Game (#580532) finished February 23rd 2008 6:44 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#580515) finished February 23rd 2008 6:22 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#580505) finished February 23rd 2008 6:06 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#580501) finished February 23rd 2008 5:59 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579814) finished February 22nd 2008 9:28 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579806) finished February 22nd 2008 9:12 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579635) finished February 22nd 2008 5:08 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#579629) finished February 22nd 2008 4:59 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#575868) finished February 17th 2008 10:06 PM using map Classic hosted by RiskyDude. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575850) finished February 17th 2008 9:38 PM using map Classic hosted by RiskyDude. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575836) finished February 17th 2008 9:16 PM using map Classic hosted by RiskyDude. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575826) finished February 17th 2008 9:06 PM using map Classic hosted by RiskyDude. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575812) finished February 17th 2008 8:50 PM using map Classic hosted by RiskyDude. The game lasted for 26 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575798) finished February 17th 2008 8:23 PM using map Classic hosted by RiskyDude. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575784) finished February 17th 2008 8:01 PM using map Classic hosted by RiskyDude. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575778) finished February 17th 2008 7:52 PM using map Classic hosted by RiskyDude. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575762) finished February 17th 2008 7:36 PM using map Classic hosted by RiskyDude. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#575747) finished February 17th 2008 7:18 PM using map Classic hosted by RiskyDude. The game lasted for 42 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#570194) finished February 10th 2008 6:01 PM using map Classic hosted by RiskyDude. The game lasted for 31 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#570168) finished February 10th 2008 5:31 PM using map Classic hosted by RiskyDude. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.