Game (#198185) finished May 27th 2006 1:24 AM using map Classic Part Deux hosted by Soca Warrior. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#198184) finished May 27th 2006 1:17 AM using map Classic Part Deux hosted by Soca Warrior. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#197933) finished May 26th 2006 3:54 PM using map Classic Quarter Deux hosted by Rover. The game lasted for 32 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#197924) finished May 26th 2006 3:22 PM using map Classic Part Deux hosted by Rover. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#197917) finished May 26th 2006 3:02 PM using map WWII Europe hosted by twright. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#197685) finished May 25th 2006 11:43 PM using map Classic Risk hosted by chris44646. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#197683) finished May 25th 2006 11:36 PM using map Classic Part Deux hosted by chris44646. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#197681) finished May 25th 2006 11:32 PM using map Classic Part Delux, Delux hosted by chris44646. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#197677) finished May 25th 2006 11:29 PM using map Classic Part Delux, Delux hosted by chris44646. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#197673) finished May 25th 2006 11:24 PM using map Classic Part Delux, Delux hosted by chris44646. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 50% each round. The turn timer was set to 35s.
Game (#192968) finished May 16th 2006 11:58 PM using map Classic Part Deux hosted by chris44646. The game lasted for 5 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#189520) finished May 9th 2006 10:53 PM using map Classic Part Deux hosted by DL. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#189514) finished May 9th 2006 10:39 PM using map Classic Part Deux hosted by DL. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#187834) finished May 6th 2006 6:31 PM using map Classic Part Deux hosted by Lord of War. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#187826) finished May 6th 2006 6:12 PM using map Classic Part Deux hosted by Lord of War. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#187820) finished May 6th 2006 6:06 PM using map Classic Part Deux hosted by Lord of War. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#187737) finished May 6th 2006 3:36 PM using map Classic Risk hosted by obiwan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#185908) finished May 2nd 2006 10:23 PM using map Classic Part Deux hosted by Thislifeisshort. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#185899) finished May 2nd 2006 10:11 PM using map Classic Part Deux hosted by Thislifeisshort. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#185894) finished May 2nd 2006 9:55 PM using map Classic Part Deux hosted by Thislifeisshort. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.