished January 26th 2007 9:31 PM using map Classic Part Deux hosted by Chester. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327898) finished January 26th 2007 9:17 PM using map Classic Part Deux hosted by Chester. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327883) finished January 26th 2007 8:41 PM using map Classic Part Deux hosted by Chester. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327878) finished January 26th 2007 8:28 PM using map Classic Part Deux hosted by Chester. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#327465) finished January 25th 2007 9:43 PM using map Classic Part Deux hosted by Chester. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.